Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Njordi
Fafnir
Level 125
God Stats
1W - 2L
1,205 SR
Queue Stats
137W - 117L
1,462 Elo+
Party 1
Tiamat
Tiamat
URNVRAVCTM
Tiamat
Level 42
God Stats
10W - 6L
1,649 SR
Queue Stats
110W - 107L
1,457 Elo+
Party 1
Achilles
Achilles
g31Red_Wolf_
Achilles
Level 126
God Stats
4W - 4L
1,137 SR
Queue Stats
163W - 154L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
rmtoros
Ratatoskr
Level 69
God Stats
5W - 11L
1,334 SR
Queue Stats
282W - 278L
1,439 Elo+
Solo
Team Averages
Level 90
1,365 SR
1,470 Elo+

VS

Team Averages
Level 105
1,591 SR
1,518 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DR3AMSC4PE1937
Cerberus
Level 88
God Stats
3W - 3L
1,661 SR
Queue Stats
59W - 68L
1,480 Elo+
Solo
Chronos
Chronos
DietStank
Chronos
Level 129
God Stats
16W - 18L
1,495 SR
Queue Stats
337W - 315L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
PEMBORT
Ao Kuang
Level 146
God Stats
16W - 12L
1,592 SR
Queue Stats
261W - 235L
1,581 Elo+
Solo
Olorun
Olorun
osvaldo2001
Olorun
Level 31
God Stats
1W - 2L
1,706 SR
Queue Stats
4W - 9L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 5
7,027
639
5,468
5,764
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Njordi
Fafnir
10
3 / 1 / 4
6,936
631
3,775
6,687
5,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tiamat
URNVRAVCTM
Tiamat
12
0 / 2 / 2
6,264
569
2,831
6,282
2,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
g31Red_Wolf_
Achilles
11
1 / 5 / 1
6,397
582
3,575
10,607
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
rmtoros
Ratatoskr
10
3 / 1 / 0
6,013
547
4,007
7,468
2,458
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 2 / 1
6,591
599
5,886
7,717
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
7
1 / 2 / 1
5,057
460
2,177
5,862
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
DietStank
Chronos
14
2 / 1 / 0
7,458
678
2,972
4,849
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
PEMBORT
Ao Kuang
11
4 / 2 / 1
6,361
578
5,748
8,968
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
4
0 / 2 / 0
4,021
366
845
2,390
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
11
11
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
5
2.25
L
Skadi
 
Skadi
4
2
1
2.25
L
Cerberus
1
2
1
0.75
L
Chronos
DietStank
Chronos
2
1
0
2
W
Fafnir
Njordi
Fafnir
3
1
4
5
L
Ao Kuang
PEMBORT
Ao Kuang
4
2
1
2.25
W
Tiamat
URNVRAVCTM
Tiamat
0
2
2
0.5
W
Achilles
g31Red_Wolf_
Achilles
1
5
1
0.3
L
Olorun
0
2
0
0
W
Ratatoskr
rmtoros
Ratatoskr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
17,628
36,808
Taken
29,786
19,376
Mitigated
9,939
9,430
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,468
3,117
0
2,165
5,764
1,701
1,302
2,571
3,193
0
68,810
L
Skadi
 
Skadi
5,886
2,042
0
465
7,717
3,421
485
985
6,732
80
41,297
L
Cerberus
2,177
373
0
1,932
5,862
2,172
0
1,553
4,309
14,963
0
L
Chronos
DietStank
Chronos
2,972
370
0
1,166
4,849
1,489
0
2,794
2,055
56,979
156
W
Fafnir
Njordi
Fafnir
3,775
1,331
0
2,036
6,687
5,839
3
2,513
4,144
13,558
743
L
Ao Kuang
PEMBORT
Ao Kuang
5,748
1,305
0
4,817
8,968
2,349
0
529
8,439
35,193
557
W
Tiamat
URNVRAVCTM
Tiamat
2,831
357
0
2,679
6,282
2,763
79
2,526
3,548
46,253
662
W
Achilles
g31Red_Wolf_
Achilles
3,575
567
0
1,280
10,607
6,615
9
1,422
9,185
0
34,962
L
Olorun
845
268
180
690
2,390
508
0
607
1,783
9,521
0
W
Ratatoskr
rmtoros
Ratatoskr
4,007
699
0
1,270
7,468
2,458
0
2,500
4,968
0
36,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
29,488
363
Minions Killed
320
0
Camps Cleared
0
1,094,823
Distance Traveled
872,380
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,027
639
126
11
0
198,445
0
L
Skadi
6,591
599
69
6
0
197,278
0
L
Cerberus
5,057
460
39
4
0
129,936
0
L
Chronos
7,458
678
125
11
0
216,745
4
W
Fafnir
6,936
631
22
2
0
187,773
2
L
Ao Kuang
6,361
578
63
6
0
249,361
0
W
Tiamat
6,264
569
92
8
0
203,635
1
W
Achilles
6,397
582
68
6
0
225,604
0
L
Olorun
4,021
366
24
2
0
79,060
0
W
Ratatoskr
6,013
547
55
5
0
279,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role