Player Matchup

Anhur
Anhur
Gold I
HereToInt
Anhur
Gold I
Level 140
God Stats
2W - 0L
1,423 SR
Queue Stats
22W - 18L
1,639 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,423 SR
1,639 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,451 SR
1,500 MMR
Mulan
Mulan
Bronze III
LemonDib
Mulan
Bronze III
Level 139
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HereToInt
Anhur
20
7 / 6 / 0
18,868
1,048
23,198
21,361
9,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
BakasuraSusanoKaliChronosAnubis

VS

Bans
Chang'eAh Muzen CabCupidUllrNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LemonDib
Mulan
20
5 / 7 / 0
16,960
942
16,133
27,615
26,707
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
7
Kills
5
6
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
HereToInt
Anhur
7
6
0
1.17
L
Mulan
LemonDib
Mulan
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
16,133
21,361
Taken
27,615
9,913
Mitigated
26,707
7,164
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
HereToInt
Anhur
23,198
13,522
0
7,164
21,361
9,913
2,312
429
20,932
0
128,480
L
Mulan
LemonDib
Mulan
16,133
4,486
0
6,761
27,615
26,707
858
523
26,432
0
90,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
16,960
209
Minions Killed
148
11
Camps Cleared
3
299,206
Distance Traveled
293,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,868
1,048
209
12
11
299,206
0
L
Mulan
16,960
942
148
8
3
293,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role