Player Matchup

Janus
Janus
Starin4es
Janus
Level 133
God Stats
4W - 7L
1,421 SR
Queue Stats
629W - 616L
1,471 Elo+
Solo
Terra
Terra
TubbyDanBoy
Terra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,349 Elo+
Solo
Chiron
Chiron
UNDISPUTED7768
Chiron
Level 63
God Stats
0W - 2L
1,299 SR
Queue Stats
28W - 27L
1,485 Elo+
Party 2
He Bo
He Bo
waynethepain1
He Bo
Level 67
God Stats
0W - 1L
1,462 SR
Queue Stats
45W - 87L
1,383 Elo+
Solo
Hachiman
Hachiman
xkanico
Hachiman
Level 109
God Stats
2W - 2L
1,714 SR
Queue Stats
64W - 49L
1,522 Elo+
Party 2
Team Averages
Level 94
1,479 SR
1,442 Elo+

VS

Team Averages
Level 102
1,457 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DarkLordGrimace
Maui
Level 131
God Stats
8W - 3L
1,632 SR
Queue Stats
391W - 411L
1,527 Elo+
Solo
Chaac
Chaac
Pmmmmmmmmmnmmnmm
Chaac
Level 70
God Stats
2W - 2L
1,078 SR
Queue Stats
651W - 638L
1,539 Elo+
Solo
Charybdis
Charybdis
wGTS Chaos
Charybdis
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
100W - 96L
1,471 Elo+
Party 1
Izanami
Izanami
wilma fistfit6
Izanami
Level 65
God Stats
2W - 1L
1,346 SR
Queue Stats
27W - 51L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Starin4es
Janus
13
1 / 1 / 2
5,845
974
7,757
2,684
983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,520
253
0
0
0
12
3 / 2 / 2
5,896
983
5,795
5,956
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 3 / 2
5,011
835
3,284
4,223
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xkanico
Hachiman
11
0 / 2 / 2
5,199
867
4,176
4,593
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 3
6,707
1,118
2,117
4,726
4,121
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
0 / 2 / 8
6,447
1,075
2,480
7,309
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 0 / 4
6,967
1,161
5,896
10,050
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
wGTS Chaos
Charybdis
10
0 / 1 / 5
5,810
968
2,680
4,633
1,530
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 2 / 2
5,866
978
2,390
4,102
1,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
8
8
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
3
4.5
W
0
2
8
2
W
4
0
4
6
L
Janus
Starin4es
Janus
1
1
2
2
L
0
0
0
0
L
3
2
2
2
W
Charybdis
wGTS Chaos
Charybdis
0
1
5
2.5
L
0
3
2
0.33
W
1
2
2
1
L
Hachiman
xkanico
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
15,563
17,456
Taken
30,820
5,137
Mitigated
18,043
4,651
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,117
433
4,614
2,621
4,726
4,121
349
1,969
2,757
4,693
925
W
2,480
78
475
1,786
7,309
4,505
186
2,230
5,079
3,143
535
W
5,896
265
573
4,467
10,050
6,506
0
2,367
7,683
0
16,000
L
Janus
Starin4es
Janus
7,757
254
385
143
2,684
983
0
1,075
1,502
18,525
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,795
1,100
592
1,905
5,956
1,684
0
832
4,970
0
9,494
W
Charybdis
wGTS Chaos
Charybdis
2,680
1,308
595
677
4,633
1,530
185
2,057
2,576
0
11,003
L
3,284
82
189
732
4,223
1,090
0
1,204
2,950
5,763
0
W
2,390
455
127
658
4,102
1,381
96
2,418
1,684
0
10,055
L
Hachiman
xkanico
Hachiman
4,176
2,462
204
501
4,593
1,380
0
1,148
3,365
0
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
31,797
56
Minions Killed
59
0
Camps Cleared
0
515,175
Distance Traveled
636,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,707
1,118
11
2
0
122,315
0
W
Maui
6,447
1,075
6
1
0
137,555
0
W
Chaac
6,967
1,161
13
2
0
140,119
0
L
Janus
5,845
974
38
6
0
124,438
0
L
Terra
1,520
253
0
0
0
0
0
L
Chiron
5,896
983
11
2
0
135,434
0
W
Charybdis
5,810
968
11
2
0
114,428
0
L
He Bo
5,011
835
3
1
0
122,211
0
W
Izanami
5,866
978
18
3
0
121,959
0
L
Hachiman
5,199
867
4
1
0
133,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role