Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ScHoolboy W
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,420 Elo+
Solo
Amaterasu
Amaterasu
giggadude12
Amaterasu
Level 157
God Stats
2W - 5L
1,215 SR
Queue Stats
301W - 285L
1,500 Elo+
Solo
Chang'e
Chang'e
xX 1Tz HP Xx
Chang'e
Level 122
God Stats
2W - 3L
1,316 SR
Queue Stats
200W - 207L
1,458 Elo+
Party 1
Thanatos
Thanatos
xX iTz AI3E Xx
Thanatos
Level 80
God Stats
2W - 4L
1,217 SR
Queue Stats
137W - 142L
1,491 Elo+
Party 1
Team Averages
Level 104
1,350 SR
1,474 Elo+

VS

Team Averages
Level 138
1,622 SR
1,414 Elo+
Hachiman
Hachiman
BigTazz66
Hachiman
Level 191
God Stats
14W - 11L
1,637 SR
Queue Stats
699W - 732L
1,460 Elo+
Solo
Guan Yu
Guan Yu
LilRogue6663984
Guan Yu
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
148W - 147L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
Unluckypig11
Kumbhakarna
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 74L
1,415 Elo+
Solo
Chronos
Chronos
karlomite3000
Chronos
Level 228
God Stats
6W - 3L
1,738 SR
Queue Stats
301W - 349L
1,409 Elo+
Solo
Scylla
Scylla
temp-48345137
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 203L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 1 / 11
9,257
926
14,486
9,237
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ScHoolboy W
Cthulhu
15
2 / 1 / 16
9,350
935
10,208
12,052
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
giggadude12
Amaterasu
14
3 / 3 / 9
8,120
812
6,160
18,295
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
xX 1Tz HP Xx
Chang'e
15
3 / 1 / 15
8,889
889
8,966
10,775
4,751
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
8 / 1 / 12
9,737
974
9,691
9,980
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigTazz66
Hachiman
16
3 / 2 / 3
7,912
791
13,161
6,159
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 2
7,054
705
8,049
17,315
16,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
Unluckypig11
Kumbhakarna
13
1 / 6 / 4
7,674
767
5,946
17,635
14,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
15
2 / 2 / 2
7,733
773
10,806
7,378
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 6 / 2
5,912
591
3,684
6,859
2,023
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
21
Kills
7
7
Deaths
21
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
11
10.5
L
Hachiman
BigTazz66
Hachiman
3
2
3
2.25
L
1
5
2
0.4
W
Cthulhu
ScHoolboy W
Cthulhu
2
1
16
10
L
Kumbhakarna
Unluckypig11
Kumbhakarna
1
6
4
0.5
W
Amaterasu
giggadude12
Amaterasu
3
3
9
2.5
L
Chronos
2
2
2
1.5
L
0
6
2
0.17
W
Chang'e
xX 1Tz HP Xx
Chang'e
3
1
15
10.5
W
Thanatos
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
41,646
60,339
Taken
55,346
42,468
Mitigated
37,343
39,012
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,486
1,810
514
2,257
9,237
4,298
945
4,308
4,677
35,607
612
L
Hachiman
BigTazz66
Hachiman
13,161
7,484
753
662
6,159
2,342
0
4,444
1,715
0
27,337
L
8,049
1,343
2,773
5,563
17,315
16,020
0
9,852
7,203
0
17,058
W
Cthulhu
ScHoolboy W
Cthulhu
10,208
996
1,491
2,689
12,052
13,054
31
4,337
7,583
19,539
1,460
L
Kumbhakarna
Unluckypig11
Kumbhakarna
5,946
532
1,808
1,493
17,635
14,264
0
10,918
6,292
11,135
0
W
Amaterasu
giggadude12
Amaterasu
6,160
2,223
390
6,337
18,295
15,874
1,514
3,316
14,553
130
9,771
L
Chronos
10,806
2,679
0
704
7,378
2,694
0
4,037
3,224
28,321
0
L
3,684
374
303
87
6,859
2,023
0
3,014
3,779
4,277
0
W
Chang'e
xX 1Tz HP Xx
Chang'e
8,966
731
13,522
5,273
10,775
4,751
571
3,817
6,958
14,918
692
W
Thanatos
9,691
1,058
1,772
4,767
9,980
4,491
498
3,848
6,132
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
36,285
123
Minions Killed
98
0
Camps Cleared
0
1,010,208
Distance Traveled
746,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,257
926
47
5
0
187,875
0
L
Hachiman
7,912
791
38
4
0
152,202
0
L
Guan Yu
7,054
705
12
1
0
185,027
0
W
Cthulhu
9,350
935
35
4
0
214,312
0
L
Kumbhakarna
7,674
767
12
1
0
184,685
0
W
Amaterasu
8,120
812
8
1
0
192,605
0
L
Chronos
7,733
773
33
3
0
150,246
0
L
Scylla
5,912
591
3
0
0
74,404
0
W
Chang'e
8,889
889
16
2
0
197,389
0
W
Thanatos
9,737
974
17
2
0
218,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role