Player Matchup

Heimdallr
Heimdallr
Aramati
Heimdallr
Level 158
God Stats
10W - 7L
1,441 SR
Queue Stats
422W - 424L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Bearfender
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Solo
Shiva
Shiva
SSdorian
Shiva
Level 82
God Stats
7W - 7L
1,455 SR
Queue Stats
261W - 268L
1,525 Elo+
Party 1
Geb
Geb
Zottelzorro
Geb
Level 156
God Stats
5W - 1L
1,731 SR
Queue Stats
581W - 287L
1,693 Elo+
Solo
Guan Yu
Guan Yu
agandaur671
Guan Yu
Level 69
God Stats
3W - 1L
1,410 SR
Queue Stats
131W - 128L
1,446 Elo+
Party 1
Team Averages
Level 102
1,508 SR
1,533 Elo+

VS

Team Averages
Level 133
1,625 SR
1,522 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Auxiow
Yu Huang
Level 128
God Stats
0W - 1L
1,750 SR
Queue Stats
28W - 12L
1,672 Elo+
Solo
Skadi
Skadi
Michu1410
Skadi
Level 148
God Stats
11W - 8L
1,681 SR
Queue Stats
419W - 410L
1,455 Elo+
Solo
Osiris
Osiris
SirDrii
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,490 Elo+
Solo
Horus
Horus
TheLegendxx96
Horus
Level 141
God Stats
1W - 1L
1,693 SR
Queue Stats
722W - 748L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aramati
Heimdallr
20
4 / 3 / 11
12,455
733
16,503
16,852
7,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Bearfender
Kukulkan
20
3 / 1 / 7
12,325
725
13,869
8,614
3,566
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
SSdorian
Shiva
15
2 / 6 / 12
10,407
612
12,418
21,684
24,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 2 / 8
12,752
750
19,772
21,327
18,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
agandaur671
Guan Yu
17
2 / 3 / 12
11,148
656
4,317
17,657
10,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 5 / 7
10,044
591
21,001
10,700
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Auxiow
Yu Huang
20
2 / 3 / 10
11,736
690
21,156
14,890
7,064
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Michu1410
Skadi
18
4 / 6 / 8
10,766
633
11,099
13,637
4,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
SirDrii
Osiris
19
4 / 4 / 8
10,726
631
9,677
18,720
22,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 1 / 3
8,764
516
2,777
13,806
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
19
Kills
15
15
Deaths
19
50
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
7
1.5
W
Heimdallr
Aramati
Heimdallr
4
3
11
3.17
L
Yu Huang
Auxiow
Yu Huang
2
3
10
2.33
W
Kukulkan
Bearfender
Kukulkan
3
1
7
6.5
L
Skadi
Michu1410
Skadi
4
6
8
1.33
W
Shiva
SSdorian
Shiva
2
6
12
1.33
L
Osiris
SirDrii
Osiris
4
4
8
2
L
1
1
3
2.5
W
8
2
8
6
W
Guan Yu
agandaur671
Guan Yu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,879
Damage
65,710
86,134
Taken
71,753
65,656
Mitigated
45,713
39,048
Healing
30,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,001
25
0
2,731
10,700
3,865
310
5,122
5,065
28,104
1,019
W
Heimdallr
Aramati
Heimdallr
16,503
4,972
2,719
2,405
16,852
7,642
4,727
9,409
7,209
0
46,510
L
Yu Huang
Auxiow
Yu Huang
21,156
1,673
1,479
5,769
14,890
7,064
0
5,166
9,078
52,006
0
W
Kukulkan
Bearfender
Kukulkan
13,869
878
2,155
1,102
8,614
3,566
1,354
5,371
3,192
50,702
0
L
Skadi
Michu1410
Skadi
11,099
4,098
2,962
2,786
13,637
4,995
0
7,050
5,943
0
27,178
W
Shiva
SSdorian
Shiva
12,418
228
3,443
3,399
21,684
24,830
0
11,581
9,677
0
16,222
L
Osiris
SirDrii
Osiris
9,677
2,127
647
2,352
18,720
22,688
0
8,456
9,303
0
30,692
L
2,777
1,304
3,244
8,879
13,806
7,101
0
4,319
8,787
0
3,638
W
19,772
1,047
1,740
3,493
21,327
18,858
128
5,713
15,314
29,568
3,369
W
Guan Yu
agandaur671
Guan Yu
4,317
146
12,380
6,212
17,657
10,760
1,829
9,284
8,246
0
11,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
52,036
199
Minions Killed
167
0
Camps Cleared
0
1,586,814
Distance Traveled
1,384,727
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,044
591
30
2
0
284,654
0
W
Heimdallr
12,455
733
60
4
0
321,024
0
L
Yu Huang
11,736
690
66
4
0
314,751
0
W
Kukulkan
12,325
725
93
5
0
339,732
0
L
Skadi
10,766
633
35
2
0
272,837
1
W
Shiva
10,407
612
6
0
0
321,523
0
L
Osiris
10,726
631
36
2
0
359,037
0
L
Horus
8,764
516
0
0
0
153,448
0
W
Geb
12,752
750
29
2
0
303,173
0
W
Guan Yu
11,148
656
11
1
0
301,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role