Player Matchup

Charon
Charon
Bean Dimension
Charon
Level 101
God Stats
3W - 2L
1,447 SR
Queue Stats
7W - 14L
1,218 Elo+
Party 1
Pele
Pele
Squirt vD
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,315 Elo+
Party 1
Apollo
Apollo
Ur Hosed
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Janus
Janus
g31Red_Wolf_
Janus
Level 126
God Stats
9W - 12L
1,484 SR
Queue Stats
219W - 213L
1,516 Elo+
Solo
Surtr
Surtr
murillooscar24
Surtr
Level 124
God Stats
55W - 47L
1,564 SR
Queue Stats
150W - 141L
1,465 Elo+
Solo
Team Averages
Level 122
1,499 SR
1,400 Elo+

VS

Team Averages
Level 125
1,516 SR
1,482 Elo+
Cerberus
Cerberus
CaptainAllchy322
Cerberus
Level 106
God Stats
40W - 35L
1,549 SR
Queue Stats
97W - 90L
1,476 Elo+
Solo
Chaac
Chaac
Dantopia7
Chaac
Level 106
God Stats
224W - 174L
1,529 SR
Queue Stats
603W - 569L
1,479 Elo+
Solo
Nu Wa
Nu Wa
KingAero_OG
Nu Wa
Level 138
God Stats
3W - 4L
1,533 SR
Queue Stats
162W - 140L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuceMaGraineQC
Tsukuyomi
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
281W - 252L
1,503 Elo+
Solo
Danzaburou
Danzaburou
guillestell
Danzaburou
Level 149
God Stats
20W - 15L
1,472 SR
Queue Stats
60W - 70L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,475
695
1,723
2,660
1,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
7
3 / 1 / 2
3,796
759
2,533
3,968
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
Ur Hosed
Apollo
5
2 / 3 / 0
3,161
632
2,102
4,173
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
3,522
704
1,053
2,527
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
2,700
540
979
2,661
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 3
3,652
730
1,744
4,601
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Dantopia7
Chaac
8
2 / 0 / 0
4,720
944
1,290
3,127
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
3,343
669
1,950
1,381
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
SuceMaGraineQC
Tsukuyomi
7
4 / 1 / 0
4,151
830
2,273
3,637
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
guillestell
Danzaburou
5
2 / 2 / 2
3,695
739
2,263
2,625
700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
1
2
3
1.25
W
Chaac
Dantopia7
Chaac
2
0
0
2
W
0
1
2
1
L
Pele
3
1
2
4
W
Tsukuyomi
SuceMaGraineQC
Tsukuyomi
4
1
0
4
L
Apollo
Ur Hosed
Apollo
2
3
0
0.67
L
1
2
0
0.5
W
Danzaburou
guillestell
Danzaburou
2
2
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,390
Damage
9,520
15,989
Taken
15,371
4,669
Mitigated
4,855
4,958
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,723
565
95
863
2,660
1,335
0
756
1,904
7,951
0
W
1,744
154
0
1,520
4,601
1,772
0
1,116
3,485
6,944
2,544
W
Chaac
Dantopia7
Chaac
1,290
44
0
1,609
3,127
1,231
0
24
3,103
0
28,551
W
1,950
542
0
250
1,381
329
0
493
814
12,811
633
L
Pele
2,533
846
0
1,211
3,968
1,161
0
410
3,558
0
18,083
W
Tsukuyomi
SuceMaGraineQC
Tsukuyomi
2,273
910
0
1,810
3,637
823
0
370
3,151
0
18,557
L
Apollo
Ur Hosed
Apollo
2,102
1,286
0
1,228
4,173
871
0
938
3,235
0
12,986
L
1,053
37
0
630
2,527
543
0
1,345
1,182
16,113
0
W
Danzaburou
guillestell
Danzaburou
2,263
1,201
0
836
2,625
700
0
607
2,018
0
13,046
L
979
460
0
931
2,661
759
0
86
2,575
24
6,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,654
Gold Earned
19,561
107
Minions Killed
142
0
Camps Cleared
0
459,915
Distance Traveled
501,442
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,475
695
12
2
0
88,053
0
W
Cerberus
3,652
730
8
2
0
92,960
3
W
Chaac
4,720
944
49
10
0
101,677
0
W
Nu Wa
3,343
669
24
5
0
97,800
0
L
Pele
3,796
759
30
6
0
132,320
0
W
Tsukuyomi
4,151
830
38
8
0
117,784
0
L
Apollo
3,161
632
22
4
0
103,250
0
L
Janus
3,522
704
33
7
0
95,998
2
W
Danzaburou
3,695
739
23
5
0
91,221
0
L
Surtr
2,700
540
10
2
0
40,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role