Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DíaUno
Apollo
Level 146
God Stats
10W - 14L
1,691 SR
Queue Stats
90W - 87L
1,451 Elo+
Solo
Loki
Loki
EarthspiriTT
Loki
Level 108
God Stats
12W - 11L
1,552 SR
Queue Stats
181W - 193L
1,473 Elo+
Solo
Ra
Ra
ZeroKobayashi
Ra
Level 144
God Stats
3W - 3L
1,747 SR
Queue Stats
111W - 90L
1,563 Elo+
Party 1
Team Averages
Level 134
1,598 SR
1,497 Elo+

VS

Team Averages
Level 114
1,536 SR
1,462 Elo+
Poseidon
Poseidon
BB_Kaido
Poseidon
Level 153
God Stats
21W - 11L
1,739 SR
Queue Stats
227W - 228L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Couj
Baron Samedi
Level 141
God Stats
2W - 1L
1,519 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 3
Athena
Athena
TaviusWilburn
Athena
Level 84
God Stats
4W - 2L
1,510 SR
Queue Stats
80W - 77L
1,470 Elo+
Party 2
Arachne
Arachne
Zitrec13
Arachne
Level 70
God Stats
3W - 2L
1,411 SR
Queue Stats
85W - 83L
1,457 Elo+
Party 2
Xbalanque
Xbalanque
cartị
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 1
5,012
1,002
2,461
4,539
1,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
 
Ao Kuang
10
0 / 2 / 0
4,988
998
2,052
4,571
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
DíaUno
Apollo
10
1 / 1 / 0
5,477
1,095
1,353
2,840
973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 0
5,335
1,067
3,988
4,281
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,338
1,068
2,433
4,807
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BB_Kaido
Poseidon
11
0 / 0 / 2
5,838
1,168
2,515
2,175
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Couj
Baron Samedi
11
4 / 1 / 3
6,145
1,229
4,596
3,857
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 0 / 5
5,459
1,092
2,458
3,361
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Zitrec13
Arachne
11
4 / 1 / 4
5,872
1,174
4,787
4,594
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
cartị
Xbalanque
11
1 / 1 / 4
5,511
1,102
3,108
2,424
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
10
10
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Poseidon
BB_Kaido
Poseidon
0
0
2
1
W
Baron Samedi
Couj
Baron Samedi
4
1
3
5.5
L
Apollo
DíaUno
Apollo
1
1
0
1
L
2
2
0
1
W
1
0
5
3.5
L
0
3
0
0
W
Arachne
Zitrec13
Arachne
4
1
4
6
W
Xbalanque
cartị
Xbalanque
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
17,464
21,038
Taken
16,411
9,623
Mitigated
7,254
4,331
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,461
176
19
1,012
4,539
1,956
0
2,771
1,542
5,867
0
L
Ao Kuang
 
Ao Kuang
2,052
350
0
673
4,571
3,062
0
1,519
2,841
6,454
305
W
Poseidon
BB_Kaido
Poseidon
2,515
90
0
1,013
2,175
619
370
1,181
872
19,734
1,162
W
Baron Samedi
Couj
Baron Samedi
4,596
1,127
584
995
3,857
1,624
0
2,325
1,501
12,461
0
L
Apollo
DíaUno
Apollo
1,353
661
0
304
2,840
973
0
1,275
1,382
0
13,295
L
3,988
474
0
575
4,281
1,753
0
1,274
2,854
0
9,514
W
2,458
692
0
1,233
3,361
2,584
0
788
2,480
5,942
0
L
2,433
98
733
1,015
4,807
1,879
0
1,847
2,924
18,447
376
W
Arachne
Zitrec13
Arachne
4,787
3,892
0
1,211
4,594
1,594
0
1,282
2,949
0
9,380
W
Xbalanque
cartị
Xbalanque
3,108
1,511
0
477
2,424
833
116
927
1,330
0
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
28,825
128
Minions Killed
125
0
Camps Cleared
0
539,542
Distance Traveled
582,892
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,012
1,002
9
2
0
62,901
0
L
Ao Kuang
4,988
998
15
3
0
138,460
0
W
Poseidon
5,838
1,168
54
11
0
114,808
2
W
Baron Samedi
6,145
1,229
25
5
0
110,802
0
L
Apollo
5,477
1,095
40
8
0
115,015
1
L
Loki
5,335
1,067
13
3
0
116,784
0
W
Athena
5,459
1,092
4
1
0
128,601
0
L
Ra
5,338
1,068
51
10
0
106,382
0
W
Arachne
5,872
1,174
15
3
0
124,838
0
W
Xbalanque
5,511
1,102
27
5
0
103,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role