Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold I
BadBoy_2717
Jing Wei
Gold I
Level 149
God Stats
1W - 3L
1,573 SR
Queue Stats
140W - 119L
1,661 MMR
Party 1
Chaac
Chaac
Bronze III
Maxipadprot3ct
Chaac
Bronze III
Level 99
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Discordia
Discordia
Silver I
salvadoreitor
Discordia
Silver I
Level 124
God Stats
9W - 8L
1,550 SR
Queue Stats
32W - 45L
1,607 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
yClowny
Kumbhakarna
Platinum IV
Level 141
God Stats
21W - 18L
1,624 SR
Queue Stats
195W - 209L
1,578 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,540 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,499 SR
1,544 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Aquaberry Viper
Sol
Gold III
Level 124
God Stats
83W - 72L
1,580 SR
Queue Stats
178W - 190L
1,522 MMR
Solo
Neith
Neith
Gold III
Athlet1c N1nja
Neith
Gold III
Level 85
God Stats
1W - 5L
1,159 SR
Queue Stats
45W - 43L
1,460 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
IceBeaver96
Cthulhu
Platinum V
Level 126
God Stats
36W - 29L
1,612 SR
Queue Stats
137W - 124L
1,743 MMR
Party 2
Awilix
Awilix
Gold II
XSX-SKRILLEX-BOS
Awilix
Gold II
Level 177
God Stats
28W - 22L
1,644 SR
Queue Stats
331W - 339L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 3
5,231
523
2,307
6,364
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
BadBoy_2717
Jing Wei
11
2 / 2 / 1
5,945
595
2,431
4,999
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 1
4,790
479
2,303
9,625
5,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
salvadoreitor
Discordia
10
0 / 4 / 1
5,241
524
3,507
4,958
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
yClowny
Kumbhakarna
8
0 / 2 / 1
4,890
489
2,570
9,376
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisJanusKuzenboAchillesMedusa

VS

Bans
SurtrAresBake KujiraHadesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 3 / 2
5,894
589
2,965
8,362
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 1
7,181
718
7,542
6,360
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 3
5,951
595
4,507
3,765
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
IceBeaver96
Cthulhu
12
3 / 0 / 3
6,998
700
7,375
4,703
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 0 / 7
5,833
583
1,764
6,268
3,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
2
Kills
13
13
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
3
0.75
W
Thor
 
Thor
4
3
2
1.67
W
5
0
1
5.5
W
1
1
3
2.5
L
Jing Wei
BadBoy_2717
Jing Wei
2
2
1
1.25
W
Cthulhu
IceBeaver96
Cthulhu
3
0
3
4.5
L
0
3
1
0.17
W
0
0
7
3.5
L
Discordia
salvadoreitor
Discordia
0
4
1
0.13
L
Kumbhakarna
yClowny
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,118
Damage
24,153
35,322
Taken
29,458
15,708
Mitigated
12,546
9,106
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,307
684
0
3,002
6,364
1,691
0
997
5,352
0
44,528
W
Thor
 
Thor
2,965
821
0
4,236
8,362
2,310
0
197
8,165
0
31,005
W
7,542
2,343
0
3,808
6,360
1,873
1,070
3,076
3,284
47,671
1,383
W
4,507
1,551
0
1,636
3,765
1,068
0
0
3,765
0
43,250
L
Jing Wei
BadBoy_2717
Jing Wei
2,431
1,711
0
1,727
4,999
1,512
0
0
4,999
0
36,726
W
Cthulhu
IceBeaver96
Cthulhu
7,375
948
0
881
4,703
3,546
297
428
4,275
43,871
742
L
2,303
246
0
1,722
9,625
5,863
0
5,878
3,194
0
15,374
W
1,764
434
0
1,834
6,268
3,749
49
2,349
3,919
0
16,258
L
Discordia
salvadoreitor
Discordia
3,507
152
0
680
4,958
1,650
0
3,514
1,444
33,811
0
L
Kumbhakarna
yClowny
Kumbhakarna
2,570
59
0
1,975
9,376
4,992
0
3,583
5,635
16,837
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
31,857
275
Minions Killed
343
0
Camps Cleared
0
968,957
Distance Traveled
975,119
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,231
523
79
8
0
220,521
0
W
Thor
5,894
589
56
6
0
206,020
0
W
Sol
7,181
718
94
9
0
172,759
1
W
Neith
5,951
595
64
6
0
183,977
0
L
Jing Wei
5,945
595
76
8
0
194,380
2
W
Cthulhu
6,998
700
98
10
0
188,763
2
L
Chaac
4,790
479
26
3
0
182,687
1
W
Awilix
5,833
583
31
3
0
223,600
0
L
Discordia
5,241
524
66
7
0
174,133
0
L
Kumbhakarna
4,890
489
28
3
0
197,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role