Player Matchup

Xing Tian
Xing Tian
AmeDoko
Xing Tian
Level 122
God Stats
3W - 0L
1,832 SR
Queue Stats
211W - 214L
1,532 Elo+
Solo
Amaterasu
Amaterasu
BMellyy
Amaterasu
Level 156
God Stats
3W - 3L
1,450 SR
Queue Stats
368W - 378L
1,518 Elo+
Solo
Charon
Charon
RoundFeline
Charon
Level 147
God Stats
6W - 4L
1,543 SR
Queue Stats
335W - 315L
1,544 Elo+
Solo
Odin
Odin
SammyD__451
Odin
Level 157
God Stats
1W - 1L
1,360 SR
Queue Stats
92W - 85L
1,532 Elo+
Solo
Chernobog
Chernobog
VulcanDanger
Chernobog
Level 137
God Stats
2W - 1L
1,442 SR
Queue Stats
53W - 57L
1,520 Elo+
Solo
Team Averages
Level 144
1,525 SR
1,529 Elo+

VS

Team Averages
Level 125
1,704 SR
1,571 Elo+
Medusa
Medusa
FartRockets
Medusa
Level 163
God Stats
2W - 1L
1,695 SR
Queue Stats
185W - 188L
1,562 Elo+
Solo
Odin
Odin
IlZekkenIl
Odin
Level 127
God Stats
1W - 3L
1,622 SR
Queue Stats
146W - 155L
1,508 Elo+
Solo
Fenrir
Fenrir
Sangfire
Fenrir
Level 142
God Stats
2W - 1L
2,024 SR
Queue Stats
91W - 40L
1,713 Elo+
Solo
Artemis
Artemis
Wh0Dini
Artemis
Level 68
God Stats
1W - 2L
1,537 SR
Queue Stats
87W - 68L
1,619 Elo+
Solo
Baba Yaga
Baba Yaga
koZmik-KiDD23
Baba Yaga
Level 126
God Stats
18W - 9L
1,644 SR
Queue Stats
410W - 424L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AmeDoko
Xing Tian
17
3 / 4 / 15
10,392
799
7,838
26,660
31,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
BMellyy
Amaterasu
18
12 / 4 / 9
11,368
874
14,279
24,785
35,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
16
1 / 4 / 17
9,419
725
10,369
14,178
16,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 13
8,723
671
6,631
14,644
20,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
VulcanDanger
Chernobog
17
6 / 5 / 12
10,981
845
13,800
11,594
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 4 / 13
9,787
753
21,613
11,151
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 10
8,512
655
3,906
10,963
16,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
Sangfire
Fenrir
13
1 / 7 / 10
8,312
639
5,924
13,713
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Wh0Dini
Artemis
20
14 / 1 / 5
12,651
973
29,068
10,849
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
koZmik-KiDD23
Baba Yaga
16
1 / 5 / 10
9,416
724
12,982
10,563
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
22
Kills
20
21
Deaths
22
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AmeDoko
Xing Tian
3
4
15
2.63
W
Amaterasu
BMellyy
Amaterasu
12
4
9
4.13
L
Medusa
3
4
13
2.38
L
1
5
10
1.2
W
Charon
1
4
17
2.38
W
0
4
13
1.63
L
Fenrir
Sangfire
Fenrir
1
7
10
0.86
W
Chernobog
VulcanDanger
Chernobog
6
5
12
2.4
L
Artemis
Wh0Dini
Artemis
14
1
5
16.5
L
Baba Yaga
koZmik-KiDD23
Baba Yaga
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
73,493
91,861
Taken
57,239
109,314
Mitigated
45,228
33,820
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AmeDoko
Xing Tian
7,838
272
4,902
6,770
26,660
31,152
192
3,780
22,647
18,708
0
W
Amaterasu
BMellyy
Amaterasu
14,279
3,788
1,581
8,548
24,785
35,528
731
3,804
20,836
0
23,086
L
Medusa
21,613
6,941
695
1,333
11,151
5,364
0
3,967
7,184
0
44,587
L
3,906
216
667
1,454
10,963
16,207
0
3,801
7,162
0
6,120
W
Charon
10,369
477
3,367
2,067
14,178
16,214
375
2,038
12,107
23,304
0
W
6,631
395
1,158
2,431
14,644
20,248
0
1,832
12,659
0
16,065
L
Fenrir
Sangfire
Fenrir
5,924
1,349
2,181
2,405
13,713
12,454
0
3,914
9,799
0
5,954
W
Chernobog
VulcanDanger
Chernobog
13,800
9,170
635
2,361
11,594
6,172
2,952
1,380
10,181
0
32,153
L
Artemis
Wh0Dini
Artemis
29,068
12,617
0
4,624
10,849
5,828
1,186
3,048
7,801
0
56,005
L
Baba Yaga
koZmik-KiDD23
Baba Yaga
12,982
722
788
2,177
10,563
5,375
756
3,477
7,086
22,649
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
48,678
145
Minions Killed
154
0
Camps Cleared
0
1,163,463
Distance Traveled
1,141,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,392
799
23
2
0
245,867
0
W
Amaterasu
11,368
874
20
2
0
259,879
0
L
Medusa
9,787
753
49
4
0
234,870
0
L
Odin
8,512
655
7
1
0
215,090
0
W
Charon
9,419
725
23
2
0
242,559
0
W
Odin
8,723
671
26
2
0
203,896
0
L
Fenrir
8,312
639
3
0
0
232,564
0
W
Chernobog
10,981
845
53
4
0
211,262
0
L
Artemis
12,651
973
80
6
0
218,455
0
L
Baba Yaga
9,416
724
15
1
0
240,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role