Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AXtKill
Achilles
Level 86
God Stats
6W - 5L
1,520 SR
Queue Stats
332W - 335L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Derajthe420est
Cernunnos
Level 154
God Stats
0W - 2L
1,320 SR
Queue Stats
72W - 75L
1,407 Elo+
Solo
Nu Wa
Nu Wa
EmpireTTV
Nu Wa
Level 13
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 13L
1,226 Elo+
Party 1
Khepri
Khepri
OMGitsDirtyDan69
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,490 Elo+
Party 1
Team Averages
Level 132
1,429 SR
1,423 Elo+

VS

Team Averages
Level 74
1,565 SR
1,496 Elo+
Ymir
Ymir
KarolPath
Ymir
Level 73
God Stats
2W - 0L
1,731 SR
Queue Stats
308W - 317L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sintax error960
Morgan Le Fay
Level 66
God Stats
5W - 4L
1,508 SR
Queue Stats
154W - 156L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Sixynz
Danzaburou
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,680 Elo+
Solo
Mulan
Mulan
SouthMoonUwU
Mulan
Level 29
God Stats
14W - 13L
1,468 SR
Queue Stats
70W - 97L
1,415 Elo+
Party 2
Pele
Pele
TsunamicScroll4
Pele
Level 55
God Stats
4W - 2L
1,616 SR
Queue Stats
175W - 188L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 3 / 2
7,600
475
4,905
12,878
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
AXtKill
Achilles
13
4 / 5 / 2
8,141
509
6,364
14,339
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Derajthe420est
Cernunnos
13
1 / 6 / 2
7,485
468
3,235
11,444
3,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
EmpireTTV
Nu Wa
12
3 / 4 / 5
7,666
479
6,127
9,628
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 4
6,767
423
3,314
13,808
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 2 / 10
9,861
616
8,233
12,285
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sintax error960
Morgan Le Fay
15
2 / 2 / 6
8,856
554
9,891
7,260
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Sixynz
Danzaburou
17
10 / 0 / 3
11,249
703
14,943
3,800
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 4
8,182
511
6,278
10,237
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 4
8,710
544
5,834
11,976
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
24
24
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
2
1.67
L
Achilles
AXtKill
Achilles
4
5
2
1
L
Cernunnos
Derajthe420est
Cernunnos
1
6
2
0.33
L
Nu Wa
EmpireTTV
Nu Wa
3
4
5
1.38
W
Ymir
6
2
10
5.5
L
0
6
4
0.33
W
Morgan Le Fay
Sintax error960
Morgan Le Fay
2
2
6
2.5
W
Danzaburou
Sixynz
Danzaburou
10
0
3
11.5
W
1
3
4
1
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
45,179
62,097
Taken
45,558
36,458
Mitigated
22,607
15,543
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,905
926
229
5,761
12,878
4,822
0
2,642
10,236
0
53,339
L
Achilles
AXtKill
Achilles
6,364
1,542
0
3,246
14,339
12,039
0
1,146
13,193
0
40,044
L
Cernunnos
Derajthe420est
Cernunnos
3,235
1,122
0
2,236
11,444
3,879
0
2,955
8,489
0
50,490
L
Nu Wa
EmpireTTV
Nu Wa
6,127
1,988
0
2,518
9,628
2,366
0
6,553
3,075
36,110
1,021
W
Ymir
8,233
2,146
377
2,595
12,285
10,796
56
3,377
8,865
30,672
1,731
L
3,314
577
0
1,553
13,808
13,352
0
4,675
9,133
17,191
0
W
Morgan Le Fay
Sintax error960
Morgan Le Fay
9,891
507
0
769
7,260
2,572
1,226
2,424
4,738
69,111
974
W
Danzaburou
Sixynz
Danzaburou
14,943
10,366
0
2,293
3,800
1,839
2,679
535
3,230
0
96,706
W
6,278
1,571
0
432
10,237
3,450
156
1,555
8,260
0
41,999
W
5,834
1,561
0
3,978
11,976
3,950
585
1,536
10,344
0
55,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
46,858
336
Minions Killed
470
0
Camps Cleared
0
1,424,408
Distance Traveled
1,540,273
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,600
475
95
6
0
296,202
0
L
Achilles
8,141
509
65
4
0
260,000
0
L
Cernunnos
7,485
468
101
6
0
294,463
4
L
Nu Wa
7,666
479
56
4
0
271,036
0
W
Ymir
9,861
616
43
3
0
313,513
0
L
Khepri
6,767
423
19
1
0
302,707
0
W
Morgan Le Fay
8,856
554
105
7
0
303,150
0
W
Danzaburou
11,249
703
153
10
0
313,109
3
W
Mulan
8,182
511
67
4
0
272,769
0
W
Pele
8,710
544
102
6
0
337,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role