Player Matchup

Gilgamesh
Gilgamesh
Silver IV
fariwood
Gilgamesh
Silver IV
Level 146
God Stats
6W - 6L
1,137 SR
Queue Stats
56W - 74L
731 MMR
Solo
Ullr
Ullr
Silver I
itsTaffi
Ullr
Silver I
Level 89
God Stats
11W - 20L
1,478 SR
Queue Stats
55W - 81L
1,318 MMR
Solo
Freya
Freya
Bronze I
stereo-antacid89
Freya
Bronze I
Level 82
God Stats
0W - 1L
1,559 SR
Queue Stats
26W - 59L
692 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,391 SR
914 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,387 SR
1,140 MMR
Bacchus
Bacchus
Bronze I
Bassmarck
Bacchus
Bronze I
Level 141
God Stats
10W - 20L
1,323 SR
Queue Stats
133W - 236L
640 MMR
Solo
Nu Wa
Nu Wa
Gold V
MissLuxey
Nu Wa
Gold V
Level 121
God Stats
2W - 2L
1,396 SR
Queue Stats
49W - 61L
1,439 MMR
Party 1
Nut
Nut
Gold IV
Сleverok
Nut
Gold IV
Level 122
God Stats
7W - 7L
1,443 SR
Queue Stats
64W - 81L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
fariwood
Gilgamesh
17
1 / 4 / 3
10,320
794
6,259
15,705
13,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
17
2 / 2 / 0
10,949
842
8,150
12,056
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 8 / 1
9,228
710
6,170
15,379
9,630
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Hun BatzCthulhuThothAchillesDiscordia

VS

Bans
Ne ZhaMulanPoseidonCerberusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bassmarck
Bacchus
17
1 / 1 / 12
10,372
798
7,725
10,483
14,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
MissLuxey
Nu Wa
16
2 / 1 / 9
10,996
846
13,141
6,847
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 2 / 3
12,982
999
17,182
11,260
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bassmarck
Bacchus
1
1
12
7
W
Nu Wa
MissLuxey
Nu Wa
2
1
9
6.5
L
Gilgamesh
fariwood
Gilgamesh
1
4
3
0.63
L
Ullr
2
2
0
1
L
1
8
1
0.19
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
38,048
43,140
Taken
28,590
27,892
Mitigated
22,263
4,834
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bassmarck
Bacchus
7,725
636
0
1,515
10,483
14,118
341
3,409
7,021
22,203
0
W
Nu Wa
MissLuxey
Nu Wa
13,141
4,023
0
500
6,847
2,853
1,132
1,143
5,704
44,535
0
L
Gilgamesh
fariwood
Gilgamesh
6,259
1,148
0
1,961
15,705
13,960
0
7,896
7,761
0
36,122
L
Ullr
8,150
2,450
0
2,392
12,056
4,302
0
6,128
5,864
0
62,373
L
6,170
1,111
0
481
15,379
9,630
90
6,958
8,373
22,749
314
W
17,182
10,423
0
1,619
11,260
5,292
1,980
1,602
9,585
0
58,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
34,350
181
Minions Killed
162
0
Camps Cleared
0
710,952
Distance Traveled
755,359
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,372
798
20
2
0
274,313
1
W
Nu Wa
10,996
846
58
4
0
235,337
3
L
Gilgamesh
10,320
794
54
4
0
257,873
7
L
Ullr
10,949
842
91
7
0
257,731
3
L
Freya
9,228
710
36
3
0
195,348
0
W
Nut
12,982
999
84
6
0
245,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role