Player Matchup

Rama
Rama
 
Rama
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IanSenpai
Hercules
Level 144
God Stats
1W - 7L
1,347 SR
Queue Stats
45W - 42L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JuanChance
Tsukuyomi
Level 127
God Stats
0W - 6L
1,003 SR
Queue Stats
188W - 177L
1,463 Elo+
Party 2
Bastet
Bastet
Roaringkaboom
Bastet
Level 145
God Stats
0W - 2L
1,284 SR
Queue Stats
124W - 108L
1,563 Elo+
Party 2
Discordia
Discordia
starwars609
Discordia
Level 128
God Stats
1W - 1L
1,656 SR
Queue Stats
45W - 44L
1,524 Elo+
Party 2
Team Averages
Level 155
1,358 SR
1,516 Elo+

VS

Team Averages
Level 165
1,523 SR
1,547 Elo+
Cernunnos
Cernunnos
Aeskoerlus
Cernunnos
Level 142
God Stats
5W - 1L
1,632 SR
Queue Stats
83W - 83L
1,542 Elo+
Solo
Chernobog
Chernobog
TheRenaissance
Chernobog
Level 165
God Stats
3W - 4L
1,416 SR
Queue Stats
440W - 375L
1,614 Elo+
Solo
Hercules
Hercules
johnjota4
Hercules
Level 176
God Stats
6W - 5L
1,449 SR
Queue Stats
306W - 230L
1,548 Elo+
Party 1
Bacchus
Bacchus
xuxumeko
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 32L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
xxQ8xx
Jormungandr
Level 200
God Stats
23W - 14L
1,616 SR
Queue Stats
782W - 810L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 6 / 2
7,667
697
6,278
9,842
3,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
IanSenpai
Hercules
13
1 / 5 / 5
7,750
705
4,275
13,831
12,413
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
JuanChance
Tsukuyomi
14
1 / 4 / 3
7,489
681
6,219
8,907
3,361
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 3
8,745
795
7,318
9,835
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Discordia
starwars609
Discordia
16
3 / 4 / 2
8,646
786
14,223
6,915
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aeskoerlus
Cernunnos
16
5 / 3 / 10
9,718
883
8,996
10,815
4,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
TheRenaissance
Chernobog
15
3 / 2 / 12
8,990
817
5,960
7,464
3,142
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
johnjota4
Hercules
18
10 / 1 / 12
10,435
949
15,116
14,205
20,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
xuxumeko
Bacchus
15
2 / 2 / 13
9,782
889
8,151
11,505
15,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
xxQ8xx
Jormungandr
17
4 / 2 / 16
10,077
916
7,854
9,315
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
10
Kills
24
24
Deaths
10
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
2
0.33
W
Cernunnos
Aeskoerlus
Cernunnos
5
3
10
3.33
L
Hercules
IanSenpai
Hercules
1
5
5
0.7
L
Tsukuyomi
JuanChance
Tsukuyomi
1
4
3
0.63
L
4
5
3
1.1
W
Chernobog
TheRenaissance
Chernobog
3
2
12
4.5
W
Hercules
johnjota4
Hercules
10
1
12
16
L
Discordia
starwars609
Discordia
3
4
2
1
W
Bacchus
xuxumeko
Bacchus
2
2
13
4.25
W
Jormungandr
xxQ8xx
Jormungandr
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
46,077
49,330
Taken
53,304
25,264
Mitigated
54,303
10,968
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,278
4,292
0
1,366
9,842
3,416
0
2,686
6,778
0
16,989
W
Cernunnos
Aeskoerlus
Cernunnos
8,996
2,266
888
2,635
10,815
4,916
0
4,751
6,027
0
30,182
L
Hercules
IanSenpai
Hercules
4,275
1,039
461
5,025
13,831
12,413
0
6,358
6,756
0
6,882
L
Tsukuyomi
JuanChance
Tsukuyomi
6,219
1,159
143
1,286
8,907
3,361
0
3,077
5,446
0
15,431
L
7,318
829
0
1,194
9,835
3,594
0
2,775
6,654
0
12,114
W
Chernobog
TheRenaissance
Chernobog
5,960
1,979
296
1,674
7,464
3,142
2,956
3,060
4,289
0
19,751
W
Hercules
johnjota4
Hercules
15,116
2,085
2,220
5,839
14,205
20,181
907
2,896
10,989
3,766
14,974
L
Discordia
starwars609
Discordia
14,223
216
433
1,060
6,915
2,480
0
2,084
4,598
29,419
0
W
Bacchus
xuxumeko
Bacchus
8,151
401
2,802
2,953
11,505
15,518
0
1,634
9,776
11,089
2,125
W
Jormungandr
xxQ8xx
Jormungandr
7,854
328
0
681
9,315
10,546
485
1,882
7,352
18,765
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
49,002
98
Minions Killed
146
0
Camps Cleared
0
1,023,064
Distance Traveled
1,060,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,667
697
23
2
0
154,053
0
W
Cernunnos
9,718
883
50
5
0
184,926
0
L
Hercules
7,750
705
7
1
0
238,840
0
L
Tsukuyomi
7,489
681
28
3
0
204,328
0
L
Bastet
8,745
795
11
1
0
221,857
0
W
Chernobog
8,990
817
44
4
0
203,634
0
W
Hercules
10,435
949
11
1
0
248,076
0
L
Discordia
8,646
786
29
3
0
203,986
0
W
Bacchus
9,782
889
12
1
0
211,811
0
W
Jormungandr
10,077
916
29
3
0
211,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role