Player Matchup

Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AlvaRøck
Mercury
Level 127
God Stats
37W - 25L
1,585 SR
Queue Stats
121W - 110L
1,586 Elo+
Solo
Khepri
Khepri
Lijjahh
Khepri
Level 154
God Stats
14W - 8L
1,658 SR
Queue Stats
214W - 227L
1,508 Elo+
Party 1
Apollo
Apollo
PresidentPerp
Apollo
Level 160
God Stats
11W - 14L
1,412 SR
Queue Stats
287W - 291L
1,502 Elo+
Party 1
Odin
Odin
Totalwipeout16
Odin
Level 146
God Stats
2W - 0L
1,744 SR
Queue Stats
89W - 115L
1,468 Elo+
Party 1
Team Averages
Level 145
1,580 SR
1,513 Elo+

VS

Team Averages
Level 113
1,552 SR
1,497 Elo+
Thanatos
Thanatos
CortéX
Thanatos
Level 133
God Stats
11W - 8L
1,690 SR
Queue Stats
292W - 263L
1,505 Elo+
Solo
Mulan
Mulan
GodOfFiction
Mulan
Level 35
God Stats
1W - 3L
1,540 SR
Queue Stats
8W - 24L
1,279 Elo+
Solo
Ymir
Ymir
PartNephilim
Ymir
Level 93
God Stats
5W - 3L
1,562 SR
Queue Stats
163W - 147L
1,532 Elo+
Solo
Eset
Eset
Soapytatas
Eset
Level 129
God Stats
13W - 8L
1,659 SR
Queue Stats
232W - 251L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
Vindictiv3Diva
Xbalanque
Level 177
God Stats
3W - 6L
1,309 SR
Queue Stats
326W - 347L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 3 / 2
8,983
528
8,144
12,059
6,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
AlvaRøck
Mercury
15
2 / 5 / 5
8,661
509
6,183
15,881
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
Lijjahh
Khepri
12
1 / 1 / 5
8,417
495
5,308
13,841
11,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 1 / 3
9,463
557
10,484
11,933
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 3 / 2
7,906
465
3,710
14,054
13,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CortéX
Thanatos
12
4 / 2 / 4
7,657
450
7,213
9,714
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 1
9,223
543
10,613
13,671
10,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 4
8,686
511
8,623
13,953
12,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 6
8,807
518
17,962
9,623
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Vindictiv3Diva
Xbalanque
6
0 / 2 / 0
5,436
320
3,039
5,463
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
13
13
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
2
2
W
Mercury
AlvaRøck
Mercury
2
5
5
0.9
L
Thanatos
CortéX
Thanatos
4
2
4
3
L
4
1
1
4.5
W
Khepri
Lijjahh
Khepri
1
1
5
3.5
L
3
2
4
2.5
W
2
1
3
3.5
L
2
4
6
1.25
W
1
3
2
0.67
L
Xbalanque
Vindictiv3Diva
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
47,450
67,768
Taken
52,424
42,122
Mitigated
33,217
21,554
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,144
506
805
4,760
12,059
6,624
0
6,682
5,044
47,880
0
W
Mercury
AlvaRøck
Mercury
6,183
3,298
0
779
15,881
5,768
0
5,286
10,217
0
72,718
L
Thanatos
CortéX
Thanatos
7,213
1,763
0
6,075
9,714
4,059
0
903
8,811
0
39,902
L
10,613
1,853
0
3,005
13,671
10,720
253
610
13,061
0
56,823
W
Khepri
Lijjahh
Khepri
5,308
433
3,408
4,276
13,841
11,938
0
6,701
6,848
28,026
1,610
L
8,623
1,674
0
3,671
13,953
12,891
0
5,221
8,732
31,744
895
W
10,484
6,744
0
4,775
11,933
4,766
2,552
4,289
7,490
0
109,180
L
17,962
1,521
919
2,024
9,623
4,329
0
5,748
3,875
67,592
588
W
3,710
832
0
2,751
14,054
13,026
0
2,296
11,656
286
31,286
L
Xbalanque
Vindictiv3Diva
Xbalanque
3,039
1,461
0
1,721
5,463
1,218
0
1,256
4,207
0
18,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
39,809
452
Minions Killed
343
0
Camps Cleared
0
1,720,032
Distance Traveled
1,452,223
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,983
528
103
6
0
337,781
2
W
Mercury
8,661
509
100
6
0
389,913
8
L
Thanatos
7,657
450
55
3
0
320,538
3
L
Mulan
9,223
543
97
6
0
325,611
0
W
Khepri
8,417
495
31
2
0
352,168
1
L
Ymir
8,686
511
40
2
0
320,795
1
W
Apollo
9,463
557
163
10
0
324,360
0
L
Eset
8,807
518
120
7
0
353,663
2
W
Odin
7,906
465
55
3
0
315,810
8
L
Xbalanque
5,436
320
31
2
0
131,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role