Player Matchup

Kumbhakarna
Kumbhakarna
DRAGOONFYRE
Kumbhakarna
Level 109
God Stats
3W - 1L
1,580 SR
Queue Stats
44W - 43L
1,418 Elo+
Party 1
Fenrir
Fenrir
Hex_17_alv
Fenrir
Level 152
God Stats
6W - 3L
1,607 SR
Queue Stats
193W - 196L
1,462 Elo+
Solo
Surtr
Surtr
Kingsof21
Surtr
Level 128
God Stats
20W - 13L
1,599 SR
Queue Stats
251W - 284L
1,471 Elo+
Party 1
Artemis
Artemis
Scorpyo x
Artemis
Level 127
God Stats
2W - 2L
1,697 SR
Queue Stats
192W - 202L
1,460 Elo+
Party 1
Anubis
Anubis
yngjok3r
Anubis
Level 164
God Stats
11W - 6L
1,641 SR
Queue Stats
419W - 409L
1,519 Elo+
Solo
Team Averages
Level 136
1,625 SR
1,466 Elo+

VS

Team Averages
Level 113
1,533 SR
1,510 Elo+
Bellona
Bellona
GunnerzForever
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
JuiceboxMySalmon
Baron Samedi
Level 87
God Stats
12W - 5L
1,616 SR
Queue Stats
32W - 25L
1,519 Elo+
Party 2
Kali
Kali
RamenNoodelzzz
Kali
Level 120
God Stats
5W - 4L
1,636 SR
Queue Stats
173W - 169L
1,439 Elo+
Party 2
Neith
Neith
The1Doug
Neith
Level 109
God Stats
15W - 15L
1,471 SR
Queue Stats
34W - 26L
1,513 Elo+
Party 2
Agni
Agni
justinbustin705
Agni
Level 128
God Stats
1W - 2L
1,441 SR
Queue Stats
57W - 61L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DRAGOONFYRE
Kumbhakarna
10
1 / 0 / 2
6,014
547
4,007
8,713
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Hex_17_alv
Fenrir
13
6 / 2 / 3
7,475
680
4,771
8,684
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Kingsof21
Surtr
13
3 / 1 / 1
7,268
661
7,339
7,812
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Scorpyo x
Artemis
11
1 / 1 / 1
5,605
510
5,377
6,365
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
yngjok3r
Anubis
13
2 / 1 / 4
7,400
673
2,591
4,228
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,747
522
3,993
12,584
10,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JuiceboxMySalmon
Baron Samedi
9
1 / 0 / 0
5,629
512
3,174
7,106
5,428
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
6,253
568
3,752
9,252
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
The1Doug
Neith
10
0 / 2 / 1
5,545
504
6,762
6,651
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
6,688
608
2,679
5,446
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DRAGOONFYRE
Kumbhakarna
1
0
2
2
L
0
4
1
0.13
W
Fenrir
Hex_17_alv
Fenrir
6
2
3
3.75
L
Baron Samedi
JuiceboxMySalmon
Baron Samedi
1
0
0
1
W
Surtr
Kingsof21
Surtr
3
1
1
3.5
L
3
3
1
1.17
W
Artemis
Scorpyo x
Artemis
1
1
1
1.5
L
Neith
The1Doug
Neith
0
2
1
0.25
L
1
4
1
0.38
W
Anubis
yngjok3r
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
20,360
35,802
Taken
41,039
17,041
Mitigated
21,561
12,490
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DRAGOONFYRE
Kumbhakarna
4,007
388
254
2,829
8,713
5,064
0
1,904
6,809
18,082
2,588
L
3,993
1,606
0
3,243
12,584
10,048
0
2,001
9,774
0
36,580
W
Fenrir
Hex_17_alv
Fenrir
4,771
1,224
0
849
8,684
3,354
0
780
7,904
0
46,185
L
Baron Samedi
JuiceboxMySalmon
Baron Samedi
3,174
76
239
2,511
7,106
5,428
207
2,038
5,068
18,611
0
W
Surtr
Kingsof21
Surtr
7,339
3,023
0
3,581
7,812
4,755
258
0
7,812
2,188
44,503
L
3,752
1,698
0
3,814
9,252
2,920
0
503
8,647
0
41,583
W
Artemis
Scorpyo x
Artemis
5,377
2,013
0
2,471
6,365
2,079
0
1,076
5,289
0
37,305
L
Neith
The1Doug
Neith
6,762
1,543
0
2,033
6,651
1,833
294
1,323
5,328
0
44,395
L
2,679
154
0
828
5,446
1,332
0
840
4,606
49,397
0
W
Anubis
yngjok3r
Anubis
2,591
185
0
2,506
4,228
1,789
245
2,093
2,135
49,145
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
29,862
341
Minions Killed
375
0
Camps Cleared
0
1,151,954
Distance Traveled
1,126,183
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,014
547
24
2
0
241,117
0
L
Bellona
5,747
522
86
8
0
220,219
0
W
Fenrir
7,475
680
74
7
0
262,374
2
L
Baron Samedi
5,629
512
33
3
0
208,324
1
W
Surtr
7,268
661
74
7
0
219,889
5
L
Kali
6,253
568
68
6
0
254,255
0
W
Artemis
5,605
510
63
6
0
201,369
0
L
Neith
5,545
504
76
7
0
206,550
4
L
Agni
6,688
608
112
10
0
236,835
0
W
Anubis
7,400
673
106
10
0
227,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role