Player Matchup

Ra
Ra
AdrianKrawiec
Ra
Level 23
God Stats
8W - 11L
1,264 SR
Queue Stats
8W - 12L
1,172 Elo+
Party 1
Arachne
Arachne
FOXY-Kenny
Arachne
Level 104
God Stats
19W - 6L
1,498 SR
Queue Stats
107W - 95L
1,383 Elo+
Party 1
Izanami
Izanami
LuzyBelia
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
1,107 Elo+
Party 1
Ares
Ares
Raynuru
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,327 Elo+
Party 1
Anhur
Anhur
godhand2k
Anhur
Level 28
God Stats
5W - 2L
1,354 SR
Queue Stats
10W - 3L
1,189 Elo+
Party 1
Team Averages
Level 39
1,423 SR
1,236 Elo+

VS

Team Averages
Level 22
1,236 SR
1,215 Elo+
Arachne
Arachne
Atomic-Garage89
Arachne
Level 16
God Stats
4W - 22L
1,101 SR
Queue Stats
6W - 28L
1,049 Elo+
Party 2
Neith
Neith
Giatagani
Neith
Level 14
God Stats
2W - 10L
1,050 SR
Queue Stats
4W - 15L
953 Elo+
Party 2
Nemesis
Nemesis
Kurohomura192
Nemesis
Level 47
God Stats
0W - 1L
1,118 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Apollo
Apollo
MarcoItachiKun
Apollo
Level 29
God Stats
0W - 3L
1,410 SR
Queue Stats
20W - 26L
1,230 Elo+
Party 2
Hachiman
Hachiman
spankyskater
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 4
9,018
451
742
9,362
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
FOXY-Kenny
Arachne
18
12 / 4 / 2
11,756
588
13,874
25,348
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
LuzyBelia
Izanami
4
0 / 0 / 0
6,601
330
0
0
0
Ares
Raynuru
Ares
5
0 / 2 / 0
6,787
339
346
2,452
1,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
godhand2k
Anhur
17
0 / 3 / 0
11,055
553
113
12,620
4,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,167
308
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Giatagani
Neith
13
4 / 5 / 2
9,354
468
2,176
7,226
2,011
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
15
1 / 7 / 0
9,142
457
8,746
16,153
11,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 6
8,707
435
1,453
7,913
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
spankyskater
Hachiman
4
0 / 1 / 2
6,316
316
0
591
99
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
6
19
Deaths
18
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
10
4
0.3
L
0
0
0
0
W
Arachne
FOXY-Kenny
Arachne
12
4
2
3.25
L
Neith
Giatagani
Neith
4
5
2
1
L
Nemesis
1
7
0
0.14
W
Izanami
LuzyBelia
Izanami
0
0
0
0
L
1
5
6
0.8
W
Ares
Raynuru
Ares
0
2
0
0
W
Anhur
godhand2k
Anhur
0
3
0
0
L
Hachiman
spankyskater
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
12,375
49,782
Taken
31,883
17,864
Mitigated
16,228
17,721
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
742
510
302
300
9,362
2,421
2,540
924
8,405
38,402
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
FOXY-Kenny
Arachne
13,874
11,244
0
12,064
25,348
9,489
0
3,028
21,742
0
129,083
L
Neith
Giatagani
Neith
2,176
1,796
0
345
7,226
2,011
4,258
849
6,377
0
46,848
L
Nemesis
8,746
2,477
0
3,072
16,153
11,330
0
504
15,649
574
82,095
W
Izanami
LuzyBelia
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,453
1,074
0
797
7,913
2,788
4,655
102
7,811
0
39,385
W
Ares
Raynuru
Ares
346
321
0
39
2,452
1,274
0
0
2,452
5,125
411
W
Anhur
godhand2k
Anhur
113
113
0
5,016
12,620
4,680
4,597
0
12,578
0
74,808
L
Hachiman
spankyskater
Hachiman
0
0
0
0
591
99
0
112
479
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
39,686
311
Minions Killed
262
0
Camps Cleared
0
1,129,985
Distance Traveled
1,271,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,018
451
51
3
0
290,450
0
L
Arachne
6,167
308
0
0
0
1,990
0
W
Arachne
11,756
588
120
6
0
433,071
0
L
Neith
9,354
468
92
5
0
237,786
0
L
Nemesis
9,142
457
119
6
0
363,371
0
W
Izanami
6,601
330
0
0
0
1,799
0
L
Apollo
8,707
435
51
3
0
266,317
0
W
Ares
6,787
339
8
0
0
92,613
0
W
Anhur
11,055
553
132
7
0
312,052
0
L
Hachiman
6,316
316
0
0
0
401,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role