Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
TTV1Eyed
Arachne
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 16L
1,384 Elo+
Party 1
Aphrodite
Aphrodite
xxWh1t3b0y402
Aphrodite
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
170W - 161L
1,595 Elo+
Party 1
Team Averages
Level 76
1,644 SR
1,493 Elo+

VS

Team Averages
Level 62
1,640 SR
1,427 Elo+
Cthulhu
Cthulhu
Copus56
Cthulhu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
KeepinMyPeace
Baron Samedi
Level 64
God Stats
14W - 10L
1,580 SR
Queue Stats
47W - 37L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
ThineOracle
Gilgamesh
Level 26
God Stats
4W - 1L
1,841 SR
Queue Stats
36W - 38L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 4 / 2
7,599
691
7,849
15,374
12,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arachne
TTV1Eyed
Arachne
14
1 / 7 / 3
8,320
756
5,066
14,544
9,220
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
xxWh1t3b0y402
Aphrodite
14
3 / 8 / 2
8,623
784
4,397
12,994
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Copus56
Cthulhu
16
3 / 1 / 16
10,098
918
10,666
11,782
11,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
KeepinMyPeace
Baron Samedi
17
12 / 0 / 7
11,817
1,074
19,112
8,329
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ThineOracle
Gilgamesh
16
4 / 4 / 13
10,242
931
9,901
14,512
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
19
19
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
2
0.25
W
Cthulhu
Copus56
Cthulhu
3
1
16
11
W
Baron Samedi
KeepinMyPeace
Baron Samedi
12
0
7
15.5
L
Arachne
TTV1Eyed
Arachne
1
7
3
0.36
W
Gilgamesh
ThineOracle
Gilgamesh
4
4
13
2.63
L
Aphrodite
xxWh1t3b0y402
Aphrodite
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
39,679
42,912
Taken
34,623
26,888
Mitigated
25,587
5,199
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,849
2,635
0
1,142
15,374
12,364
0
9,210
5,488
23,395
0
W
Cthulhu
Copus56
Cthulhu
10,666
571
631
2,123
11,782
11,650
327
4,704
6,765
38,349
421
W
Baron Samedi
KeepinMyPeace
Baron Samedi
19,112
1,628
2,632
3,725
8,329
4,138
1,626
3,079
5,080
48,939
584
L
Arachne
TTV1Eyed
Arachne
5,066
3,456
0
718
14,544
9,220
0
9,841
4,127
0
11,809
W
Gilgamesh
ThineOracle
Gilgamesh
9,901
2,267
0
1,362
14,512
9,799
804
3,645
10,615
0
37,977
L
Aphrodite
xxWh1t3b0y402
Aphrodite
4,397
486
1,420
1,919
12,994
5,304
0
9,383
3,257
16,659
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
32,157
75
Minions Killed
191
0
Camps Cleared
0
530,725
Distance Traveled
669,450
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,599
691
30
3
0
183,246
0
W
Cthulhu
10,098
918
65
6
0
221,321
1
W
Baron Samedi
11,817
1,074
72
7
0
219,033
0
L
Arachne
8,320
756
18
2
0
185,375
0
W
Gilgamesh
10,242
931
54
5
0
229,096
0
L
Aphrodite
8,623
784
27
2
0
162,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role