Player Matchup

Bellona
Bellona
BlueKnight129
Bellona
Level 224
God Stats
66W - 67L
1,513 SR
Queue Stats
1,361W - 1,349L
1,540 Elo+
Solo
Thor
Thor
Cupiid_Stuntt
Thor
Level 69
God Stats
0W - 1L
1,412 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
LetMeBack
Heimdallr
Level 111
God Stats
10W - 12L
1,488 SR
Queue Stats
61W - 62L
1,514 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TripleLongShot
Kumbhakarna
Level 129
God Stats
1W - 3L
1,438 SR
Queue Stats
4W - 12L
1,314 Elo+
Party 2
Ra
Ra
wyd_stepbro699
Ra
Level 155
God Stats
110W - 108L
1,517 SR
Queue Stats
1,155W - 1,140L
1,513 Elo+
Party 3
Team Averages
Level 138
1,473 SR
1,451 Elo+

VS

Team Averages
Level 119
1,597 SR
1,456 Elo+
Baron Samedi
Baron Samedi
CyclicalName7
Baron Samedi
Level 159
God Stats
12W - 7L
1,665 SR
Queue Stats
784W - 741L
1,472 Elo+
Solo
Sol
Sol
ItZ ChUY8458
Sol
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 24L
1,359 Elo+
Solo
Jormungandr
Jormungandr
LumpyOctopus429
Jormungandr
Level 127
God Stats
9W - 4L
1,698 SR
Queue Stats
143W - 126L
1,475 Elo+
Party 1
Loki
Loki
Supagudg
Loki
Level 149
God Stats
85W - 79L
1,504 SR
Queue Stats
304W - 291L
1,506 Elo+
Solo
Apollo
Apollo
WackyChan69
Apollo
Level 127
God Stats
5W - 1L
1,616 SR
Queue Stats
166W - 144L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 2 / 0
7,408
529
6,065
15,262
15,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 4 / 0
5,734
410
5,213
10,001
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
LetMeBack
Heimdallr
9
1 / 3 / 0
5,873
420
3,742
7,275
2,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TripleLongShot
Kumbhakarna
12
0 / 2 / 0
5,905
422
3,388
14,882
9,060
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 1
7,397
528
3,572
4,967
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CyclicalName7
Baron Samedi
14
2 / 1 / 2
8,592
614
3,795
6,752
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 0 / 0
9,835
703
11,055
13,886
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
LumpyOctopus429
Jormungandr
14
3 / 0 / 1
7,705
550
9,930
8,167
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
3 / 0 / 2
8,060
576
2,970
8,652
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
15
3 / 1 / 3
8,587
613
7,998
8,950
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
0
0
L
1
4
0
0.25
W
Baron Samedi
CyclicalName7
Baron Samedi
2
1
2
3
W
2
0
0
2
L
Heimdallr
LetMeBack
Heimdallr
1
3
0
0.33
W
Jormungandr
LumpyOctopus429
Jormungandr
3
0
1
3.5
W
Loki
3
0
2
4
L
Kumbhakarna
TripleLongShot
Kumbhakarna
0
2
0
0
W
Apollo
3
1
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,980
Damage
35,748
52,387
Taken
46,407
31,929
Mitigated
17,499
16,152
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,065
2,866
0
5,425
15,262
15,397
0
10,042
5,180
0
55,608
L
5,213
1,697
0
2,824
10,001
3,159
0
3,810
6,135
0
28,660
W
Baron Samedi
CyclicalName7
Baron Samedi
3,795
566
117
1,195
6,752
3,167
353
2,349
4,370
53,278
793
W
11,055
4,631
0
11,306
13,886
4,241
2,977
0
13,886
78,352
1,963
L
Heimdallr
LetMeBack
Heimdallr
3,742
1,777
0
2,079
7,275
2,547
0
2,680
4,350
0
33,495
W
Jormungandr
LumpyOctopus429
Jormungandr
9,930
1,964
206
2,545
8,167
4,028
211
1,193
6,974
42,071
1,141
W
Loki
2,970
597
0
5,065
8,652
2,866
1,130
1,185
7,411
0
56,933
L
Kumbhakarna
TripleLongShot
Kumbhakarna
3,388
398
0
4,324
14,882
9,060
0
5,118
9,298
38,723
0
W
Apollo
7,998
6,051
0
3,559
8,950
3,197
1,686
2,005
6,945
0
67,148
L
3,572
503
432
1,068
4,967
1,766
0
2,066
2,901
55,695
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
42,779
399
Minions Killed
524
0
Camps Cleared
0
1,343,087
Distance Traveled
1,366,239
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,408
529
118
8
0
287,284
0
L
Thor
5,734
410
35
3
0
323,879
0
W
Baron Samedi
8,592
614
108
8
0
279,540
2
W
Sol
9,835
703
150
11
0
249,966
0
L
Heimdallr
5,873
420
63
5
0
213,898
1
W
Jormungandr
7,705
550
57
4
0
283,113
0
W
Loki
8,060
576
97
7
0
265,431
4
L
Kumbhakarna
5,905
422
60
4
0
270,084
0
W
Apollo
8,587
613
112
8
0
288,189
0
L
Ra
7,397
528
123
9
0
247,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role