Player Matchup

Pele
Pele
Lyzerfex
Pele
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
144W - 161L
1,407 Elo+
Party 1
Fafnir
Fafnir
MIDNIGHTzs
Fafnir
Level 196
God Stats
19W - 43L
1,384 SR
Queue Stats
406W - 419L
1,355 Elo+
Solo
Ra
Ra
PALLY LOKO
Ra
Level 106
God Stats
1W - 0L
1,281 SR
Queue Stats
195W - 213L
1,458 Elo+
Party 2
Charybdis
Charybdis
Shepn021
Charybdis
Level 84
God Stats
11W - 16L
1,390 SR
Queue Stats
181W - 182L
1,411 Elo+
Party 1
Mulan
Mulan
coyotepk
Mulan
Level 43
God Stats
9W - 6L
1,433 SR
Queue Stats
89W - 102L
1,408 Elo+
Party 2
Team Averages
Level 95
1,398 SR
1,408 Elo+

VS

Team Averages
Level 104
1,489 SR
1,455 Elo+
Bacchus
Bacchus
 
Bacchus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BaccaNotNice
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,606 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
Level 159
God Stats
13W - 8L
1,497 SR
Queue Stats
36W - 36L
1,393 Elo+
Solo
Merlin
Merlin
MayVParker
Merlin
Level 33
God Stats
3W - 9L
1,302 SR
Queue Stats
20W - 33L
1,336 Elo+
Solo
Anubis
Anubis
oG HazrD
Anubis
Level 107
God Stats
21W - 19L
1,646 SR
Queue Stats
324W - 328L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 0 / 0
3,067
613
313
2,548
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
MIDNIGHTzs
Fafnir
5
0 / 0 / 0
3,529
706
475
2,830
2,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 0
3,404
681
268
874
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Shepn021
Charybdis
6
0 / 0 / 0
3,136
627
1,324
1,206
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
coyotepk
Mulan
6
2 / 1 / 0
3,770
754
1,820
3,444
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 0
2,972
594
949
2,404
1,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BaccaNotNice
Bellona
6
1 / 2 / 0
3,711
742
1,553
5,121
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
Gwarmax
Ah Muzen Cab
6
0 / 0 / 0
3,013
603
1,018
1,537
356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
MayVParker
Merlin
6
0 / 0 / 0
3,140
628
461
1,805
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
oG HazrD
Anubis
1
0 / 0 / 0
2,418
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Bellona
BaccaNotNice
Bellona
1
2
0
0.5
L
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
0
0
0
0
W
Pele
0
0
0
0
W
Fafnir
MIDNIGHTzs
Fafnir
0
0
0
0
L
Merlin
MayVParker
Merlin
0
0
0
0
W
0
0
0
0
W
Charybdis
Shepn021
Charybdis
0
0
0
0
W
Mulan
coyotepk
Mulan
2
1
0
2
L
Anubis
oG HazrD
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,200
Damage
3,981
10,902
Taken
10,867
5,429
Mitigated
5,183
3,475
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
949
123
0
1,183
2,404
1,026
0
58
2,346
8,109
0
L
Bellona
BaccaNotNice
Bellona
1,553
621
0
2,264
5,121
3,422
0
0
5,121
0
15,339
L
Ah Muzen Cab
Gwarmax
Ah Muzen Cab
1,018
298
171
73
1,537
356
0
247
1,290
0
11,985
W
Pele
313
100
0
415
2,548
676
0
204
2,344
0
8,920
W
Fafnir
MIDNIGHTzs
Fafnir
475
56
0
1,293
2,830
2,238
0
474
2,356
4,366
1,833
L
Merlin
MayVParker
Merlin
461
0
0
452
1,805
379
0
268
1,537
13,793
308
W
268
39
0
132
874
193
0
227
647
16,050
722
W
Charybdis
Shepn021
Charybdis
1,324
608
0
881
1,206
283
0
475
731
0
16,972
W
Mulan
coyotepk
Mulan
1,820
421
0
754
3,444
2,039
0
0
3,444
0
14,677
L
Anubis
oG HazrD
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,906
Gold Earned
15,254
131
Minions Killed
95
0
Camps Cleared
0
506,722
Distance Traveled
397,301
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,972
594
18
4
0
114,040
0
L
Bellona
3,711
742
32
6
0
99,069
0
L
Ah Muzen Cab
3,013
603
22
4
0
93,322
2
W
Pele
3,067
613
19
4
0
125,118
0
W
Fafnir
3,529
706
13
3
0
108,721
2
L
Merlin
3,140
628
23
5
0
90,870
0
W
Ra
3,404
681
37
7
0
99,233
0
W
Charybdis
3,136
627
33
7
0
82,453
0
W
Mulan
3,770
754
29
6
0
91,197
0
L
Anubis
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role