Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nichols117i
Neith
Level 33
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 84L
1,254 Elo+
Solo
Pele
Pele
dEksHav3R4
Pele
Level 77
God Stats
16W - 18L
1,520 SR
Queue Stats
361W - 396L
1,460 Elo+
Solo
Sylvanus
Sylvanus
ilovekids101
Sylvanus
Level 89
God Stats
8W - 7L
1,469 SR
Queue Stats
308W - 301L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
vZeTa
Baron Samedi
Level 53
God Stats
11W - 7L
1,909 SR
Queue Stats
25W - 26L
1,369 Elo+
Solo
Team Averages
Level 81
1,580 SR
1,414 Elo+

VS

Team Averages
Level 79
1,473 SR
1,454 Elo+
Nu Wa
Nu Wa
Drew_Danko
Nu Wa
Level 85
God Stats
25W - 19L
1,565 SR
Queue Stats
61W - 64L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
Itzjohn5491
Gilgamesh
Level 67
God Stats
24W - 30L
1,372 SR
Queue Stats
278W - 306L
1,440 Elo+
Solo
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 68
God Stats
80W - 69L
1,556 SR
Queue Stats
250W - 270L
1,465 Elo+
Party 1
Yemoja
Yemoja
Redboi504
Yemoja
Level 108
God Stats
3W - 6L
1,351 SR
Queue Stats
559W - 601L
1,483 Elo+
Party 1
Apollo
Apollo
Virtiqq
Apollo
Level 67
God Stats
28W - 29L
1,521 SR
Queue Stats
268W - 269L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
5 / 0 / 2
8,153
741
4,076
7,926
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 4
5,989
544
4,749
6,568
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 5
6,820
620
5,186
7,933
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
ilovekids101
Sylvanus
10
1 / 1 / 7
6,577
598
5,284
10,306
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
vZeTa
Baron Samedi
12
7 / 2 / 5
7,417
674
6,531
5,883
2,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 5 / 2
5,975
543
6,827
5,794
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Itzjohn5491
Gilgamesh
2
0 / 1 / 0
3,779
344
201
920
333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
KyotoYokai
Amaterasu
11
5 / 5 / 2
6,405
582
11,521
14,036
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Redboi504
Yemoja
9
1 / 3 / 5
5,652
514
2,775
10,475
6,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Virtiqq
Apollo
10
1 / 2 / 2
5,299
482
3,878
5,831
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
8
8
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
2
6
L
Nu Wa
1
5
2
0.4
L
Gilgamesh
Itzjohn5491
Gilgamesh
0
1
0
0
L
Amaterasu
KyotoYokai
Amaterasu
5
5
2
1.2
W
0
3
4
0.67
L
Yemoja
Redboi504
Yemoja
1
3
5
1.17
L
Apollo
Virtiqq
Apollo
1
2
2
1
W
3
2
5
2.75
W
Sylvanus
ilovekids101
Sylvanus
1
1
7
4.5
W
Baron Samedi
vZeTa
Baron Samedi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
25,202
38,616
Taken
37,056
20,801
Mitigated
15,596
13,874
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,076
260
0
3,670
7,926
5,719
0
2,892
5,006
42,745
1,993
L
Nu Wa
6,827
2,715
0
200
5,794
1,489
0
3,928
1,768
36,179
0
L
Gilgamesh
Itzjohn5491
Gilgamesh
201
160
0
104
920
333
0
275
605
0
3,290
L
Amaterasu
KyotoYokai
Amaterasu
11,521
6,175
0
5,383
14,036
5,391
0
4,857
9,030
0
39,429
W
4,749
1,923
0
988
6,568
1,976
527
915
5,653
0
41,062
L
Yemoja
Redboi504
Yemoja
2,775
781
1,781
2,033
10,475
6,809
0
4,277
6,070
10,657
638
L
Apollo
Virtiqq
Apollo
3,878
2,350
0
945
5,831
1,574
0
2,139
3,692
0
26,358
W
5,186
1,262
0
2,484
7,933
3,013
0
891
7,042
0
54,521
W
Sylvanus
ilovekids101
Sylvanus
5,284
1,816
1,080
4,562
10,306
7,552
385
2,210
8,096
26,200
0
W
Baron Samedi
vZeTa
Baron Samedi
6,531
346
420
670
5,883
2,541
0
3,100
2,783
36,165
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,956
Gold Earned
27,110
338
Minions Killed
199
0
Camps Cleared
0
1,032,198
Distance Traveled
888,420
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,153
741
89
8
0
199,705
1
L
Nu Wa
5,975
543
64
6
0
195,728
0
L
Gilgamesh
3,779
344
8
1
0
22,982
2
L
Amaterasu
6,405
582
62
6
0
230,195
0
W
Neith
5,989
544
68
6
0
213,306
0
L
Yemoja
5,652
514
27
2
0
216,393
2
L
Apollo
5,299
482
38
3
0
223,122
3
W
Pele
6,820
620
79
7
0
228,159
0
W
Sylvanus
6,577
598
34
3
0
180,039
0
W
Baron Samedi
7,417
674
68
6
0
210,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role