Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
 
Freya
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
ArielizFez1030
Vulcan
Gold I
Level 164
God Stats
19W - 17L
1,640 SR
Queue Stats
153W - 155L
1,695 MMR
Party 1
Achilles
Achilles
Gold IV
Blitzkrieg1194
Achilles
Gold IV
Level 159
God Stats
19W - 25L
1,567 SR
Queue Stats
497W - 502L
1,404 MMR
Party 1
Geb
Geb
Platinum IV
yClowny
Geb
Platinum IV
Level 141
God Stats
3W - 7L
1,393 SR
Queue Stats
195W - 209L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,520 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,496 SR
1,576 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
LTMortem
Da Ji
Gold V
Level 158
God Stats
3W - 5L
1,590 SR
Queue Stats
15W - 13L
1,616 MMR
Party 2
Heimdallr
Heimdallr
Gold II
TactfulOstrich0
Heimdallr
Gold II
Level 154
God Stats
35W - 31L
1,543 SR
Queue Stats
302W - 281L
1,619 MMR
Solo
Horus
Horus
Gold III
ixSoulsxi
Horus
Gold III
Level 147
God Stats
2W - 0L
1,283 SR
Queue Stats
18W - 14L
1,617 MMR
Party 2
Chang'e
Chang'e
Gold IV
vMaskedPrince-
Chang'e
Gold IV
Level 159
God Stats
3W - 2L
1,565 SR
Queue Stats
18W - 9L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 6 / 0
7,027
502
8,591
14,657
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Freya
 
Freya
12
0 / 2 / 1
6,700
479
4,316
8,659
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 0
6,771
484
4,205
5,373
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
0 / 3 / 2
5,748
411
3,585
12,100
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
10
1 / 2 / 0
6,630
474
3,111
10,582
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboAresSkadiAgni

VS

Bans
Ne ZhaKaliJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 3
8,639
617
5,514
4,938
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
LTMortem
Da Ji
15
7 / 0 / 4
8,317
594
11,366
9,305
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TactfulOstrich0
Heimdallr
15
1 / 1 / 1
8,149
582
5,683
7,410
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
ixSoulsxi
Horus
10
1 / 1 / 3
6,374
455
4,265
10,057
6,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 5
8,352
597
7,352
8,996
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
0
0.33
L
Freya
 
Freya
0
2
1
0.25
W
Ra
 
Ra
3
0
3
4.5
L
0
2
0
0
L
Achilles
0
3
2
0.33
W
Da Ji
LTMortem
Da Ji
7
0
4
9
W
Heimdallr
TactfulOstrich0
Heimdallr
1
1
1
1.5
W
Horus
ixSoulsxi
Horus
1
1
3
2.5
W
3
2
5
2.75
L
Geb
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
34,180
51,371
Taken
40,706
24,633
Mitigated
16,656
16,063
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,591
562
0
3,914
14,657
7,622
0
7,244
6,585
0
47,509
L
Freya
 
Freya
4,316
1,825
0
3,241
8,659
2,595
0
0
8,659
39,097
10,366
W
Ra
 
Ra
5,514
585
821
2,843
4,938
2,149
0
2,240
2,537
83,587
1,667
L
4,205
42
0
1,323
5,373
1,609
0
928
4,394
52,996
1,135
L
Achilles
3,585
735
0
5,063
12,100
5,279
0
502
11,598
0
33,855
W
Da Ji
LTMortem
Da Ji
11,366
2,808
0
5,503
9,305
3,420
0
1,173
8,025
0
57,981
W
Heimdallr
TactfulOstrich0
Heimdallr
5,683
2,882
0
4,397
7,410
2,697
0
3,029
4,381
0
67,300
W
Horus
ixSoulsxi
Horus
4,265
1,744
670
2,640
10,057
6,271
8
3,994
5,919
0
12,335
W
7,352
1,067
224
3,524
8,996
2,119
215
0
8,996
49,970
0
L
Geb
3,111
177
0
2,522
10,582
7,528
0
3,150
7,356
19,640
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
39,831
406
Minions Killed
478
0
Camps Cleared
0
1,430,625
Distance Traveled
1,440,299
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,027
502
86
6
0
257,968
0
L
Freya
6,700
479
116
8
0
293,205
4
W
Ra
8,639
617
168
12
0
294,590
0
L
Vulcan
6,771
484
126
9
0
294,586
2
L
Achilles
5,748
411
56
4
0
296,363
5
W
Da Ji
8,317
594
73
5
0
322,114
0
W
Heimdallr
8,149
582
113
8
0
268,181
3
W
Horus
6,374
455
13
1
0
304,739
9
W
Chang'e
8,352
597
111
8
0
250,675
0
L
Geb
6,630
474
22
2
0
288,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role