Player Matchup

Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum I
Koyomi479
He Bo
Platinum I
Level 159
God Stats
35W - 23L
1,929 SR
Queue Stats
408W - 406L
2,048 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
pNeuma24
Sun Wukong
Diamond V
Level 149
God Stats
2W - 1L
1,764 SR
Queue Stats
354W - 333L
1,954 MMR
Party 1
Geb
Geb
Diamond V
xxMickJxx
Geb
Diamond V
Level 159
God Stats
23W - 18L
1,598 SR
Queue Stats
212W - 203L
2,047 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,658 SR
1,810 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,589 SR
1,946 MMR
Apollo
Apollo
Platinum IV
Ryanj3
Apollo
Platinum IV
Level 157
God Stats
9W - 7L
1,605 SR
Queue Stats
64W - 49L
1,836 MMR
Solo
Merlin
Merlin
Diamond IV
Toakah
Merlin
Diamond IV
Level 161
God Stats
6W - 4L
1,825 SR
Queue Stats
124W - 100L
2,235 MMR
Party 2
Susano
Susano
Diamond III
Trensiq
Susano
Diamond III
Level 106
God Stats
12W - 21L
1,579 SR
Queue Stats
118W - 93L
2,137 MMR
Party 2
Chiron
Chiron
Platinum III
WardeArr
Chiron
Platinum III
Level 119
God Stats
3W - 4L
1,684 SR
Queue Stats
789W - 822L
1,781 MMR
Solo
Ganesha
Ganesha
Gold I
theragemaster13
Ganesha
Gold I
Level 106
God Stats
0W - 4L
1,252 SR
Queue Stats
41W - 39L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 0 / 1
6,425
643
2,717
4,687
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
11
3 / 3 / 0
5,870
587
6,257
5,120
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Koyomi479
He Bo
12
1 / 0 / 2
5,714
571
1,597
5,194
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
pNeuma24
Sun Wukong
11
2 / 0 / 1
6,224
622
4,836
7,667
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 0 / 2
5,113
511
1,648
4,930
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eBastetRa

VS

Bans
Maman BrigitteKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ryanj3
Apollo
9
0 / 4 / 0
5,294
529
3,194
8,454
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Toakah
Merlin
11
0 / 0 / 0
5,547
555
2,274
2,741
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Trensiq
Susano
12
2 / 2 / 1
6,145
615
2,274
6,102
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
WardeArr
Chiron
8
0 / 1 / 0
4,453
445
1,700
3,437
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 1
5,675
568
2,349
6,390
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
W
Agni
 
Agni
3
3
0
1
W
He Bo
Koyomi479
He Bo
1
0
2
2
L
Apollo
Ryanj3
Apollo
0
4
0
0
L
Merlin
Toakah
Merlin
0
0
0
0
L
Susano
Trensiq
Susano
2
2
1
1.25
L
Chiron
WardeArr
Chiron
0
1
0
0
W
Sun Wukong
pNeuma24
Sun Wukong
2
0
1
2.5
L
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,055
Damage
11,791
27,598
Taken
27,124
9,780
Mitigated
9,257
10,018
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,717
834
0
1,140
4,687
1,450
0
1,699
2,988
0
53,200
W
Agni
 
Agni
6,257
327
0
550
5,120
1,415
0
1,442
3,678
36,646
686
W
He Bo
Koyomi479
He Bo
1,597
309
0
3,910
5,194
1,235
0
512
4,682
46,122
0
L
Apollo
Ryanj3
Apollo
3,194
1,876
0
3,081
8,454
2,600
0
1,536
6,826
0
31,415
L
Merlin
Toakah
Merlin
2,274
43
0
818
2,741
837
0
808
1,839
39,047
0
L
Susano
Trensiq
Susano
2,274
549
0
2,312
6,102
1,604
0
2,767
3,177
0
40,686
L
Chiron
WardeArr
Chiron
1,700
753
158
838
3,437
732
0
801
2,590
0
21,489
W
Sun Wukong
pNeuma24
Sun Wukong
4,836
486
0
2,277
7,667
3,513
51
0
7,667
838
38,735
L
2,349
168
0
2,058
6,390
3,484
0
3,150
3,104
20,955
0
W
1,648
227
0
2,141
4,930
2,167
0
970
3,960
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
27,114
371
Minions Killed
309
0
Camps Cleared
0
1,033,708
Distance Traveled
977,272
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,425
643
96
10
0
182,882
0
W
Agni
5,870
587
74
7
0
201,108
0
W
He Bo
5,714
571
97
10
0
221,499
0
L
Apollo
5,294
529
57
6
0
190,873
0
L
Merlin
5,547
555
92
9
0
196,499
0
L
Susano
6,145
615
103
10
0
248,185
0
L
Chiron
4,453
445
45
5
0
128,558
0
W
Sun Wukong
6,224
622
73
7
0
211,247
2
L
Ganesha
5,675
568
12
1
0
213,157
0
W
Geb
5,113
511
31
3
0
216,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role