Player Matchup

Arachne
Arachne
Atomic-Garage89
Arachne
Level 16
God Stats
4W - 22L
1,089 SR
Queue Stats
6W - 28L
1,031 Elo+
Party 2
Neith
Neith
Giatagani
Neith
Level 14
God Stats
2W - 10L
1,024 SR
Queue Stats
4W - 15L
930 Elo+
Party 2
Ravana
Ravana
Kurohomura192
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 2
Apollo
Apollo
MarcoItachiKun
Apollo
Level 29
God Stats
0W - 3L
1,273 SR
Queue Stats
20W - 26L
1,213 Elo+
Party 2
Cliodhna
Cliodhna
spankyskater
Cliodhna
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,059 Elo+
Party 2
Team Averages
Level 22
1,277 SR
1,098 Elo+

VS

Team Averages
Level 39
1,410 SR
1,298 Elo+
Ra
Ra
AdrianKrawiec
Ra
Level 23
God Stats
8W - 10L
1,304 SR
Queue Stats
8W - 11L
1,216 Elo+
Party 1
Serqet
Serqet
FOXY-Kenny
Serqet
Level 104
God Stats
1W - 5L
1,040 SR
Queue Stats
75W - 79L
1,389 Elo+
Party 1
Artemis
Artemis
LuzyBelia
Artemis
Level 14
God Stats
1W - 0L
1,781 SR
Queue Stats
4W - 17L
1,165 Elo+
Party 1
Artio
Artio
Raynuru
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,354 Elo+
Party 1
Anhur
Anhur
godhand2k
Anhur
Level 28
God Stats
5W - 2L
1,422 SR
Queue Stats
10W - 3L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,929
312
0
753
173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Giatagani
Neith
13
1 / 0 / 1
8,511
448
630
4,154
1,076
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
7 / 1 / 0
9,742
513
6,448
6,533
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
8,319
438
52
6,813
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
spankyskater
Cliodhna
3
0 / 0 / 0
5,852
308
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,179
430
934
7,410
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
FOXY-Kenny
Serqet
13
3 / 6 / 1
8,576
451
5,127
16,125
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
LuzyBelia
Artemis
4
0 / 0 / 0
6,054
319
0
0
0
Artio
Raynuru
Artio
11
0 / 7 / 1
7,888
415
42
11,786
4,164
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
godhand2k
Anhur
14
0 / 1 / 0
9,254
487
627
6,639
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
4
5
Deaths
19
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
0
1
0
0
W
Serqet
FOXY-Kenny
Serqet
3
6
1
0.58
L
Neith
Giatagani
Neith
1
0
1
1.5
L
7
1
0
7
W
Artemis
LuzyBelia
Artemis
0
0
0
0
L
0
3
2
0.33
W
Artio
Raynuru
Artio
0
7
1
0.07
W
Anhur
godhand2k
Anhur
0
1
0
0
L
Cliodhna
spankyskater
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
6,730
18,253
Taken
41,960
10,439
Mitigated
13,502
3,065
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
934
528
144
152
7,410
1,951
4,079
607
6,803
39,025
0
L
0
0
0
0
753
173
0
0
753
0
0
W
Serqet
FOXY-Kenny
Serqet
5,127
1,379
0
1,604
16,125
5,299
0
738
14,975
0
66,871
L
Neith
Giatagani
Neith
630
407
0
735
4,154
1,076
4,211
157
3,997
0
48,014
L
6,448
1,105
0
449
6,533
7,519
0
209
5,952
325
71,384
W
Artemis
LuzyBelia
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
52
52
0
1,881
6,813
1,671
4,521
602
6,101
0
44,449
W
Artio
Raynuru
Artio
42
0
0
503
11,786
4,164
2,204
0
11,739
17,122
3,452
W
Anhur
godhand2k
Anhur
627
627
0
2,361
6,639
2,088
1,728
0
6,600
0
48,043
L
Cliodhna
spankyskater
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
39,951
279
Minions Killed
279
0
Camps Cleared
0
1,252,265
Distance Traveled
1,181,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,179
430
77
4
0
272,792
0
L
Arachne
5,929
312
0
0
0
19,337
0
W
Serqet
8,576
451
77
4
0
382,954
0
L
Neith
8,511
448
98
5
0
267,044
0
L
Ravana
9,742
513
103
5
0
305,413
0
W
Artemis
6,054
319
0
0
0
16,115
0
L
Apollo
8,319
438
78
4
0
274,190
0
W
Artio
7,888
415
38
2
0
287,549
0
W
Anhur
9,254
487
87
5
0
221,844
0
L
Cliodhna
5,852
308
0
0
0
386,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role