Player Matchup

Arachne
Arachne
Balsaklunch
Arachne
Level 105
God Stats
65W - 56L
1,563 SR
Queue Stats
467W - 458L
1,512 Elo+
Party 2
Cerberus
Cerberus
Drail1980
Cerberus
Level 48
God Stats
1W - 1L
1,093 SR
Queue Stats
36W - 61L
1,362 Elo+
Solo
Odin
Odin
ElZorro4820
Odin
Level 43
God Stats
2W - 0L
1,736 SR
Queue Stats
43W - 40L
1,432 Elo+
Solo
Sol
Sol
Sigyn2779
Sol
Level 100
God Stats
54W - 52L
1,480 SR
Queue Stats
352W - 350L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
SnowBerserker
Danzaburou
Level 75
God Stats
50W - 33L
1,624 SR
Queue Stats
91W - 89L
1,516 Elo+
Solo
Team Averages
Level 74
1,499 SR
1,464 Elo+

VS

Team Averages
Level 60
1,478 SR
1,438 Elo+
Athena
Athena
Arckaus
Athena
Level 88
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 11L
1,459 Elo+
Party 1
Hercules
Hercules
FlightJordan11
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,489 Elo+
Party 1
Lancelot
Lancelot
XxKingWraithxX
Lancelot
Level 78
God Stats
7W - 2L
1,583 SR
Queue Stats
46W - 29L
1,519 Elo+
Solo
Neith
Neith
dappled_maths1
Neith
Level 39
God Stats
14W - 20L
1,335 SR
Queue Stats
22W - 36L
1,317 Elo+
Solo
Chang'e
Chang'e
lilGlitt
Chang'e
Level 7
God Stats
1W - 2L
1,701 SR
Queue Stats
4W - 8L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balsaklunch
Arachne
8
3 / 3 / 1
4,781
683
2,772
6,725
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Drail1980
Cerberus
7
0 / 1 / 0
4,408
630
1,363
4,405
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 0
4,737
677
2,088
4,287
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 3
5,253
750
3,064
3,723
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
SnowBerserker
Danzaburou
8
1 / 0 / 0
4,515
645
2,903
1,431
389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arckaus
Athena
7
1 / 1 / 0
3,867
552
981
6,369
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
7
1 / 1 / 0
3,989
570
1,767
4,082
1,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Lancelot
4
1 / 0 / 0
3,338
477
792
1,621
469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,388
484
920
1,703
408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lilGlitt
Chang'e
8
2 / 4 / 1
4,404
629
2,800
5,025
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
Arckaus
Athena
1
1
0
1
W
Arachne
Balsaklunch
Arachne
3
3
1
1.17
W
Cerberus
Drail1980
Cerberus
0
1
0
0
W
1
1
0
1
L
Hercules
1
1
0
1
W
1
0
3
2.5
W
Danzaburou
SnowBerserker
Danzaburou
1
0
0
1
L
Lancelot
1
0
0
1
L
0
0
1
0.5
L
Chang'e
lilGlitt
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,190
Damage
7,260
20,571
Taken
18,800
7,952
Mitigated
7,279
9,952
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arckaus
Athena
981
279
0
1,390
6,369
3,308
0
1,888
4,481
8,587
0
W
Arachne
Balsaklunch
Arachne
2,772
1,951
0
3,530
6,725
1,813
0
1,284
5,243
0
19,798
W
Cerberus
Drail1980
Cerberus
1,363
74
0
1,590
4,405
2,457
183
562
3,843
15,780
0
W
2,088
208
0
1,336
4,287
2,449
0
0
4,287
0
18,168
L
Hercules
1,767
549
0
1,970
4,082
1,794
0
0
3,857
0
11,777
W
3,064
1,755
0
2,543
3,723
844
232
1,247
2,312
26,188
2,248
W
Danzaburou
SnowBerserker
Danzaburou
2,903
855
0
953
1,431
389
458
196
1,235
0
28,357
L
Lancelot
792
214
0
621
1,621
469
0
567
1,054
0
4,382
L
920
356
0
550
1,703
408
0
173
1,530
0
11,519
L
Chang'e
lilGlitt
Chang'e
2,800
577
0
1,072
5,025
1,300
0
1,770
3,255
17,923
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
18,986
206
Minions Killed
106
0
Camps Cleared
0
679,065
Distance Traveled
542,767
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,867
552
12
2
0
132,117
2
W
Arachne
4,781
683
47
7
0
148,208
0
W
Cerberus
4,408
630
27
4
0
133,870
0
W
Odin
4,737
677
34
5
0
132,036
0
L
Hercules
3,989
570
21
3
0
140,294
0
W
Sol
5,253
750
45
6
0
123,000
0
W
Danzaburou
4,515
645
53
8
0
141,951
0
L
Lancelot
3,338
477
10
1
0
71,290
0
L
Neith
3,388
484
16
2
0
58,633
0
L
Chang'e
4,404
629
47
7
0
140,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role