Player Matchup

Thanatos
Thanatos
Andras39
Thanatos
Level 216
God Stats
14W - 11L
1,642 SR
Queue Stats
479W - 246L
1,599 Elo+
Solo
Janus
Janus
DragisRex
Janus
Level 189
God Stats
14W - 10L
1,633 SR
Queue Stats
334W - 266L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
GranNakama
Sylvanus
Level 147
God Stats
3W - 4L
1,538 SR
Queue Stats
233W - 209L
1,621 Elo+
Party 1
Ymir
Ymir
Randomname12345
Ymir
Level 229
God Stats
6W - 6L
1,612 SR
Queue Stats
391W - 324L
1,682 Elo+
Party 1
Artemis
Artemis
psc98
Artemis
Level 189
God Stats
2W - 1L
1,598 SR
Queue Stats
299W - 228L
1,697 Elo+
Party 1
Team Averages
Level 194
1,605 SR
1,656 Elo+

VS

Team Averages
Level 107
1,544 SR
1,477 Elo+
Bacchus
Bacchus
Niwtjak
Bacchus
Level 18
God Stats
0W - 3L
1,314 SR
Queue Stats
5W - 10L
1,320 Elo+
Solo
Bakasura
Bakasura
Ryorer
Bakasura
Level 143
God Stats
0W - 3L
1,599 SR
Queue Stats
29W - 27L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Shinhωa
Sun Wukong
Level 142
God Stats
12W - 3L
2,060 SR
Queue Stats
96W - 74L
1,650 Elo+
Solo
Anubis
Anubis
ZaMxS
Anubis
Level 126
God Stats
0W - 1L
1,417 SR
Queue Stats
9W - 17L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
Zeliam
Nu Wa
Level 108
God Stats
0W - 1L
1,329 SR
Queue Stats
7W - 17L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andras39
Thanatos
16
2 / 2 / 14
9,731
885
6,947
7,262
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
DragisRex
Janus
18
8 / 0 / 15
11,487
1,044
16,010
3,986
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
GranNakama
Sylvanus
16
4 / 3 / 18
10,243
931
7,944
12,882
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 3 / 19
10,261
933
8,954
15,472
14,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
psc98
Artemis
18
11 / 2 / 9
11,373
1,034
14,653
8,408
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Niwtjak
Bacchus
14
0 / 7 / 6
8,316
756
5,851
11,410
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Ryorer
Bakasura
16
3 / 6 / 5
9,875
898
10,154
16,576
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Shinhωa
Sun Wukong
16
3 / 3 / 4
9,734
885
8,260
12,387
10,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ZaMxS
Anubis
14
3 / 7 / 6
9,070
825
6,156
10,864
3,205
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
Zeliam
Nu Wa
14
1 / 4 / 7
8,641
786
9,436
7,783
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
27
Kills
10
10
Deaths
27
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andras39
Thanatos
2
2
14
4.5
W
Janus
DragisRex
Janus
8
0
15
15.5
W
Sylvanus
GranNakama
Sylvanus
4
3
18
4.33
L
Bacchus
Niwtjak
Bacchus
0
7
6
0.43
W
2
3
19
3.83
L
Bakasura
Ryorer
Bakasura
3
6
5
0.92
L
Sun Wukong
Shinhωa
Sun Wukong
3
3
4
1.67
L
Anubis
ZaMxS
Anubis
3
7
6
0.86
L
Nu Wa
Zeliam
Nu Wa
1
4
7
1.13
W
Artemis
psc98
Artemis
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,508
Damage
39,857
48,010
Taken
59,020
27,773
Mitigated
34,217
14,789
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andras39
Thanatos
6,947
498
0
3,518
7,262
2,345
1,128
3,429
3,578
0
22,748
W
Janus
DragisRex
Janus
16,010
1,226
0
696
3,986
1,436
886
1,804
1,869
50,348
176
W
Sylvanus
GranNakama
Sylvanus
7,944
965
3,631
3,784
12,882
6,234
611
7,124
4,951
22,490
0
L
Bacchus
Niwtjak
Bacchus
5,851
110
0
1,179
11,410
12,215
0
6,143
5,267
8,532
79
W
8,954
958
0
2,974
15,472
14,554
192
6,008
7,976
23,267
624
L
Bakasura
Ryorer
Bakasura
10,154
6,090
0
3,770
16,576
6,568
0
7,576
9,000
0
18,442
L
Sun Wukong
Shinhωa
Sun Wukong
8,260
1,673
0
1,387
12,387
10,618
0
6,385
6,002
348
30,314
L
Anubis
ZaMxS
Anubis
6,156
304
0
1,863
10,864
3,205
0
7,958
2,906
20,455
0
L
Nu Wa
Zeliam
Nu Wa
9,436
1,598
0
0
7,783
1,611
81
4,339
3,444
18,852
0
W
Artemis
psc98
Artemis
14,653
5,054
0
186
8,408
3,204
3,553
2,571
5,321
0
39,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
45,636
266
Minions Killed
188
0
Camps Cleared
0
1,128,545
Distance Traveled
995,598
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,731
885
45
4
0
213,836
0
W
Janus
11,487
1,044
101
9
0
262,903
0
W
Sylvanus
10,243
931
35
3
0
203,420
0
L
Bacchus
8,316
756
17
2
0
201,678
0
W
Ymir
10,261
933
25
2
0
216,692
0
L
Bakasura
9,875
898
50
5
0
212,661
2
L
Sun Wukong
9,734
885
54
5
0
219,848
0
L
Anubis
9,070
825
39
4
0
179,408
0
L
Nu Wa
8,641
786
28
3
0
182,003
0
W
Artemis
11,373
1,034
60
5
0
231,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role