Player Matchup

Achilles
Achilles
HereToInt
Achilles
Level 140
God Stats
7W - 4L
1,592 SR
Queue Stats
37W - 19L
1,750 Elo+
Party 2
Baron Samedi
Baron Samedi
catchthesekicks
Baron Samedi
Level 148
God Stats
9W - 2L
1,850 SR
Queue Stats
70W - 42L
1,746 Elo+
Party 2
Cthulhu
Cthulhu
hashtagjakewins
Cthulhu
Level 157
God Stats
15W - 5L
1,716 SR
Queue Stats
119W - 84L
1,711 Elo+
Party 2
Team Averages
Level 148
1,719 SR
1,736 Elo+

VS

Team Averages
Level 131
1,605 SR
1,663 Elo+
Cthulhu
Cthulhu
KaydenSlapsU
Cthulhu
Level 129
God Stats
3W - 2L
1,607 SR
Queue Stats
81W - 80L
1,657 Elo+
Party 1
Zhong Kui
Zhong Kui
RyanTheGOATYT
Zhong Kui
Level 146
God Stats
3W - 3L
1,536 SR
Queue Stats
112W - 106L
1,653 Elo+
Party 1
Camazotz
Camazotz
Volument-
Camazotz
Level 119
God Stats
711W - 596L
1,672 SR
Queue Stats
799W - 720L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HereToInt
Achilles
15
6 / 2 / 5
9,371
937
11,330
12,324
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
catchthesekicks
Baron Samedi
15
1 / 1 / 10
8,554
855
10,270
7,574
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
5 / 1 / 7
9,024
902
13,080
9,771
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KaydenSlapsU
Cthulhu
13
1 / 3 / 2
7,944
794
7,225
11,560
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
RyanTheGOATYT
Zhong Kui
13
0 / 5 / 2
7,876
788
8,303
13,593
9,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
Volument-
Camazotz
14
3 / 4 / 1
8,633
863
9,028
13,750
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
HereToInt
Achilles
6
2
5
4.25
L
Cthulhu
KaydenSlapsU
Cthulhu
1
3
2
0.67
L
Zhong Kui
RyanTheGOATYT
Zhong Kui
0
5
2
0.2
L
Camazotz
Volument-
Camazotz
3
4
1
0.88
W
Baron Samedi
catchthesekicks
Baron Samedi
1
1
10
6
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
24,556
29,669
Taken
38,903
27,484
Mitigated
27,415
11,637
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HereToInt
Achilles
11,330
2,402
0
3,002
12,324
12,445
0
5,891
5,545
0
24,431
L
Cthulhu
KaydenSlapsU
Cthulhu
7,225
611
175
2,278
11,560
9,674
0
6,114
4,459
17,436
0
L
Zhong Kui
RyanTheGOATYT
Zhong Kui
8,303
1,488
0
5,304
13,593
9,393
0
7,729
4,891
31,202
2,357
L
Camazotz
Volument-
Camazotz
9,028
1,751
0
4,423
13,750
8,348
0
6,720
5,630
0
23,909
W
Baron Samedi
catchthesekicks
Baron Samedi
10,270
1,197
2,025
3,294
7,574
6,072
0
3,629
3,427
31,865
0
W
13,080
1,486
225
3,091
9,771
8,967
0
4,287
5,083
27,084
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
24,453
125
Minions Killed
120
0
Camps Cleared
0
633,402
Distance Traveled
564,370
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,371
937
21
2
0
212,415
0
L
Cthulhu
7,944
794
15
2
0
187,500
0
L
Zhong Kui
7,876
788
79
8
0
176,124
0
L
Camazotz
8,633
863
26
3
0
200,746
0
W
Baron Samedi
8,554
855
65
7
0
206,781
0
W
Cthulhu
9,024
902
39
4
0
214,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role