Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AbleSee_
Ishtar
Level 53
God Stats
39W - 40L
1,401 SR
Queue Stats
210W - 240L
1,398 Elo+
Solo
Nike
Nike
Eze-Jorles
Nike
Level 49
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Rnny84
Agni
Level 93
God Stats
3W - 4L
1,515 SR
Queue Stats
29W - 37L
1,435 Elo+
Solo
Artemis
Artemis
wonderbreadman11
Artemis
Level 127
God Stats
36W - 29L
1,552 SR
Queue Stats
174W - 166L
1,502 Elo+
Solo
Team Averages
Level 77
1,483 SR
1,467 Elo+

VS

Team Averages
Level 115
1,461 SR
1,450 Elo+
Nox
Nox
AndresDecker
Nox
Level 107
God Stats
5W - 4L
1,450 SR
Queue Stats
36W - 45L
1,381 Elo+
Solo
Bake Kujira
Bake Kujira
PrestoOnMars
Bake Kujira
Level 71
God Stats
2W - 3L
1,265 SR
Queue Stats
231W - 245L
1,467 Elo+
Solo
Odin
Odin
Strictly-503
Odin
Level 100
God Stats
2W - 1L
1,549 SR
Queue Stats
71W - 78L
1,462 Elo+
Solo
Da Ji
Da Ji
Thriller637
Da Ji
Level 71
God Stats
16W - 11L
1,570 SR
Queue Stats
100W - 104L
1,460 Elo+
Solo
Medusa
Medusa
itcnagato
Medusa
Level 228
God Stats
5W - 4L
1,472 SR
Queue Stats
137W - 155L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 2 / 0
5,498
550
1,934
6,291
4,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
AbleSee_
Ishtar
12
1 / 1 / 0
5,995
600
3,003
5,760
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

6
0 / 6 / 2
4,472
447
1,488
7,237
1,935
Heavy Mace

Heavy Mace

+30
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Rnny84
Agni
8
0 / 1 / 1
4,651
465
370
2,706
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 4 / 1
4,803
480
3,373
5,331
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,849
685
1,784
1,742
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
PrestoOnMars
Bake Kujira
11
0 / 0 / 0
6,525
653
967
5,440
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
5 / 1 / 4
6,552
655
4,931
6,731
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 4
6,648
665
4,201
7,136
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
itcnagato
Medusa
10
2 / 2 / 5
5,810
581
3,555
5,559
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
0
1
L
Ishtar
AbleSee_
Ishtar
1
1
0
1
W
2
0
3
3.5
L
0
6
2
0.17
W
Bake Kujira
PrestoOnMars
Bake Kujira
0
0
0
0
L
Agni
Rnny84
Agni
0
1
1
0.5
W
5
1
4
7
W
5
1
4
7
W
Medusa
itcnagato
Medusa
2
2
5
2.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,168
Damage
15,438
27,325
Taken
26,608
10,198
Mitigated
10,958
6,271
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,934
184
0
1,868
6,291
4,478
0
78
6,213
13,834
0
L
Ishtar
AbleSee_
Ishtar
3,003
1,041
0
1,368
5,760
1,800
0
1,091
4,669
0
47,011
W
1,784
206
0
250
1,742
559
423
31
1,711
34,284
2,495
L
1,488
362
0
1,250
7,237
1,935
0
1,548
5,689
0
10,048
W
Bake Kujira
PrestoOnMars
Bake Kujira
967
417
0
2,343
5,440
3,297
0
0
5,440
39,985
1,096
L
Agni
Rnny84
Agni
370
0
0
628
2,706
650
0
0
2,706
21,274
0
W
4,931
1,173
1,121
1,417
6,731
3,011
0
1,066
5,665
322
26,418
W
4,201
909
0
1,791
7,136
2,647
104
314
6,822
0
50,325
W
Medusa
itcnagato
Medusa
3,555
1,029
0
1,919
5,559
1,444
1,003
893
4,666
0
27,728
L
3,373
1,638
105
1,052
5,331
1,335
0
0
5,331
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
32,384
212
Minions Killed
298
0
Camps Cleared
0
919,804
Distance Traveled
981,891
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,498
550
16
2
0
185,520
0
L
Ishtar
5,995
600
88
9
0
180,010
0
W
Nox
6,849
685
72
7
0
195,301
2
L
Nike
4,472
447
19
2
0
205,644
0
W
Bake Kujira
6,525
653
70
7
0
177,074
0
L
Agni
4,651
465
46
5
0
182,738
3
W
Odin
6,552
655
33
3
0
211,428
1
W
Da Ji
6,648
665
83
8
0
203,768
2
W
Medusa
5,810
581
40
4
0
194,320
5
L
Artemis
4,803
480
43
4
0
165,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role