Player Matchup

Artio
Artio
CAPT KOZ
Artio
Level 165
God Stats
1W - 0L
1,633 SR
Queue Stats
166W - 255L
1,453 Elo+
Party 1
Anubis
Anubis
GravySwallower
Anubis
Level 169
God Stats
2W - 4L
1,221 SR
Queue Stats
90W - 164L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LetMeFreakk
Tsukuyomi
Level 122
God Stats
7W - 4L
1,439 SR
Queue Stats
143W - 127L
1,576 Elo+
Party 2
Fenrir
Fenrir
WhiteBr0nc0
Fenrir
Level 154
God Stats
3W - 2L
1,515 SR
Queue Stats
137W - 219L
1,470 Elo+
Party 1
Charybdis
Charybdis
willyharris666
Charybdis
Level 121
God Stats
5W - 5L
1,474 SR
Queue Stats
111W - 106L
1,537 Elo+
Party 2
Team Averages
Level 146
1,456 SR
1,500 Elo+

VS

Team Averages
Level 137
1,552 SR
1,539 Elo+
Skadi
Skadi
Buttologist-
Skadi
Level 171
God Stats
3W - 7L
1,574 SR
Queue Stats
227W - 233L
1,522 Elo+
Solo
Hun Batz
Hun Batz
INDIGENANEGROHP
Hun Batz
Level 119
God Stats
1W - 2L
1,557 SR
Queue Stats
36W - 28L
1,542 Elo+
Solo
Sobek
Sobek
True Lawbringer
Sobek
Level 198
God Stats
7W - 8L
1,588 SR
Queue Stats
448W - 431L
1,527 Elo+
Solo
Ra
Ra
ddayron118
Ra
Level 89
God Stats
18W - 17L
1,548 SR
Queue Stats
266W - 257L
1,547 Elo+
Party 3
Hachiman
Hachiman
xtujfa
Hachiman
Level 108
God Stats
2W - 1L
1,490 SR
Queue Stats
226W - 176L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CAPT KOZ
Artio
9
1 / 2 / 1
4,904
490
3,013
7,621
5,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 2
7,507
751
7,358
4,601
2,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
LetMeFreakk
Tsukuyomi
11
3 / 0 / 1
6,301
630
4,969
5,846
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
12
0 / 0 / 1
6,129
613
1,777
5,043
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
willyharris666
Charybdis
10
0 / 2 / 1
5,804
580
5,026
7,203
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,264
626
2,636
4,535
2,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
9
0 / 2 / 1
4,987
499
2,151
6,028
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 1 / 0
5,532
553
4,732
11,005
7,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,181
418
1,552
4,936
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
xtujfa
Hachiman
10
0 / 2 / 3
5,236
524
3,819
7,554
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Artio
CAPT KOZ
Artio
1
2
1
0.75
W
7
0
2
8
L
Hun Batz
0
2
1
0.25
W
Tsukuyomi
LetMeFreakk
Tsukuyomi
3
0
1
3.5
L
3
1
0
3
W
Fenrir
0
0
1
0.5
L
0
5
0
0
W
Charybdis
willyharris666
Charybdis
0
2
1
0.25
L
Hachiman
xtujfa
Hachiman
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
14,890
30,314
Taken
34,058
14,517
Mitigated
14,308
14,670
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,636
1,087
0
1,446
4,535
2,128
0
584
3,846
0
41,828
W
Artio
CAPT KOZ
Artio
3,013
505
120
2,617
7,621
5,588
0
2,938
4,683
19,492
0
W
7,358
708
0
2,724
4,601
2,318
0
1,766
2,835
51,197
1,123
L
Hun Batz
2,151
392
0
2,774
6,028
1,575
0
1,162
4,866
0
28,999
W
Tsukuyomi
LetMeFreakk
Tsukuyomi
4,969
903
0
3,926
5,846
1,800
0
873
4,973
0
41,026
L
4,732
744
0
4,652
11,005
7,907
0
4,002
7,003
19,105
0
W
Fenrir
1,777
211
0
1,705
5,043
2,938
0
0
5,043
0
33,365
L
1,552
156
113
578
4,936
756
0
3,651
1,285
14,640
0
W
Charybdis
willyharris666
Charybdis
5,026
2,178
0
3,578
7,203
1,873
987
707
6,496
0
45,439
L
Hachiman
xtujfa
Hachiman
3,819
2,365
0
2,881
7,554
1,942
0
812
6,742
0
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
26,200
344
Minions Killed
251
0
Camps Cleared
0
1,054,303
Distance Traveled
940,684
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,264
626
83
8
0
163,107
2
W
Artio
4,904
490
33
3
0
214,612
1
W
Anubis
7,507
751
91
9
0
205,682
0
L
Hun Batz
4,987
499
56
6
0
232,755
0
W
Tsukuyomi
6,301
630
69
7
0
252,595
0
L
Sobek
5,532
553
21
2
0
204,813
0
W
Fenrir
6,129
613
74
7
0
207,769
2
L
Ra
4,181
418
27
3
0
155,410
0
W
Charybdis
5,804
580
77
8
0
173,645
0
L
Hachiman
5,236
524
64
6
0
184,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role