Player Matchup

Medusa
Medusa
AnRom16
Medusa
Level 117
God Stats
3W - 2L
1,727 SR
Queue Stats
38W - 44L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ApexAbx
Morgan Le Fay
Level 47
God Stats
8W - 7L
1,565 SR
Queue Stats
106W - 115L
1,465 Elo+
Party 1
Athena
Athena
Hades696
Athena
Level 187
God Stats
2W - 2L
1,403 SR
Queue Stats
63W - 59L
1,501 Elo+
Solo
Hun Batz
Hun Batz
ManLikeBerry
Hun Batz
Level 119
God Stats
8W - 8L
1,564 SR
Queue Stats
432W - 427L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
N1kNaks
Sylvanus
Level 166
God Stats
11W - 13L
1,554 SR
Queue Stats
575W - 530L
1,508 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,467 Elo+

VS

Team Averages
Level 113
1,474 SR
1,521 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Anubis13
Anhur
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,605 Elo+
Solo
Athena
Athena
Giolandoboh
Athena
Level 156
God Stats
45W - 31L
1,633 SR
Queue Stats
261W - 246L
1,566 Elo+
Solo
Ra
Ra
Sparrow462
Ra
Level 116
God Stats
1W - 1L
1,316 SR
Queue Stats
32W - 40L
1,433 Elo+
Solo
Amaterasu
Amaterasu
chibeitor
Amaterasu
Level 144
God Stats
7W - 8L
1,420 SR
Queue Stats
191W - 180L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnRom16
Medusa
9
1 / 5 / 1
5,325
484
4,449
7,341
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ApexAbx
Morgan Le Fay
11
2 / 4 / 1
6,724
611
6,629
7,174
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
Hades696
Athena
10
2 / 5 / 3
6,028
548
7,306
13,157
8,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
ManLikeBerry
Hun Batz
12
2 / 3 / 1
6,348
577
4,664
9,599
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
N1kNaks
Sylvanus
12
1 / 2 / 0
6,705
610
7,765
8,561
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
8 / 2 / 4
7,331
666
6,953
8,492
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anhur
Anubis13
Anhur
13
6 / 1 / 2
7,794
709
9,714
8,233
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
2 / 3 / 7
6,525
593
5,041
14,952
9,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 4
6,020
547
2,070
5,263
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
chibeitor
Amaterasu
13
3 / 1 / 2
6,475
589
7,225
12,175
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
19
19
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
4
5
L
Medusa
AnRom16
Medusa
1
5
1
0.3
W
Anhur
Anubis13
Anhur
6
1
2
7
L
Morgan Le Fay
ApexAbx
Morgan Le Fay
2
4
1
0.63
W
Athena
2
3
7
1.83
L
Athena
Hades696
Athena
2
5
3
0.7
L
Hun Batz
ManLikeBerry
Hun Batz
2
3
1
0.83
L
Sylvanus
N1kNaks
Sylvanus
1
2
0
0.5
W
0
1
4
2
W
Amaterasu
chibeitor
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,813
Damage
31,003
45,832
Taken
49,115
21,754
Mitigated
23,618
13,791
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,953
3,560
0
2,159
8,492
3,220
0
1,951
6,353
0
44,704
L
Medusa
AnRom16
Medusa
4,449
1,472
0
575
7,341
1,769
0
973
6,368
0
31,051
W
Anhur
Anubis13
Anhur
9,714
6,833
0
4,872
8,233
2,573
232
2,777
5,456
0
59,447
L
Morgan Le Fay
ApexAbx
Morgan Le Fay
6,629
1,409
0
1,548
7,174
2,616
432
1,718
5,411
39,125
615
W
Athena
5,041
1,785
1,812
3,720
14,952
9,481
18
3,929
10,905
21,694
1,015
L
Athena
Hades696
Athena
7,306
2,791
0
3,234
13,157
8,751
0
2,940
10,217
26,784
281
L
Hun Batz
ManLikeBerry
Hun Batz
4,664
1,371
0
5,129
9,599
3,142
0
1,372
8,227
0
52,002
L
Sylvanus
N1kNaks
Sylvanus
7,765
2,603
0
3,305
8,561
5,476
0
0
8,561
39,729
10,092
W
2,070
334
312
866
5,263
1,517
0
3,673
1,172
37,530
484
W
Amaterasu
chibeitor
Amaterasu
7,225
3,132
0
8,469
12,175
6,827
0
7,377
4,798
0
43,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
34,145
335
Minions Killed
369
0
Camps Cleared
0
1,092,208
Distance Traveled
1,207,560
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,331
666
79
7
0
271,459
0
L
Medusa
5,325
484
41
4
0
225,255
0
W
Anhur
7,794
709
96
9
0
208,119
4
L
Morgan Le Fay
6,724
611
71
6
0
186,313
4
W
Athena
6,525
593
25
2
0
248,159
0
L
Athena
6,028
548
49
4
0
222,549
0
L
Hun Batz
6,348
577
89
8
0
251,579
0
L
Sylvanus
6,705
610
85
8
0
206,512
2
W
Ra
6,020
547
91
8
0
218,799
1
W
Amaterasu
6,475
589
78
7
0
261,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role