Player Matchup

Hera
Hera
Silver III
GloGang GBE831
Hera
Silver III
Level 63
God Stats
3W - 2L
1,564 SR
Queue Stats
28W - 45L
988 MMR
Solo
Sylvanus
Sylvanus
Silver III
Gory7621
Sylvanus
Silver III
Level 74
God Stats
1W - 0L
1,644 SR
Queue Stats
27W - 40L
973 MMR
Solo
Medusa
Medusa
Bronze I
mastersage69
Medusa
Bronze I
Level 89
God Stats
7W - 4L
1,429 SR
Queue Stats
29W - 40L
897 MMR
Solo
Jormungandr
Jormungandr
Gold V
painki11er30
Jormungandr
Gold V
Level 138
God Stats
18W - 25L
1,532 SR
Queue Stats
246W - 269L
1,295 MMR
Solo
Poseidon
Poseidon
Gold III
xLightsOut2x
Poseidon
Gold III
Level 141
God Stats
26W - 17L
1,553 SR
Queue Stats
279W - 280L
1,375 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,544 SR
1,106 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,601 SR
1,106 MMR
Arachne
Arachne
Silver II
CaptianObviousz
Arachne
Silver II
Level 86
God Stats
10W - 11L
1,487 SR
Queue Stats
226W - 274L
1,048 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Reaka mega
Ratatoskr
Silver II
Level 157
God Stats
5W - 7L
1,523 SR
Queue Stats
566W - 587L
1,063 MMR
Solo
Terra
Terra
Silver II
Soldbymagic
Terra
Silver II
Level 158
God Stats
4W - 5L
1,549 SR
Queue Stats
107W - 121L
1,006 MMR
Party 1
Nut
Nut
Silver I
Wolftherebel
Nut
Silver I
Level 121
God Stats
19W - 15L
1,600 SR
Queue Stats
430W - 454L
1,006 MMR
Party 1
Kukulkan
Kukulkan
Gold V
YoungMcLovin941
Kukulkan
Gold V
Level 135
God Stats
2W - 1L
1,845 SR
Queue Stats
37W - 49L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
9,766
574
7,393
9,351
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Gory7621
Sylvanus
14
2 / 2 / 5
8,758
515
8,158
19,283
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
14
1 / 4 / 4
8,180
481
11,632
10,765
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
painki11er30
Jormungandr
18
7 / 0 / 5
10,447
615
11,609
7,495
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
xLightsOut2x
Poseidon
17
9 / 1 / 3
10,866
639
9,343
9,361
2,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesAo KuangCthulhuChang'e

VS

Bans
NeithKumbhakarnaBacchusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,775
457
2,342
12,235
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
Reaka mega
Ratatoskr
17
3 / 3 / 0
9,804
577
6,907
16,928
7,737
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 4 / 5
8,182
481
7,416
20,345
15,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
2 / 4 / 3
7,623
448
13,068
15,650
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
11
1 / 5 / 0
7,759
456
2,969
7,742
2,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
9
10
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
3
3
2
1.33
W
Sylvanus
Gory7621
Sylvanus
2
2
5
2.25
L
Ratatoskr
Reaka mega
Ratatoskr
3
3
0
1
L
1
4
5
0.88
L
2
4
3
0.88
L
Kukulkan
1
5
0
0.2
W
Medusa
1
4
4
0.75
W
Jormungandr
painki11er30
Jormungandr
7
0
5
9.5
W
Poseidon
xLightsOut2x
Poseidon
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
32,702
56,255
Taken
72,900
34,424
Mitigated
34,938
22,189
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,342
1,556
0
3,696
12,235
3,710
8
6,222
6,013
0
47,516
W
7,393
2,037
0
2,931
9,351
2,859
1,147
121
9,230
70,863
314
W
Sylvanus
Gory7621
Sylvanus
8,158
3,032
1,065
7,847
19,283
19,686
102
3,729
15,554
35,981
0
L
Ratatoskr
Reaka mega
Ratatoskr
6,907
2,335
0
5,347
16,928
7,737
0
8,127
8,801
0
83,932
L
7,416
1,191
4,163
6,435
20,345
15,478
0
7,370
12,975
29,738
0
L
13,068
8,355
0
3,409
15,650
5,636
30
7,750
7,900
0
65,869
L
Kukulkan
2,969
185
0
1,347
7,742
2,377
0
6,162
1,580
49,009
0
W
Medusa
11,632
3,767
0
2,187
10,765
4,611
195
3,218
7,547
0
60,205
W
Jormungandr
painki11er30
Jormungandr
11,609
3,455
0
2,823
7,495
4,295
1,034
794
6,701
79,462
14,463
W
Poseidon
xLightsOut2x
Poseidon
9,343
1,564
0
5,336
9,361
2,973
138
3,076
6,285
91,403
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
41,143
557
Minions Killed
472
0
Camps Cleared
0
1,654,267
Distance Traveled
1,531,304
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,775
457
85
5
0
329,709
0
W
Hera
9,766
574
134
8
0
298,569
0
W
Sylvanus
8,758
515
52
3
0
274,242
6
L
Ratatoskr
9,804
577
151
9
0
359,272
0
L
Terra
8,182
481
29
2
0
332,245
0
L
Nut
7,623
448
119
7
0
302,923
2
L
Kukulkan
7,759
456
88
5
0
207,155
2
W
Medusa
8,180
481
81
5
0
322,085
0
W
Jormungandr
10,447
615
150
9
0
402,358
0
W
Poseidon
10,866
639
140
8
0
357,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role