Player Matchup

Osiris
Osiris
Silver I
El_Torres06
Osiris
Silver I
Level 125
God Stats
6W - 6L
1,541 SR
Queue Stats
241W - 250L
1,268 MMR
Solo
Danzaburou
Danzaburou
Silver II
GENERALISSIMO59
Danzaburou
Silver II
Level 62
God Stats
8W - 10L
1,257 SR
Queue Stats
117W - 136L
1,262 MMR
Solo
Janus
Janus
Gold V
Goenndalf007
Janus
Gold V
Level 69
God Stats
1W - 1L
1,333 SR
Queue Stats
94W - 101L
1,344 MMR
Solo
Mulan
Mulan
Gold V
Gory-gory93
Mulan
Gold V
Level 125
God Stats
50W - 37L
1,556 SR
Queue Stats
362W - 398L
1,323 MMR
Solo
Scylla
Scylla
Silver I
legend93i
Scylla
Silver I
Level 149
God Stats
10W - 10L
1,529 SR
Queue Stats
44W - 59L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,443 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,523 SR
1,327 MMR
Medusa
Medusa
Gold V
BeadsAegisOP
Medusa
Gold V
Level 76
God Stats
23W - 14L
1,548 SR
Queue Stats
63W - 54L
1,354 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Gecko 460
Cu Chulainn
Gold V
Level 144
God Stats
6W - 2L
1,767 SR
Queue Stats
207W - 223L
1,320 MMR
Solo
Nu Wa
Nu Wa
Gold V
Jzillaaaaa
Nu Wa
Gold V
Level 122
God Stats
9W - 8L
1,344 SR
Queue Stats
727W - 751L
1,261 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Kieiran
Kuzenbo
Gold V
Level 195
God Stats
33W - 17L
1,533 SR
Queue Stats
60W - 51L
1,311 MMR
Party 1
Thanatos
Thanatos
Gold III
brunotseki
Thanatos
Gold III
Level 129
God Stats
10W - 12L
1,421 SR
Queue Stats
258W - 247L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
5
0 / 2 / 1
5,065
338
800
4,248
1,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
GENERALISSIMO59
Danzaburou
7
0 / 6 / 1
5,022
335
1,137
6,416
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 5 / 3
7,528
502
5,691
10,554
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
6,528
435
3,456
8,762
5,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
legend93i
Scylla
9
1 / 4 / 3
6,252
417
2,795
7,565
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraPoseidonAnubis

VS

Bans
SkadiArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 0 / 0
11,191
746
6,054
5,525
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
Gecko 460
Cu Chulainn
17
4 / 0 / 3
10,873
725
5,966
13,520
8,820
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
15
3 / 1 / 5
9,998
667
7,451
4,861
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Kieiran
Kuzenbo
13
0 / 0 / 6
8,393
560
3,370
8,625
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
brunotseki
Thanatos
15
5 / 4 / 1
9,117
608
4,839
12,979
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
3
Kills
18
18
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
0
6
L
Osiris
0
2
1
0.25
L
Danzaburou
GENERALISSIMO59
Danzaburou
0
6
1
0.08
W
Cu Chulainn
Gecko 460
Cu Chulainn
4
0
3
5.5
L
1
5
3
0.5
L
1
1
0
1
W
Nu Wa
3
1
5
5.5
W
Kuzenbo
Kieiran
Kuzenbo
0
0
6
3
W
Thanatos
brunotseki
Thanatos
5
4
1
1.38
L
Scylla
legend93i
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
27,680
37,545
Taken
45,510
13,196
Mitigated
23,983
6,752
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,054
2,306
0
1,049
5,525
2,113
5,362
773
4,752
0
100,123
L
Osiris
800
364
0
1,033
4,248
1,857
0
1,010
3,100
0
7,864
L
Danzaburou
GENERALISSIMO59
Danzaburou
1,137
209
0
470
6,416
1,268
0
2,435
3,931
0
10,152
W
Cu Chulainn
Gecko 460
Cu Chulainn
5,966
1,042
0
2,200
13,520
8,820
3,102
2,524
10,881
0
74,535
L
5,691
36
0
2,164
10,554
3,157
0
1,464
8,953
62,609
0
L
3,456
630
0
2,005
8,762
5,170
0
2,337
6,298
0
19,757
W
Nu Wa
7,451
1,549
0
1,392
4,861
1,584
5,077
2,420
2,441
64,161
355
W
Kuzenbo
Kieiran
Kuzenbo
3,370
1,588
0
1,549
8,625
7,486
135
1,429
7,196
23,740
1,533
W
Thanatos
brunotseki
Thanatos
4,839
1,263
0
9,599
12,979
3,980
510
1,444
10,479
0
67,295
L
Scylla
legend93i
Scylla
2,795
367
0
1,080
7,565
1,744
0
2,749
4,508
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
49,572
237
Minions Killed
571
0
Camps Cleared
0
1,050,345
Distance Traveled
1,537,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,191
746
183
12
0
298,818
0
L
Osiris
5,065
338
11
1
0
68,131
1
L
Danzaburou
5,022
335
13
1
0
226,773
0
W
Cu Chulainn
10,873
725
121
8
0
310,387
0
L
Janus
7,528
502
121
8
0
324,090
0
L
Mulan
6,528
435
32
2
0
259,858
2
W
Nu Wa
9,998
667
128
9
0
307,394
2
W
Kuzenbo
8,393
560
43
3
0
328,367
2
W
Thanatos
9,117
608
96
6
0
293,029
0
L
Scylla
6,252
417
60
4
0
171,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role