Player Matchup

Izanami
Izanami
Biblical
Izanami
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 207L
1,527 Elo+
Solo
Chang'e
Chang'e
FaytMaster
Chang'e
Level 158
God Stats
4W - 2L
1,782 SR
Queue Stats
213W - 227L
1,475 Elo+
Party 1
Thor
Thor
Sepi Ban
Thor
Level 129
God Stats
2W - 3L
1,260 SR
Queue Stats
189W - 203L
1,533 Elo+
Solo
Geb
Geb
wasteof0xygen
Geb
Level 157
God Stats
12W - 3L
1,874 SR
Queue Stats
113W - 104L
1,584 Elo+
Solo
Yu Huang
Yu Huang
xTripCordx
Yu Huang
Level 108
God Stats
2W - 1L
1,535 SR
Queue Stats
134W - 126L
1,551 Elo+
Party 1
Team Averages
Level 142
1,590 SR
1,534 Elo+

VS

Team Averages
Level 133
1,465 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ShardDelum
Nike
Level 141
God Stats
5W - 7L
1,475 SR
Queue Stats
256W - 273L
1,480 Elo+
Solo
Merlin
Merlin
Treedge
Merlin
Level 145
God Stats
2W - 7L
1,346 SR
Queue Stats
318W - 330L
1,475 Elo+
Solo
Guan Yu
Guan Yu
oxmargee
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 165L
1,476 Elo+
Solo
Discordia
Discordia
wetbigtoe
Discordia
Level 119
God Stats
23W - 23L
1,505 SR
Queue Stats
792W - 832L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biblical
Izanami
12
6 / 1 / 4
6,930
1,386
5,282
4,832
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
FaytMaster
Chang'e
9
0 / 1 / 7
5,415
1,083
1,571
3,878
1,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
11
4 / 1 / 6
6,387
1,277
6,514
3,935
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 8
6,013
1,203
4,777
5,817
4,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
xTripCordx
Yu Huang
10
1 / 0 / 8
5,900
1,180
3,271
4,214
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 1
4,990
998
2,366
6,241
7,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 3 / 1
5,388
1,078
3,852
5,777
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Treedge
Merlin
9
0 / 2 / 2
4,970
994
2,359
3,312
1,198
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
oxmargee
Guan Yu
8
0 / 2 / 1
4,663
933
168
4,735
3,552
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
wetbigtoe
Discordia
10
0 / 2 / 3
5,075
1,015
6,008
3,604
1,399
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
12
Kills
3
5
Deaths
12
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Izanami
Biblical
Izanami
6
1
4
8
W
Chang'e
FaytMaster
Chang'e
0
1
7
3.5
W
Thor
4
1
6
7
L
2
3
1
0.83
L
Merlin
Treedge
Merlin
0
2
2
0.5
L
Guan Yu
oxmargee
Guan Yu
0
2
1
0.25
W
1
2
8
2.5
L
Discordia
wetbigtoe
Discordia
0
2
3
0.75
W
Yu Huang
xTripCordx
Yu Huang
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
14,753
22,676
Taken
23,669
10,121
Mitigated
17,272
10,956
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,366
356
330
1,365
6,241
7,029
0
2,433
3,808
0
3,433
W
Izanami
Biblical
Izanami
5,282
3,435
513
888
4,832
1,653
693
2,047
2,785
0
17,133
W
Chang'e
FaytMaster
Chang'e
1,571
124
2,972
1,636
3,878
1,240
0
1,461
2,417
3,524
163
W
Thor
6,514
210
1,145
940
3,935
1,482
0
1,569
2,366
0
12,432
L
3,852
98
222
647
5,777
4,094
0
1,958
3,819
0
7,768
L
Merlin
Treedge
Merlin
2,359
40
174
876
3,312
1,198
0
1,278
2,034
6,864
0
L
Guan Yu
oxmargee
Guan Yu
168
38
1,636
1,551
4,735
3,552
0
2,141
2,594
0
1,634
W
4,777
282
0
1,380
5,817
4,328
0
1,941
3,876
7,089
478
L
Discordia
wetbigtoe
Discordia
6,008
203
165
421
3,604
1,399
0
1,360
2,244
14,728
489
W
Yu Huang
xTripCordx
Yu Huang
3,271
312
379
1,103
4,214
1,418
456
1,107
3,107
7,646
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
25,086
53
Minions Killed
34
0
Camps Cleared
0
511,428
Distance Traveled
459,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,990
998
3
1
0
97,399
0
W
Izanami
6,930
1,386
24
5
0
91,713
0
W
Chang'e
5,415
1,083
4
1
0
95,245
0
W
Thor
6,387
1,277
6
1
0
103,838
0
L
Nike
5,388
1,078
3
1
0
86,362
0
L
Merlin
4,970
994
12
2
0
68,012
0
L
Guan Yu
4,663
933
3
1
0
95,108
0
W
Geb
6,013
1,203
9
2
0
116,919
0
L
Discordia
5,075
1,015
13
3
0
112,217
0
W
Yu Huang
5,900
1,180
10
2
0
103,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role