Player Matchup

Zhong Kui
Zhong Kui
Engaged_CelSiuS
Zhong Kui
Level 124
God Stats
107W - 91L
1,599 SR
Queue Stats
394W - 391L
1,514 Elo+
Party 1
Anhur
Anhur
GigaChadMcgee
Anhur
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 17L
1,780 Elo+
Party 1
Chaac
Chaac
SimmetosX
Chaac
Level 141
God Stats
6W - 2L
1,659 SR
Queue Stats
185W - 182L
1,485 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,593 Elo+

VS

Team Averages
Level 96
1,497 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Uluthrek554
Aphrodite
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 208L
1,520 Elo+
Solo
Fenrir
Fenrir
VA3NO
Fenrir
Level 103
God Stats
9W - 7L
1,491 SR
Queue Stats
333W - 309L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Engaged_CelSiuS
Zhong Kui
16
5 / 5 / 10
10,311
937
11,810
8,959
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 1 / 6
11,426
1,039
16,071
9,877
4,137
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SimmetosX
Chaac
16
2 / 0 / 12
10,046
913
7,360
13,705
12,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 7 / 2
9,650
877
10,071
16,138
8,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Uluthrek554
Aphrodite
14
2 / 5 / 2
9,119
829
4,753
11,328
4,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
VA3NO
Fenrir
15
1 / 6 / 3
8,719
793
6,492
13,458
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
6
6
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
7
2
0.57
W
Zhong Kui
Engaged_CelSiuS
Zhong Kui
5
5
10
2
W
11
1
6
14
W
Chaac
SimmetosX
Chaac
2
0
12
8
L
Aphrodite
Uluthrek554
Aphrodite
2
5
2
0.6
L
Fenrir
VA3NO
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,241
Damage
21,316
32,541
Taken
40,924
23,000
Mitigated
16,889
11,742
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,071
371
80
1,533
16,138
8,234
0
4,424
11,341
27,722
788
W
Zhong Kui
Engaged_CelSiuS
Zhong Kui
11,810
1,103
0
1,836
8,959
6,275
1,168
4,000
4,949
28,609
0
W
16,071
10,974
0
4,545
9,877
4,137
2,409
5,495
4,360
0
56,387
W
Chaac
SimmetosX
Chaac
7,360
677
0
5,361
13,705
12,588
114
4,479
9,202
0
30,839
L
Aphrodite
Uluthrek554
Aphrodite
4,753
561
2,180
4,487
11,328
4,674
0
2,654
8,362
22,150
805
L
Fenrir
VA3NO
Fenrir
6,492
1,959
0
922
13,458
3,981
0
3,752
9,302
0
31,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
27,488
143
Minions Killed
117
0
Camps Cleared
0
615,121
Distance Traveled
581,771
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,650
877
40
4
0
194,722
0
W
Zhong Kui
10,311
937
40
4
0
188,339
4
W
Anhur
11,426
1,039
64
6
0
197,417
0
W
Chaac
10,046
913
39
4
0
229,365
0
L
Aphrodite
9,119
829
29
3
0
192,872
0
L
Fenrir
8,719
793
48
4
0
194,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role