Player Matchup

Anubis
Anubis
BrAd4lyfe
Anubis
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 117L
1,413 Elo+
Party 1
Mercury
Mercury
CharlieMFD
Mercury
Level 33
God Stats
0W - 3L
1,303 SR
Queue Stats
17W - 28L
1,394 Elo+
Solo
Surtr
Surtr
ScaryZL1
Surtr
Level 46
God Stats
9W - 5L
1,468 SR
Queue Stats
91W - 75L
1,488 Elo+
Party 1
Team Averages
Level 46
1,424 SR
1,432 Elo+

VS

Team Averages
Level 46
1,520 SR
1,453 Elo+
Vamana
Vamana
Desoto88
Vamana
Level 47
God Stats
17W - 10L
1,686 SR
Queue Stats
74W - 78L
1,527 Elo+
Solo
Discordia
Discordia
FluffBunny21
Discordia
Level 43
God Stats
17W - 15L
1,492 SR
Queue Stats
87W - 88L
1,442 Elo+
Solo
Geb
Geb
lordfool08
Geb
Level 47
God Stats
14W - 12L
1,381 SR
Queue Stats
124W - 123L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrAd4lyfe
Anubis
13
1 / 5 / 2
7,215
722
4,871
7,655
4,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
CharlieMFD
Mercury
13
2 / 5 / 1
7,621
762
4,909
9,239
3,094
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Surtr
ScaryZL1
Surtr
12
1 / 3 / 1
7,367
737
6,588
11,382
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Desoto88
Vamana
16
8 / 1 / 4
9,933
993
10,506
11,124
10,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
FluffBunny21
Discordia
16
3 / 0 / 9
9,721
972
8,664
2,871
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 6
8,334
833
3,744
9,275
9,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
BrAd4lyfe
Anubis
1
5
2
0.4
L
Mercury
CharlieMFD
Mercury
2
5
1
0.5
W
Vamana
Desoto88
Vamana
8
1
4
10
W
Discordia
FluffBunny21
Discordia
3
0
9
7.5
L
Surtr
ScaryZL1
Surtr
1
3
1
0.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
22,914
28,276
Taken
23,270
14,762
Mitigated
20,496
2,938
Healing
873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BrAd4lyfe
Anubis
4,871
272
0
946
7,655
4,640
0
3,194
4,428
16,819
0
L
Mercury
CharlieMFD
Mercury
4,909
2,574
0
250
9,239
3,094
0
4,337
4,879
0
18,254
W
Vamana
Desoto88
Vamana
10,506
3,238
0
623
11,124
10,224
224
2,975
8,149
852
34,617
W
Discordia
FluffBunny21
Discordia
8,664
324
0
250
2,871
1,209
453
280
2,591
35,621
829
L
Surtr
ScaryZL1
Surtr
6,588
1,628
283
1,459
11,382
7,028
0
5,415
5,900
650
23,472
W
3,744
769
0
0
9,275
9,063
201
2,020
7,255
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,203
Gold Earned
27,988
85
Minions Killed
143
0
Camps Cleared
0
536,881
Distance Traveled
594,296
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,215
722
26
3
0
151,657
2
L
Mercury
7,621
762
23
2
0
200,679
0
W
Vamana
9,933
993
48
5
0
206,789
0
W
Discordia
9,721
972
61
6
0
200,602
0
L
Surtr
7,367
737
36
4
0
184,545
0
W
Geb
8,334
833
34
3
0
186,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role