Player Matchup

Scylla
Scylla
GuzlikPeek
Scylla
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,208 Elo+
Party 1
Janus
Janus
HamSamden3
Janus
Level 14
God Stats
0W - 3L
1,222 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
Raczus6877
Heimdallr
Level 88
God Stats
2W - 3L
1,712 SR
Queue Stats
244W - 231L
1,497 Elo+
Solo
Mercury
Mercury
Shetts
Mercury
Level 42
God Stats
1W - 9L
1,102 SR
Queue Stats
24W - 38L
1,317 Elo+
Party 2
Xing Tian
Xing Tian
WS4DMug
Xing Tian
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,208 Elo+
Party 1
Team Averages
Level 40
1,407 SR
1,310 Elo+

VS

Team Averages
Level 120
1,526 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CoffeeSwipe
Chaac
Level 128
God Stats
13W - 9L
1,563 SR
Queue Stats
467W - 464L
1,472 Elo+
Solo
Thanatos
Thanatos
X0o0x00o
Thanatos
Level 85
God Stats
95W - 89L
1,488 SR
Queue Stats
340W - 333L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
velociraptor656
Kuzenbo
Level 152
God Stats
7W - 4L
1,576 SR
Queue Stats
130W - 110L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GuzlikPeek
Scylla
8
1 / 4 / 0
5,192
472
2,855
3,801
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
8
0 / 3 / 0
4,821
438
1,026
5,230
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Raczus6877
Heimdallr
8
0 / 4 / 0
5,091
463
4,652
9,072
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Shetts
Mercury
10
0 / 2 / 0
5,164
469
1,077
7,461
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
WS4DMug
Xing Tian
7
0 / 3 / 2
5,134
467
2,201
9,475
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 1 / 3
6,573
598
4,955
5,805
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
11
1 / 0 / 3
6,426
584
4,398
3,141
957
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 2
5,592
508
4,126
7,448
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
X0o0x00o
Thanatos
12
9 / 1 / 2
7,366
670
6,932
7,988
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 7
6,392
581
2,687
5,186
4,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
16
16
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
3
5.5
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
0
0
2
1
L
Scylla
GuzlikPeek
Scylla
1
4
0
0.25
L
Janus
0
3
0
0
L
Heimdallr
Raczus6877
Heimdallr
0
4
0
0
L
Mercury
Shetts
Mercury
0
2
0
0
L
Xing Tian
WS4DMug
Xing Tian
0
3
2
0.33
W
Thanatos
X0o0x00o
Thanatos
9
1
2
10
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,811
Damage
23,098
35,039
Taken
29,568
12,814
Mitigated
14,699
8,292
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,955
2,182
0
3,275
5,805
1,981
55
2,742
3,063
0
47,876
W
Kukulkan
 
Kukulkan
4,398
424
0
1,656
3,141
957
247
511
2,506
38,242
1,463
W
4,126
343
0
1,897
7,448
4,567
0
349
7,057
0
28,558
L
Scylla
GuzlikPeek
Scylla
2,855
302
0
518
3,801
695
0
360
3,441
23,615
0
L
Janus
1,026
0
0
1,251
5,230
1,250
0
1,951
3,279
14,806
0
L
Heimdallr
Raczus6877
Heimdallr
4,652
1,260
0
2,967
9,072
2,850
0
1,536
7,536
0
26,982
L
Mercury
Shetts
Mercury
1,077
334
0
1,062
7,461
2,496
0
1,898
5,563
0
39,625
L
Xing Tian
WS4DMug
Xing Tian
2,201
212
0
2,494
9,475
5,523
0
1,178
8,297
9,138
0
W
Thanatos
X0o0x00o
Thanatos
6,932
876
0
8,518
7,988
2,825
0
1,271
6,717
0
50,838
W
2,687
1,134
0
2,127
5,186
4,369
87
1,188
3,998
15,054
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
32,349
222
Minions Killed
298
0
Camps Cleared
0
1,023,408
Distance Traveled
1,135,597
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,573
598
85
8
0
191,367
0
W
Kukulkan
6,426
584
63
6
0
216,744
4
W
Chaac
5,592
508
40
4
0
257,540
2
L
Scylla
5,192
472
49
4
0
187,020
0
L
Janus
4,821
438
31
3
0
205,229
0
L
Heimdallr
5,091
463
51
5
0
169,088
0
L
Mercury
5,164
469
78
7
0
253,046
0
L
Xing Tian
5,134
467
13
1
0
209,025
0
W
Thanatos
7,366
670
86
8
0
240,416
0
W
Kuzenbo
6,392
581
24
2
0
229,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role