Player Matchup

Awilix
Awilix
Gergoslav
Awilix
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 21L
1,530 Elo+
Party 3
Hera
Hera
Gorjold
Hera
Level 154
God Stats
0W - 1L
1,515 SR
Queue Stats
23W - 21L
1,538 Elo+
Party 3
Chaac
Chaac
Habybl
Chaac
Level 106
God Stats
1W - 1L
1,641 SR
Queue Stats
19W - 20L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
Vilsar
Cthulhu
Level 83
God Stats
10W - 7L
1,517 SR
Queue Stats
22W - 21L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
Zeltiii
Danzaburou
Level 123
God Stats
62W - 68L
1,548 SR
Queue Stats
162W - 166L
1,553 Elo+
Solo
Team Averages
Level 123
1,591 SR
1,532 Elo+

VS

Team Averages
Level 127
1,618 SR
1,533 Elo+
Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MAXIMUS-Aur3l1o
Kukulkan
Level 126
God Stats
9W - 2L
1,753 SR
Queue Stats
317W - 293L
1,559 Elo+
Solo
Ganesha
Ganesha
OverHeathed
Ganesha
Level 160
God Stats
5W - 4L
1,663 SR
Queue Stats
24W - 18L
1,553 Elo+
Party 2
Thor
Thor
Thorfinnthorsson
Thor
Level 17
God Stats
2W - 0L
1,673 SR
Queue Stats
20W - 15L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gergoslav
Awilix
10
3 / 3 / 0
5,425
543
3,101
7,941
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Gorjold
Hera
10
0 / 3 / 1
5,737
574
1,607
4,304
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Habybl
Chaac
11
3 / 1 / 1
6,123
612
6,242
7,265
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Vilsar
Cthulhu
8
0 / 1 / 1
4,932
493
3,408
6,217
3,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Zeltiii
Danzaburou
7
1 / 6 / 0
4,697
470
3,926
8,587
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
1 / 4 / 2
5,965
597
3,671
10,395
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
 
Artemis
10
2 / 1 / 3
5,644
564
4,170
4,436
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
2 / 1 / 4
6,938
694
3,168
4,838
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
OverHeathed
Ganesha
10
0 / 0 / 9
6,166
617
3,846
8,087
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
9 / 1 / 2
6,702
670
8,079
7,677
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
14
14
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
4
2
0.5
W
Artemis
 
Artemis
2
1
3
3.5
L
Awilix
Gergoslav
Awilix
3
3
0
1
L
Hera
Gorjold
Hera
0
3
1
0.17
L
Chaac
Habybl
Chaac
3
1
1
3.5
W
Kukulkan
2
1
4
4
W
Ganesha
OverHeathed
Ganesha
0
0
9
4.5
W
9
1
2
10
L
Cthulhu
Vilsar
Cthulhu
0
1
1
0.5
L
Danzaburou
Zeltiii
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,284
Damage
22,934
34,314
Taken
35,433
15,141
Mitigated
15,149
9,020
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,671
1,334
0
3,905
10,395
3,360
25
0
9,906
0
34,838
W
Artemis
 
Artemis
4,170
1,248
0
1,065
4,436
1,247
0
1,093
3,343
0
30,446
L
Awilix
Gergoslav
Awilix
3,101
1,079
0
190
7,941
2,665
0
539
7,402
0
30,330
L
Hera
Gorjold
Hera
1,607
354
0
810
4,304
1,370
0
1,553
2,751
37,772
0
L
Chaac
Habybl
Chaac
6,242
970
0
3,372
7,265
5,804
0
1,486
5,779
0
38,668
W
Kukulkan
3,168
368
0
1,745
4,838
1,641
0
1,216
3,622
58,271
974
W
Ganesha
OverHeathed
Ganesha
3,846
574
0
2,951
8,087
6,262
0
2,055
6,032
24,460
3,001
W
8,079
1,600
0
3,359
7,677
2,639
0
651
6,942
0
34,190
L
Cthulhu
Vilsar
Cthulhu
3,408
471
888
2,138
6,217
3,217
0
1,410
4,807
20,398
0
L
Danzaburou
Zeltiii
Danzaburou
3,926
1,315
0
1,622
8,587
2,085
0
1,483
7,104
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
31,415
295
Minions Killed
336
0
Camps Cleared
0
975,264
Distance Traveled
991,492
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,965
597
68
7
0
178,093
0
W
Artemis
5,644
564
91
9
0
186,964
0
L
Awilix
5,425
543
57
6
0
213,669
0
L
Hera
5,737
574
84
8
0
180,264
2
L
Chaac
6,123
612
66
7
0
209,221
0
W
Kukulkan
6,938
694
113
11
0
202,248
0
W
Ganesha
6,166
617
3
0
0
203,035
0
W
Thor
6,702
670
61
6
0
221,152
0
L
Cthulhu
4,932
493
37
4
0
197,903
5
L
Danzaburou
4,697
470
51
5
0
174,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role