Player Matchup

Athena
Athena
 
Athena
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JonnythoColin
Tyr
Level 108
God Stats
5W - 10L
1,367 SR
Queue Stats
45W - 58L
1,502 Elo+
Solo
Ra
Ra
KongZilla1234
Ra
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 111L
1,467 Elo+
Solo
Arachne
Arachne
RichTickler15
Arachne
Level 159
God Stats
72W - 48L
1,612 SR
Queue Stats
680W - 645L
1,483 Elo+
Solo
Danzaburou
Danzaburou
leanin2wheels636
Danzaburou
Level 92
God Stats
60W - 57L
1,537 SR
Queue Stats
472W - 480L
1,548 Elo+
Solo
Team Averages
Level 135
1,503 SR
1,500 Elo+

VS

Team Averages
Level 120
1,521 SR
1,469 Elo+
Lancelot
Lancelot
DaRaRoLa
Lancelot
Level 149
God Stats
5W - 5L
1,619 SR
Queue Stats
52W - 36L
1,543 Elo+
Solo
Maui
Maui
OP-Denny
Maui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 1
Agni
Agni
TacoTony
Agni
Level 151
God Stats
3W - 1L
1,490 SR
Queue Stats
407W - 382L
1,504 Elo+
Solo
Hun Batz
Hun Batz
XsaiyanproX
Hun Batz
Level 90
God Stats
1W - 0L
1,341 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
Skadi
Skadi
gamethan
Skadi
Level 129
God Stats
4W - 0L
1,655 SR
Queue Stats
20W - 14L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 6 / 6
7,796
459
6,814
21,707
18,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
0 / 2 / 1
8,020
472
7,947
17,395
14,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 4 / 0
9,335
549
8,309
14,179
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
11
0 / 7 / 3
6,763
398
5,711
15,776
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
leanin2wheels636
Danzaburou
17
7 / 6 / 1
10,914
642
11,259
14,332
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaRaRoLa
Lancelot
17
6 / 0 / 1
10,308
606
18,777
13,655
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
14
1 / 3 / 14
8,860
521
6,211
10,903
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
14
2 / 4 / 6
9,189
541
12,832
9,587
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
XsaiyanproX
Hun Batz
15
7 / 3 / 6
9,563
563
9,707
13,367
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
gamethan
Skadi
16
9 / 3 / 3
10,173
598
18,860
12,943
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
25
25
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
6
0.67
W
Lancelot
DaRaRoLa
Lancelot
6
0
1
6.5
L
0
2
1
0.25
L
5
4
0
1.25
W
Maui
1
3
14
2.67
L
Arachne
0
7
3
0.21
W
Agni
2
4
6
1.25
W
Hun Batz
XsaiyanproX
Hun Batz
7
3
6
3.33
W
Skadi
gamethan
Skadi
9
3
3
3.5
L
Danzaburou
leanin2wheels636
Danzaburou
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,040
Damage
66,387
83,389
Taken
60,455
47,804
Mitigated
35,518
26,791
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,814
1,561
0
3,595
21,707
18,081
0
4,441
17,266
18,882
0
W
Lancelot
DaRaRoLa
Lancelot
18,777
3,460
0
3,005
13,655
11,942
0
973
12,682
0
86,226
L
7,947
787
0
7,576
17,395
14,815
0
1,822
14,504
0
53,226
L
8,309
606
1,385
5,239
14,179
4,830
0
8,076
6,054
68,812
603
W
Maui
6,211
2,119
0
948
10,903
9,513
0
4,239
6,664
23,793
0
L
Arachne
5,711
3,549
0
5,089
15,776
4,438
0
2,721
12,929
0
40,077
W
Agni
12,832
658
0
1,572
9,587
3,209
530
4,731
4,856
58,627
1,983
W
Hun Batz
XsaiyanproX
Hun Batz
9,707
3,114
206
1,765
13,367
5,708
0
3,327
10,040
0
70,188
W
Skadi
gamethan
Skadi
18,860
8,395
0
1,688
12,943
5,146
907
1,839
11,104
0
86,984
L
Danzaburou
leanin2wheels636
Danzaburou
11,259
2,919
0
3,907
14,332
5,640
938
1,452
12,834
0
92,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
48,093
467
Minions Killed
549
0
Camps Cleared
0
1,829,818
Distance Traveled
1,758,247
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,796
459
27
2
0
384,247
5
W
Lancelot
10,308
606
135
8
0
381,177
0
L
Tyr
8,020
472
97
6
0
370,945
9
L
Ra
9,335
549
134
8
0
364,201
2
W
Maui
8,860
521
38
2
0
364,176
0
L
Arachne
6,763
398
69
4
0
404,431
0
W
Agni
9,189
541
121
7
0
322,543
5
W
Hun Batz
9,563
563
108
6
0
378,402
0
W
Skadi
10,173
598
147
9
0
311,949
0
L
Danzaburou
10,914
642
140
8
0
305,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role