Player Matchup

Agni
Agni
Platinum II
Arlkelendava
Agni
Platinum II
Level 35
God Stats
3W - 3L
1,404 SR
Queue Stats
37W - 22L
2,069 MMR
Party 1
Osiris
Osiris
Diamond I
PatateDeBerger
Osiris
Diamond I
Level 83
God Stats
47W - 27L
1,698 SR
Queue Stats
293W - 220L
2,525 MMR
Party 1
Bakasura
Bakasura
Platinum II
Uryttrendona
Bakasura
Platinum II
Level 35
God Stats
24W - 11L
1,741 SR
Queue Stats
37W - 22L
2,069 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 51
1,614 SR
2,221 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 167
1,701 SR
1,607 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Platinum III
Acez1738Acez
Hera
Platinum III
Level 167
God Stats
2W - 1L
1,959 SR
Queue Stats
188W - 187L
1,601 MMR
Party 2
Chiron
Chiron
Platinum V
TierBidoon13
Chiron
Platinum V
Level 165
God Stats
8W - 8L
1,643 SR
Queue Stats
227W - 192L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,338
917
6,502
4,785
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 5
7,461
933
6,745
7,439
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Uryttrendona
Bakasura
14
4 / 1 / 3
8,208
1,026
5,329
9,253
7,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
CthulhuAchillesKuzenboSerqetFafnir

VS

Bans
KumbhakarnaYu HuangAresRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 1
6,010
751
3,895
8,190
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 0
6,620
828
3,723
5,750
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
11
1 / 1 / 1
6,444
806
4,182
7,355
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
3
4
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
L
2
4
0
0.5
W
1
2
6
2
W
2
1
5
4.5
L
Chiron
1
1
1
1.5
W
Bakasura
Uryttrendona
Bakasura
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
11,800
21,477
Taken
21,295
15,323
Mitigated
9,586
8,245
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,895
233
0
2,430
8,190
5,875
0
2,842
4,464
7,722
854
L
3,723
684
0
508
5,750
1,705
0
895
4,203
20,204
0
W
6,502
824
0
1,321
4,785
1,316
1,145
934
3,756
30,130
0
W
6,745
987
0
2,433
7,439
6,509
770
2,317
4,861
0
18,713
L
Chiron
4,182
919
198
3,117
7,355
2,006
0
2,525
4,257
0
25,783
W
Bakasura
Uryttrendona
Bakasura
5,329
3,269
0
4,491
9,253
7,498
1,491
3,627
5,469
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
19,074
117
Minions Killed
104
0
Camps Cleared
0
506,611
Distance Traveled
465,155
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,010
751
16
2
0
160,908
0
L
Hera
6,620
828
44
6
0
142,098
0
W
Agni
7,338
917
59
7
0
166,938
0
W
Osiris
7,461
933
17
2
0
167,054
1
L
Chiron
6,444
806
44
6
0
162,149
0
W
Bakasura
8,208
1,026
41
5
0
172,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role