Player Matchup

Artemis
Artemis
 
Artemis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BadMotherFoca
Ra
Level 41
God Stats
2W - 2L
1,485 SR
Queue Stats
33W - 49L
1,381 Elo+
Party 1
Janus
Janus
GhandiG335
Janus
Level 88
God Stats
55W - 40L
1,539 SR
Queue Stats
138W - 142L
1,423 Elo+
Solo
Arachne
Arachne
esmeraldina
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 35L
1,326 Elo+
Party 1
Bellona
Bellona
ninoalex858
Bellona
Level 68
God Stats
19W - 12L
1,579 SR
Queue Stats
199W - 222L
1,421 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,410 Elo+

VS

Team Averages
Level 94
1,506 SR
1,451 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Boorzik_71
Medusa
Level 118
God Stats
90W - 122L
1,423 SR
Queue Stats
397W - 399L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
SAROZ69
Kumbhakarna
Level 69
God Stats
1W - 1L
1,604 SR
Queue Stats
18W - 40L
1,356 Elo+
Solo
Thanatos
Thanatos
darksaiyen13
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,549 Elo+
Solo
Geb
Geb
savunanna
Geb
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
1 / 2 / 0
4,168
463
2,728
3,071
771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
4,844
538
3,157
6,277
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
10
0 / 0 / 0
5,599
622
382
2,662
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
esmeraldina
Arachne
9
1 / 0 / 1
4,848
539
1,338
5,280
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ninoalex858
Bellona
10
2 / 2 / 1
5,530
614
3,631
6,904
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
3,175
353
0
0
0
Medusa
Boorzik_71
Medusa
9
5 / 1 / 0
5,726
636
3,962
5,502
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SAROZ69
Kumbhakarna
8
0 / 0 / 3
4,920
547
2,797
7,520
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
darksaiyen13
Thanatos
3
0 / 1 / 0
3,503
389
299
1,728
483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 2 / 0
4,768
530
2,574
6,821
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
7
7
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
W
0
3
1
0.17
L
Medusa
Boorzik_71
Medusa
5
1
0
5
W
Janus
0
0
0
0
L
Kumbhakarna
SAROZ69
Kumbhakarna
0
0
3
1.5
L
Thanatos
darksaiyen13
Thanatos
0
1
0
0
W
Arachne
esmeraldina
Arachne
1
0
1
1.5
W
Bellona
ninoalex858
Bellona
2
2
1
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,236
Damage
9,632
24,194
Taken
21,571
8,683
Mitigated
9,292
7,318
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,728
1,234
0
972
3,071
771
1
75
2,996
0
13,472
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
3,157
983
35
1,601
6,277
1,765
0
2,291
3,986
25,393
0
L
Medusa
Boorzik_71
Medusa
3,962
1,171
0
1,603
5,502
1,527
0
773
4,689
0
37,728
W
Janus
382
0
0
750
2,662
751
0
0
2,662
41,810
0
L
Kumbhakarna
SAROZ69
Kumbhakarna
2,797
552
0
512
7,520
3,935
216
2,726
4,794
16,017
3,385
L
Thanatos
darksaiyen13
Thanatos
299
79
0
369
1,728
483
0
0
1,697
0
4,142
W
Arachne
esmeraldina
Arachne
1,338
972
0
2,210
5,280
1,524
0
462
4,818
0
24,359
W
Bellona
ninoalex858
Bellona
3,631
1,689
0
1,750
6,904
3,872
0
2,299
4,605
0
29,234
L
2,574
714
49
1,679
6,821
3,347
0
0
6,466
16,856
1,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
22,092
250
Minions Killed
128
0
Camps Cleared
0
759,132
Distance Traveled
517,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,168
463
20
2
0
83,063
0
L
Nu Wa
3,175
353
0
0
0
1,087
0
W
Ra
4,844
538
46
5
0
170,649
0
L
Medusa
5,726
636
58
6
0
174,252
0
W
Janus
5,599
622
95
11
0
174,088
0
L
Kumbhakarna
4,920
547
35
4
0
169,376
1
L
Thanatos
3,503
389
9
1
0
34,800
1
W
Arachne
4,848
539
40
4
0
184,424
0
W
Bellona
5,530
614
49
5
0
146,908
0
L
Geb
4,768
530
26
3
0
137,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role