Player Matchup

Hel
Hel
MrUncl3ir0h02
Hel
Level 43
God Stats
2W - 2L
1,312 SR
Queue Stats
153W - 155L
1,435 Elo+
Party 1
Ratatoskr
Ratatoskr
NewToOnlyFanss
Ratatoskr
Level 86
God Stats
11W - 12L
1,496 SR
Queue Stats
108W - 106L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
Us3Tw0HandzBab3
Amaterasu
Level 108
God Stats
2W - 2L
1,839 SR
Queue Stats
123W - 110L
1,487 Elo+
Party 1
Team Averages
Level 79
1,549 SR
1,458 Elo+

VS

Team Averages
Level 68
1,337 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Beaverstein
Baron Samedi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,383 Elo+
Party 2
Maui
Maui
CristianElfo
Maui
Level 127
God Stats
4W - 10L
1,291 SR
Queue Stats
305W - 294L
1,510 Elo+
Solo
Anhur
Anhur
GopherPeter
Anhur
Level 39
God Stats
1W - 6L
1,221 SR
Queue Stats
33W - 51L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,524
752
8,688
5,151
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
NewToOnlyFanss
Ratatoskr
14
0 / 0 / 4
7,848
785
5,276
11,172
3,631
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Us3Tw0HandzBab3
Amaterasu
13
2 / 2 / 2
7,928
793
4,250
6,591
3,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beaverstein
Baron Samedi
14
2 / 0 / 2
7,735
774
5,238
5,113
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 3
7,254
725
3,263
8,802
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 3 / 4
7,145
715
9,110
9,234
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
3
4
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beaverstein
Baron Samedi
2
0
2
3
L
1
1
3
2.5
L
0
3
4
0.67
W
2
2
2
1.5
W
Ratatoskr
NewToOnlyFanss
Ratatoskr
0
0
4
2
W
Amaterasu
Us3Tw0HandzBab3
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
17,611
22,914
Taken
23,149
9,267
Mitigated
16,859
9,699
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beaverstein
Baron Samedi
5,238
588
529
1,757
5,113
5,563
72
1,725
3,269
21,832
787
L
3,263
635
531
886
8,802
8,162
56
3,546
5,192
11,487
0
L
9,110
4,190
0
2,589
9,234
3,134
54
3,509
5,660
0
23,176
W
8,688
656
2,087
1,700
5,151
1,878
0
2,552
2,515
19,964
0
W
Ratatoskr
NewToOnlyFanss
Ratatoskr
5,276
367
0
3,849
11,172
3,631
0
3,340
7,560
0
32,485
W
Amaterasu
Us3Tw0HandzBab3
Amaterasu
4,250
1,461
0
2,063
6,591
3,758
0
2,092
4,433
0
23,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
22,134
115
Minions Killed
95
0
Camps Cleared
0
600,788
Distance Traveled
543,128
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,735
774
36
4
0
184,585
0
L
Maui
7,254
725
18
2
0
181,973
5
L
Anhur
7,145
715
41
4
0
176,570
0
W
Hel
7,524
752
22
2
0
190,839
1
W
Ratatoskr
7,848
785
45
5
0
204,002
0
W
Amaterasu
7,928
793
48
5
0
205,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role