Player Matchup

Anhur
Anhur
HolyMicrobusero
Anhur
Level 48
God Stats
0W - 8L
1,268 SR
Queue Stats
138W - 153L
1,353 Elo+
Solo
Kukulkan
Kukulkan
KarolPath
Kukulkan
Level 73
God Stats
0W - 4L
1,162 SR
Queue Stats
302W - 311L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
Sintax error960
Cabrakan
Level 66
God Stats
9W - 16L
1,460 SR
Queue Stats
152W - 152L
1,473 Elo+
Party 2
Mulan
Mulan
SouthMoonUwU
Mulan
Level 29
God Stats
14W - 13L
1,490 SR
Queue Stats
69W - 94L
1,425 Elo+
Party 2
Fenrir
Fenrir
TsunamicScroll4
Fenrir
Level 54
God Stats
2W - 3L
1,458 SR
Queue Stats
169W - 180L
1,454 Elo+
Party 2
Team Averages
Level 54
1,368 SR
1,438 Elo+

VS

Team Averages
Level 86
1,491 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ivatak
Neith
Level 93
God Stats
16W - 15L
1,469 SR
Queue Stats
115W - 104L
1,503 Elo+
Party 1
Loki
Loki
STEFLER-_-
Loki
Level 98
God Stats
6W - 9L
1,328 SR
Queue Stats
20W - 22L
1,413 Elo+
Party 1
Shiva
Shiva
Silexx__
Shiva
Level 105
God Stats
127W - 68L
1,626 SR
Queue Stats
288W - 252L
1,453 Elo+
Solo
Cupid
Cupid
sergitosii
Cupid
Level 73
God Stats
27W - 23L
1,531 SR
Queue Stats
120W - 115L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,433
443
3,161
7,121
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
KarolPath
Kukulkan
10
0 / 3 / 0
5,421
542
2,516
4,118
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
8
0 / 5 / 1
4,895
490
2,594
10,623
8,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 0
5,091
509
1,587
7,116
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 3 / 1
5,372
537
4,652
8,967
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 7
6,167
617
4,947
7,746
6,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ivatak
Neith
11
3 / 0 / 1
6,056
606
2,658
3,529
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 2
5,667
567
1,995
5,691
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Silexx__
Shiva
10
6 / 2 / 4
6,642
664
9,896
9,438
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
11
6 / 1 / 2
6,149
615
6,491
3,732
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
0
3
1
0.17
W
Neith
Ivatak
Neith
3
0
1
3.5
L
Kukulkan
KarolPath
Kukulkan
0
3
0
0
W
2
0
2
3
W
Shiva
Silexx__
Shiva
6
2
4
4
L
Cabrakan
0
5
1
0.1
L
1
5
0
0.2
L
2
3
1
0.83
W
Cupid
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,510
Damage
25,987
37,945
Taken
30,136
18,671
Mitigated
15,404
5,015
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,947
781
0
3,194
7,746
6,096
0
1,876
5,870
18,747
1,427
L
3,161
1,724
0
1,806
7,121
2,025
0
2,118
5,003
0
24,155
W
Neith
Ivatak
Neith
2,658
890
0
1,289
3,529
1,144
0
1,708
1,821
0
35,770
L
Kukulkan
KarolPath
Kukulkan
2,516
349
0
268
4,118
1,295
0
0
4,118
37,951
0
W
1,995
560
0
3,159
5,691
1,710
0
808
4,883
0
40,137
W
Shiva
Silexx__
Shiva
9,896
2,188
0
675
9,438
5,240
0
0
9,438
0
46,230
L
Cabrakan
2,594
676
0
2,255
10,623
8,171
0
2,627
7,996
15,569
0
L
1,587
412
0
36
7,116
3,351
0
0
7,116
0
17,847
L
4,652
1,217
0
650
8,967
3,829
0
98
8,869
0
33,581
W
Cupid
6,491
4,203
256
1,327
3,732
1,214
290
718
3,014
0
34,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
30,681
237
Minions Killed
276
0
Camps Cleared
0
888,569
Distance Traveled
1,029,183
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,167
617
17
2
0
196,779
0
L
Anhur
4,433
443
50
5
0
158,582
0
W
Neith
6,056
606
74
7
0
203,773
2
L
Kukulkan
5,421
542
69
7
0
185,999
5
W
Loki
5,667
567
68
7
0
234,385
2
W
Shiva
6,642
664
59
6
0
202,963
0
L
Cabrakan
4,895
490
22
2
0
175,736
0
L
Mulan
5,091
509
29
3
0
153,890
0
L
Fenrir
5,372
537
67
7
0
214,362
0
W
Cupid
6,149
615
58
6
0
191,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role