Player Matchup

Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Frandead_
Neith
Silver IV
Level 101
God Stats
19W - 21L
1,409 SR
Queue Stats
64W - 91L
920 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
JMPrunner93
Gilgamesh
Silver IV
Level 134
God Stats
7W - 14L
1,306 SR
Queue Stats
90W - 99L
769 MMR
Party 2
Poseidon
Poseidon
Silver III
LonelyHeart28
Poseidon
Silver III
Level 109
God Stats
2W - 4L
1,539 SR
Queue Stats
59W - 81L
785 MMR
Solo
Cerberus
Cerberus
Silver V
bizzle1975
Cerberus
Silver V
Level 126
God Stats
1W - 3L
1,192 SR
Queue Stats
77W - 86L
851 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,389 SR
965 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,512 SR
849 MMR
Nu Wa
Nu Wa
Silver II
Autent1vez
Nu Wa
Silver II
Level 141
God Stats
2W - 1L
1,734 SR
Queue Stats
123W - 140L
945 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Hartzy V2
Cernunnos
Silver II
Level 145
God Stats
2W - 3L
1,159 SR
Queue Stats
108W - 128L
931 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Multikilla
Kumbhakarna
Silver III
Level 100
God Stats
6W - 3L
1,540 SR
Queue Stats
354W - 397L
929 MMR
Solo
Pele
Pele
Silver III
xBuLLiExBuLLiEx
Pele
Silver III
Level 125
God Stats
24W - 25L
1,447 SR
Queue Stats
221W - 266L
830 MMR
Solo
Shiva
Shiva
Silver V
xdean-_-40
Shiva
Silver V
Level 134
God Stats
9W - 5L
1,680 SR
Queue Stats
245W - 258L
607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 4 / 2
6,824
455
5,161
11,703
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Frandead_
Neith
11
2 / 5 / 0
6,961
464
5,727
11,301
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JMPrunner93
Gilgamesh
11
1 / 1 / 2
6,544
436
5,374
14,393
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Poseidon
LonelyHeart28
Poseidon
14
1 / 2 / 0
8,281
552
2,976
6,694
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
bizzle1975
Cerberus
10
0 / 2 / 4
6,927
462
6,114
14,981
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BacchusTyrMedusaErlang Shen

VS

Bans
IshtarAnubisArachneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 0 / 5
10,032
669
10,600
3,782
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Hartzy V2
Cernunnos
14
3 / 3 / 3
8,181
545
11,070
9,467
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Multikilla
Kumbhakarna
13
3 / 0 / 7
7,341
489
8,755
12,430
9,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 4
8,274
552
3,745
13,347
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
14
3 / 0 / 3
8,900
593
9,395
8,231
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
2
0.5
W
Nu Wa
3
0
5
5.5
L
Neith
Frandead_
Neith
2
5
0
0.4
W
Cernunnos
Hartzy V2
Cernunnos
3
3
3
1.5
L
Gilgamesh
JMPrunner93
Gilgamesh
1
1
2
2
L
Poseidon
LonelyHeart28
Poseidon
1
2
0
0.5
W
Kumbhakarna
Multikilla
Kumbhakarna
3
0
7
6.5
L
Cerberus
bizzle1975
Cerberus
0
2
4
1
W
2
2
4
2
W
Shiva
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
43,565
59,072
Taken
47,257
31,254
Mitigated
23,928
11,003
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,161
747
0
1,481
11,703
4,533
0
1,900
9,663
0
51,430
W
Nu Wa
10,600
1,690
0
790
3,782
1,347
1,196
1,885
1,855
89,960
876
L
Neith
Frandead_
Neith
5,727
2,160
0
1,694
11,301
3,466
0
4,463
6,352
0
49,799
W
Cernunnos
Hartzy V2
Cernunnos
11,070
5,591
0
3,463
9,467
3,308
0
2,475
6,952
0
60,498
L
Gilgamesh
JMPrunner93
Gilgamesh
5,374
669
0
2,690
14,393
9,717
0
2,686
11,619
0
35,583
L
Poseidon
LonelyHeart28
Poseidon
2,976
200
0
1,676
6,694
1,508
0
3,910
2,718
70,627
3,992
W
Kumbhakarna
Multikilla
Kumbhakarna
8,755
385
351
1,643
12,430
9,261
0
2,832
9,556
23,153
0
L
Cerberus
bizzle1975
Cerberus
6,114
280
0
3,462
14,981
12,030
0
4,953
9,492
22,246
1,609
W
3,745
953
0
3,878
13,347
5,566
721
1,037
12,194
0
67,683
W
Shiva
9,395
1,160
0
2,790
8,231
4,446
456
541
7,255
0
62,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
42,728
432
Minions Killed
490
0
Camps Cleared
0
1,537,004
Distance Traveled
1,511,413
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,824
455
71
5
0
299,846
2
W
Nu Wa
10,032
669
160
11
0
314,143
9
L
Neith
6,961
464
78
5
0
262,716
2
W
Cernunnos
8,181
545
102
7
0
273,728
4
L
Gilgamesh
6,544
436
64
4
0
352,562
0
L
Poseidon
8,281
552
157
10
0
303,569
0
W
Kumbhakarna
7,341
489
28
2
0
300,336
3
L
Cerberus
6,927
462
62
4
0
318,311
4
W
Pele
8,274
552
95
6
0
330,227
0
W
Shiva
8,900
593
105
7
0
292,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role