Player Matchup

Bacchus
Bacchus
Kennyyyyyyy
Bacchus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,484 Elo+
Party 4
Tiamat
Tiamat
Onix_RAL
Tiamat
Level 108
God Stats
3W - 2L
1,299 SR
Queue Stats
131W - 122L
1,498 Elo+
Party 1
Medusa
Medusa
inconnuMONDIAL
Medusa
Level 154
God Stats
10W - 6L
1,495 SR
Queue Stats
452W - 428L
1,470 Elo+
Party 1
Bakasura
Bakasura
wesluux
Bakasura
Level 126
God Stats
6W - 2L
1,392 SR
Queue Stats
185W - 164L
1,475 Elo+
Solo
Hercules
Hercules
xBlackGhostHDx
Hercules
Level 108
God Stats
3W - 0L
1,520 SR
Queue Stats
21W - 13L
1,535 Elo+
Party 4
Team Averages
Level 130
1,441 SR
1,492 Elo+

VS

Team Averages
Level 115
1,511 SR
1,499 Elo+
Hades
Hades
AzaxSyndr
Hades
Level 88
God Stats
12W - 6L
1,585 SR
Queue Stats
59W - 53L
1,521 Elo+
Party 2
Artemis
Artemis
Cheff89
Artemis
Level 157
God Stats
17W - 11L
1,627 SR
Queue Stats
389W - 443L
1,471 Elo+
Party 3
Xing Tian
Xing Tian
Damonitan
Xing Tian
Level 129
God Stats
3W - 1L
1,814 SR
Queue Stats
157W - 164L
1,471 Elo+
Party 3
Pele
Pele
SatanicVictim
Pele
Level 143
God Stats
0W - 2L
1,310 SR
Queue Stats
47W - 56L
1,501 Elo+
Solo
Nu Wa
Nu Wa
bxlltzz-
Nu Wa
Level 57
God Stats
1W - 2L
1,218 SR
Queue Stats
40W - 35L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kennyyyyyyy
Bacchus
14
5 / 2 / 5
8,062
620
6,550
9,463
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Onix_RAL
Tiamat
13
2 / 3 / 2
7,858
604
9,667
8,602
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
6,990
538
5,548
10,564
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
wesluux
Bakasura
14
7 / 1 / 3
9,426
725
9,755
11,078
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
12
3 / 2 / 3
7,717
594
3,827
10,763
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AzaxSyndr
Hades
10
1 / 6 / 0
6,442
496
3,308
10,112
3,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Cheff89
Artemis
14
6 / 0 / 1
8,303
639
10,203
6,226
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Damonitan
Xing Tian
12
2 / 4 / 6
7,344
565
5,981
16,765
10,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 3 / 1
7,497
577
5,655
13,654
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
bxlltzz-
Nu Wa
10
0 / 6 / 3
5,925
456
4,678
7,355
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
13
13
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
AzaxSyndr
Hades
1
6
0
0.17
L
Artemis
Cheff89
Artemis
6
0
1
6.5
L
Xing Tian
Damonitan
Xing Tian
2
4
6
1.25
W
Bacchus
Kennyyyyyyy
Bacchus
5
2
5
3.75
W
Tiamat
Onix_RAL
Tiamat
2
3
2
1
L
4
3
1
1.5
L
Nu Wa
bxlltzz-
Nu Wa
0
6
3
0.25
W
2
5
3
0.7
W
Bakasura
wesluux
Bakasura
7
1
3
8.5
W
Hercules
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
29,825
50,470
Taken
54,112
25,940
Mitigated
22,173
13,227
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AzaxSyndr
Hades
3,308
318
0
3,186
10,112
3,581
0
510
8,294
35,354
0
L
Artemis
Cheff89
Artemis
10,203
3,430
0
1,944
6,226
2,039
418
0
6,226
0
66,157
L
Xing Tian
Damonitan
Xing Tian
5,981
1,064
1,798
4,159
16,765
10,760
0
5,152
10,741
25,784
0
W
Bacchus
Kennyyyyyyy
Bacchus
6,550
1,047
0
678
9,463
5,795
0
1,172
8,179
50,871
0
W
Tiamat
Onix_RAL
Tiamat
9,667
665
0
2,146
8,602
4,955
0
4,143
4,167
58,663
901
L
5,655
578
0
6,021
13,654
3,944
0
4,683
8,742
0
58,654
L
Nu Wa
bxlltzz-
Nu Wa
4,678
961
0
1,516
7,355
1,849
95
4,155
2,823
30,246
0
W
5,548
2,297
111
1,197
10,564
2,793
408
1,857
8,675
0
49,190
W
Bakasura
wesluux
Bakasura
9,755
6,024
0
6,319
11,078
4,586
1,438
4,252
6,690
0
47,323
W
Hercules
3,827
769
0
2,776
10,763
7,811
58
2,543
8,075
0
23,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
35,511
415
Minions Killed
354
0
Camps Cleared
0
1,368,639
Distance Traveled
1,187,041
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,442
496
64
5
0
185,910
2
L
Artemis
8,303
639
104
8
0
257,504
0
L
Xing Tian
7,344
565
44
3
0
257,570
0
W
Bacchus
8,062
620
76
6
0
320,853
4
W
Tiamat
7,858
604
109
8
0
260,456
0
L
Pele
7,497
577
90
7
0
292,983
0
L
Nu Wa
5,925
456
52
4
0
193,074
5
W
Medusa
6,990
538
85
7
0
249,279
0
W
Bakasura
9,426
725
109
8
0
255,067
0
W
Hercules
7,717
594
36
3
0
282,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role