Player Matchup

Anubis
Anubis
Balsaklunch
Anubis
Level 105
God Stats
47W - 59L
1,415 SR
Queue Stats
555W - 552L
1,493 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jabresus
Cu Chulainn
Level 143
God Stats
15W - 14L
1,455 SR
Queue Stats
87W - 90L
1,486 Elo+
Solo
Thanatos
Thanatos
K a i s e e2002
Thanatos
Level 105
God Stats
26W - 24L
1,570 SR
Queue Stats
253W - 250L
1,484 Elo+
Solo
Charybdis
Charybdis
Sigyn2779
Charybdis
Level 100
God Stats
163W - 133L
1,609 SR
Queue Stats
426W - 426L
1,480 Elo+
Party 3
Kuzenbo
Kuzenbo
pimpamtraca
Kuzenbo
Level 146
God Stats
25W - 26L
1,490 SR
Queue Stats
653W - 649L
1,502 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,489 Elo+

VS

Team Averages
Level 70
1,466 SR
1,494 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Horngry4Hands
Poseidon
Level 123
God Stats
0W - 1L
1,400 SR
Queue Stats
7W - 8L
1,459 Elo+
Party 2
Da Ji
Da Ji
Myst_Husky
Da Ji
Level 69
God Stats
10W - 8L
1,430 SR
Queue Stats
147W - 137L
1,504 Elo+
Party 1
Maui
Maui
SGT-Chiret
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
supershocker56
Amaterasu
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 99L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 0 / 1
6,291
699
3,517
4,738
2,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Jabresus
Cu Chulainn
12
3 / 0 / 0
7,068
785
3,896
4,605
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
2 / 0 / 3
5,868
652
2,292
5,300
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Sigyn2779
Charybdis
9
1 / 1 / 2
5,520
613
2,716
4,134
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
pimpamtraca
Kuzenbo
9
3 / 0 / 1
5,714
635
2,667
6,025
5,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 2 / 1
3,809
423
2,796
4,062
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Horngry4Hands
Poseidon
7
0 / 3 / 0
4,227
470
2,553
4,466
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
5
1 / 2 / 0
3,869
430
1,784
4,206
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,599
400
858
5,202
1,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
supershocker56
Amaterasu
7
0 / 3 / 0
4,035
448
835
6,152
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
1
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
W
Anubis
3
0
1
3.5
L
Poseidon
Horngry4Hands
Poseidon
0
3
0
0
W
Cu Chulainn
Jabresus
Cu Chulainn
3
0
0
3
W
Thanatos
2
0
3
3.5
L
Da Ji
1
2
0
0.5
L
0
2
0
0
W
Charybdis
Sigyn2779
Charybdis
1
1
2
2
W
Kuzenbo
pimpamtraca
Kuzenbo
3
0
1
3.5
L
Amaterasu
supershocker56
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
8,826
24,802
Taken
24,088
12,595
Mitigated
6,981
12,586
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,796
849
0
500
4,062
1,141
0
1,886
2,176
0
18,674
W
Anubis
3,517
222
0
2,638
4,738
2,076
392
1,976
2,762
41,491
1,138
L
Poseidon
Horngry4Hands
Poseidon
2,553
238
0
645
4,466
589
0
2,366
2,100
20,415
0
W
Cu Chulainn
Jabresus
Cu Chulainn
3,896
723
0
1,078
4,605
2,476
249
0
4,464
0
47,173
W
Thanatos
2,292
300
0
5,386
5,300
1,548
205
618
4,682
0
31,887
L
Da Ji
1,784
345
0
1,732
4,206
785
0
1,329
2,877
0
10,831
L
858
613
0
1,028
5,202
1,755
0
499
4,703
8,572
905
W
Charybdis
Sigyn2779
Charybdis
2,716
1,611
0
2,000
4,134
1,027
1,859
198
3,936
0
33,821
W
Kuzenbo
pimpamtraca
Kuzenbo
2,667
1,184
0
1,484
6,025
5,468
39
726
5,299
21,736
1,554
L
Amaterasu
supershocker56
Amaterasu
835
360
0
1,691
6,152
2,711
0
0
6,152
0
15,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
19,539
340
Minions Killed
145
0
Camps Cleared
0
790,087
Distance Traveled
603,413
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,809
423
30
3
0
112,195
0
W
Anubis
6,291
699
93
10
0
142,971
0
L
Poseidon
4,227
470
35
4
0
155,528
1
W
Cu Chulainn
7,068
785
88
10
0
149,938
0
W
Thanatos
5,868
652
58
6
0
173,780
0
L
Da Ji
3,869
430
26
3
0
111,114
0
L
Maui
3,599
400
22
2
0
106,983
0
W
Charybdis
5,520
613
63
7
0
152,952
1
W
Kuzenbo
5,714
635
38
4
0
170,446
0
L
Amaterasu
4,035
448
32
4
0
117,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role