Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Acareless
Xing Tian
Level 158
God Stats
34W - 2L
2,090 SR
Queue Stats
2,491W - 256L
1,920 Elo+
Party 1
Bacchus
Bacchus
Blibili丶DDD
Bacchus
Level 123
God Stats
10W - 1L
1,773 SR
Queue Stats
721W - 226L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
人影烛火跃婆娑
Cthulhu
Level 158
God Stats
42W - 1L
2,000 SR
Queue Stats
1,178W - 112L
1,848 Elo+
Party 1
Skadi
Skadi
白白胖胖四川分胖
Skadi
Level 154
God Stats
10W - 0L
2,035 SR
Queue Stats
844W - 97L
1,855 Elo+
Party 1
Team Averages
Level 150
1,880 SR
1,774 Elo+

VS

Team Averages
Level 95
1,513 SR
1,455 Elo+
Agni
Agni
CroSS MaP4079
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,431 Elo+
Solo
Surtr
Surtr
Dong_Bong_
Surtr
Level 80
God Stats
6W - 5L
1,524 SR
Queue Stats
99W - 132L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Gerb1023
Kukulkan
Level 119
God Stats
1W - 2L
1,539 SR
Queue Stats
27W - 31L
1,457 Elo+
Solo
Thanatos
Thanatos
Kutschka93
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,477 Elo+
Solo
Bastet
Bastet
TwinBiques
Bastet
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 24L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 2 / 24
11,177
1,016
12,766
19,089
19,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Acareless
Xing Tian
15
3 / 1 / 26
9,298
845
9,185
10,953
6,407
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
16
10 / 4 / 23
10,202
927
10,706
12,775
6,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 24
11,577
1,052
15,548
19,596
12,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
6 / 1 / 16
9,544
868
9,824
5,870
1,941
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 3
8,241
749
6,510
13,652
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
15
3 / 6 / 2
8,117
738
6,433
17,495
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Gerb1023
Kukulkan
15
2 / 7 / 3
8,255
750
13,182
10,264
3,952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kutschka93
Thanatos
8
0 / 5 / 2
6,305
573
789
4,891
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
TwinBiques
Bastet
13
1 / 9 / 4
7,231
657
7,306
13,727
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
22
39
Kills
8
9
Deaths
39
113
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
24
10
W
Xing Tian
Acareless
Xing Tian
3
1
26
16
W
Bacchus
10
4
23
5.38
L
2
12
3
0.29
L
Surtr
3
6
2
0.67
L
Kukulkan
Gerb1023
Kukulkan
2
7
3
0.5
L
Thanatos
Kutschka93
Thanatos
0
5
2
0.2
L
Bastet
TwinBiques
Bastet
1
9
4
0.33
W
12
1
24
24
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,029
Damage
34,220
68,283
Taken
60,029
46,150
Mitigated
28,561
32,742
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,766
1,151
6,975
7,018
19,089
19,074
589
5,515
13,138
861
22,394
W
Xing Tian
Acareless
Xing Tian
9,185
60
814
2,214
10,953
6,407
632
2,282
8,671
15,459
2,131
W
Bacchus
10,706
277
0
2,457
12,775
6,112
931
4,029
8,492
17,362
0
L
6,510
457
156
546
13,652
4,172
0
9,717
3,695
11,273
0
L
Surtr
6,433
1,140
644
4,066
17,495
14,817
0
8,594
8,740
123
12,923
L
Kukulkan
Gerb1023
Kukulkan
13,182
373
458
814
10,264
3,952
0
6,684
3,334
29,086
29
L
Thanatos
Kutschka93
Thanatos
789
247
0
490
4,891
1,453
0
3,203
1,655
0
2,928
L
Bastet
TwinBiques
Bastet
7,306
1,695
245
1,255
13,727
4,167
0
6,445
7,110
0
10,612
W
15,548
405
4,284
8,450
19,596
12,616
606
6,251
12,121
32,497
0
W
9,824
2,490
0
530
5,870
1,941
3,826
1,700
4,170
0
31,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
38,149
159
Minions Killed
76
0
Camps Cleared
0
1,055,060
Distance Traveled
674,010
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,177
1,016
32
3
0
213,297
0
W
Xing Tian
9,298
845
25
2
0
234,097
1
W
Bacchus
10,202
927
16
1
0
225,202
0
L
Agni
8,241
749
10
1
0
131,338
0
L
Surtr
8,117
738
15
1
0
168,373
0
L
Kukulkan
8,255
750
41
4
0
156,174
0
L
Thanatos
6,305
573
4
0
0
59,503
2
L
Bastet
7,231
657
6
1
0
158,622
0
W
Cthulhu
11,577
1,052
42
4
0
232,872
0
W
Skadi
9,544
868
44
4
0
149,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role