Player Matchup

Achilles
Achilles
Gold III
HeyAndröw
Achilles
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,592 MMR
Party 1
Poseidon
Poseidon
Gold II
Trainfood5579
Poseidon
Gold II
Level 102
God Stats
77W - 51L
1,564 SR
Queue Stats
646W - 700L
1,543 MMR
Solo
Bakasura
Bakasura
Gold IV
jeanvillar
Bakasura
Gold IV
Level 50
God Stats
1W - 2L
1,574 SR
Queue Stats
39W - 44L
1,560 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,546 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,481 SR
1,525 MMR
Kali
Kali
Silver I
CrackAddicted
Kali
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,741 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
FMJimmY
Kuzenbo
Platinum IV
Level 145
God Stats
53W - 54L
1,552 SR
Queue Stats
578W - 661L
1,667 MMR
Solo
Ah Puch
Ah Puch
Silver II
SC_GODMODE
Ah Puch
Silver II
Level 123
God Stats
16W - 26L
1,392 SR
Queue Stats
56W - 72L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeyAndröw
Achilles
14
0 / 6 / 3
8,546
712
7,225
15,067
15,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Trainfood5579
Poseidon
15
2 / 6 / 0
9,649
804
8,805
9,252
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
jeanvillar
Bakasura
14
1 / 6 / 0
8,929
744
6,992
14,014
11,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CthulhuNe ZhaPersephoneSerqetScylla

VS

Bans
FafnirHeraNu WaDiscordiaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 3
13,181
1,098
16,408
17,680
7,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
FMJimmY
Kuzenbo
16
3 / 0 / 9
10,244
854
6,386
13,322
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
SC_GODMODE
Ah Puch
17
1 / 1 / 15
10,662
889
11,271
4,580
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
18
18
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
14
2
3
7.75
W
Kuzenbo
FMJimmY
Kuzenbo
3
0
9
7.5
L
Achilles
HeyAndröw
Achilles
0
6
3
0.25
W
Ah Puch
SC_GODMODE
Ah Puch
1
1
15
8.5
L
Poseidon
Trainfood5579
Poseidon
2
6
0
0.33
L
Bakasura
jeanvillar
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,022
Damage
34,065
38,333
Taken
35,582
29,397
Mitigated
24,919
4,541
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,408
7,780
0
10,589
17,680
7,422
1,962
4,038
12,258
0
49,559
W
Kuzenbo
FMJimmY
Kuzenbo
6,386
1,406
0
3,016
13,322
15,880
520
3,760
9,049
21,443
2,757
L
Achilles
HeyAndröw
Achilles
7,225
984
0
2,541
15,067
15,183
0
6,419
8,127
714
23,413
W
Ah Puch
SC_GODMODE
Ah Puch
11,271
435
0
1,122
4,580
1,617
827
1,307
2,801
41,019
0
L
Poseidon
Trainfood5579
Poseidon
8,805
1,344
0
242
9,252
2,751
0
4,988
3,995
46,352
0
L
Bakasura
jeanvillar
Bakasura
6,992
3,410
0
1,758
14,014
11,463
0
4,651
8,886
0
11,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
34,087
169
Minions Killed
165
0
Camps Cleared
0
579,842
Distance Traveled
675,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,181
1,098
70
6
0
236,652
0
W
Kuzenbo
10,244
854
21
2
0
222,707
4
L
Achilles
8,546
712
26
2
0
208,721
0
W
Ah Puch
10,662
889
74
6
0
216,185
1
L
Poseidon
9,649
804
101
8
0
175,077
0
L
Bakasura
8,929
744
42
4
0
196,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role