Player Matchup

Khepri
Khepri
Ecchikill
Khepri
Level 238
God Stats
3W - 0L
1,985 SR
Queue Stats
657W - 461L
1,684 Elo+
Party 1
Tiamat
Tiamat
Fusify
Tiamat
Level 210
God Stats
5W - 1L
1,733 SR
Queue Stats
657W - 232L
1,758 Elo+
Party 1
Bakasura
Bakasura
IVIаx
Bakasura
Level 154
God Stats
6W - 3L
1,588 SR
Queue Stats
529W - 330L
1,691 Elo+
Party 1
Xbalanque
Xbalanque
JumpyJoe
Xbalanque
Level 233
God Stats
17W - 7L
1,672 SR
Queue Stats
1,452W - 467L
1,670 Elo+
Party 1
Maui
Maui
Preite
Maui
Level 159
God Stats
11W - 6L
1,687 SR
Queue Stats
407W - 372L
1,656 Elo+
Party 1
Team Averages
Level 199
1,733 SR
1,692 Elo+

VS

Team Averages
Level 147
1,468 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CrucialQuagga
Achilles
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
154W - 157L
1,558 Elo+
Solo
Bellona
Bellona
MatchLobby
Bellona
Level 195
God Stats
2W - 1L
1,536 SR
Queue Stats
66W - 37L
1,667 Elo+
Solo
Medusa
Medusa
Oulaa
Medusa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 87L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ecchikill
Khepri
11
1 / 1 / 11
6,881
1,147
1,880
6,439
5,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Fusify
Tiamat
12
2 / 2 / 10
6,962
1,160
6,431
4,366
3,954
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
IVIаx
Bakasura
11
4 / 1 / 9
6,748
1,125
6,683
5,422
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
JumpyJoe
Xbalanque
12
7 / 1 / 7
7,740
1,290
11,468
5,847
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
Preite
Maui
11
2 / 1 / 10
6,833
1,139
2,014
4,910
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 5 / 1
5,689
948
5,592
7,446
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Morgan Le Fay
 
Morgan Le Fay
7
0 / 3 / 1
4,769
795
3,252
3,571
1,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
CrucialQuagga
Achilles
10
1 / 4 / 2
5,395
899
4,230
8,336
8,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
MatchLobby
Bellona
11
1 / 2 / 2
6,031
1,005
3,396
8,378
7,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Oulaa
Medusa
6
0 / 2 / 0
4,584
764
700
2,207
796
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
16
Kills
4
6
Deaths
16
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
L
Achilles
CrucialQuagga
Achilles
1
4
2
0.5
W
Khepri
Ecchikill
Khepri
1
1
11
6.5
W
Tiamat
Fusify
Tiamat
2
2
10
3.5
W
Bakasura
IVIаx
Bakasura
4
1
9
8.5
W
Xbalanque
JumpyJoe
Xbalanque
7
1
7
10.5
L
Bellona
MatchLobby
Bellona
1
2
2
1
L
Medusa
Oulaa
Medusa
0
2
0
0
W
Maui
Preite
Maui
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
17,170
26,984
Taken
29,938
20,552
Mitigated
20,103
8,656
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,592
1,454
116
2,047
7,446
2,663
0
2,352
4,011
12,596
0
L
Morgan Le Fay
 
Morgan Le Fay
3,252
804
0
164
3,571
1,215
0
1,353
1,726
5,387
210
L
Achilles
CrucialQuagga
Achilles
4,230
353
382
1,550
8,336
8,116
0
2,033
5,395
0
9,306
W
Khepri
Ecchikill
Khepri
1,880
243
1,432
1,804
6,439
5,365
280
3,003
3,436
5,248
0
W
Tiamat
Fusify
Tiamat
6,431
166
504
675
4,366
3,954
415
1,338
3,028
9,729
506
W
Bakasura
IVIаx
Bakasura
6,683
3,832
47
2,076
5,422
3,867
1,080
1,809
3,613
0
7,173
W
Xbalanque
JumpyJoe
Xbalanque
11,468
5,408
0
1,364
5,847
3,034
1,423
1,402
4,445
0
23,162
L
Bellona
MatchLobby
Bellona
3,396
319
182
2,681
8,378
7,313
0
1,291
6,240
0
6,031
L
Medusa
Oulaa
Medusa
700
104
251
138
2,207
796
0
1,177
781
0
1,618
W
Maui
Preite
Maui
2,014
274
0
754
4,910
4,332
325
1,148
3,762
4,372
96

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
26,468
70
Minions Killed
48
0
Camps Cleared
0
600,569
Distance Traveled
484,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,689
948
21
4
0
116,181
0
L
Morgan Le Fay
4,769
795
8
1
0
81,149
0
L
Achilles
5,395
899
8
1
0
96,937
0
W
Khepri
6,881
1,147
6
1
0
99,262
0
W
Tiamat
6,962
1,160
18
3
0
129,718
0
W
Bakasura
6,748
1,125
12
2
0
132,191
0
W
Xbalanque
7,740
1,290
26
4
0
117,585
0
L
Bellona
6,031
1,005
5
1
0
121,570
0
L
Medusa
4,584
764
6
1
0
68,419
0
W
Maui
6,833
1,139
8
1
0
121,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role