Player Matchup

Set
Set
Gold III
Alukaka
Set
Gold III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,677 MMR
Party 1
Janus
Janus
Gold III
Borntobifle
Janus
Gold III
Level 245
God Stats
18W - 17L
1,528 SR
Queue Stats
146W - 149L
1,541 MMR
Solo
Jormungandr
Jormungandr
Platinum V
MightyDav
Jormungandr
Platinum V
Level 180
God Stats
14W - 21L
1,441 SR
Queue Stats
408W - 412L
1,479 MMR
Solo
Terra
Terra
Silver II
RoosterRoo
Terra
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,494 MMR
Party 1
Skadi
Skadi
Bronze IV
TheBeastGamer800
Skadi
Bronze IV
Level 106
God Stats
1W - 0L
1,750 SR
Queue Stats
4W - 3L
1,498 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,544 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,575 SR
1,518 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
 
Kali
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold II
ABC188
Hades
Gold II
Level 107
God Stats
35W - 42L
1,482 SR
Queue Stats
592W - 617L
1,576 MMR
Solo
Anhur
Anhur
Gold III
CoqledTryh4rd
Anhur
Gold III
Level 106
God Stats
2W - 3L
1,704 SR
Queue Stats
63W - 49L
1,474 MMR
Solo
Ravana
Ravana
Gold III
Unnamedpig1
Ravana
Gold III
Level 61
God Stats
6W - 3L
1,686 SR
Queue Stats
110W - 116L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
9 / 1 / 6
7,095
645
9,695
7,967
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 5
6,749
614
7,556
5,589
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MightyDav
Jormungandr
12
2 / 1 / 5
6,581
598
6,049
10,164
6,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
11
1 / 0 / 9
6,302
573
4,114
8,288
4,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 3
7,002
637
3,612
5,107
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuSusanoAphroditeKing Arthur

VS

Bans
MulanPoseidonAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 4 / 0
5,273
479
4,645
11,160
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
 
Kali
8
0 / 4 / 0
4,841
440
2,698
8,284
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
ABC188
Hades
9
0 / 4 / 1
5,464
497
4,805
7,546
3,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

12
2 / 2 / 0
6,677
607
3,965
6,294
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
11
1 / 4 / 0
6,338
576
5,004
8,854
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
4
4
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Kali
 
Kali
0
4
0
0
L
Hades
ABC188
Hades
0
4
1
0.13
W
Set
9
1
6
12
W
4
1
5
6.5
L
2
2
0
1
W
Jormungandr
MightyDav
Jormungandr
2
1
5
4.5
W
Terra
1
0
9
5.5
W
2
1
3
3.5
L
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
21,117
37,115
Taken
42,138
17,211
Mitigated
20,486
11,189
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,645
963
220
2,978
11,160
8,276
0
5,131
5,779
14,044
2,124
L
Kali
 
Kali
2,698
1,266
0
2,912
8,284
2,494
0
3,470
4,656
0
25,811
L
Hades
ABC188
Hades
4,805
444
273
2,692
7,546
3,015
0
3,871
3,461
34,780
0
W
Set
9,695
5,086
0
1,503
7,967
3,629
0
1,394
6,511
0
46,748
W
7,556
552
0
375
5,589
1,763
416
3,340
2,249
49,628
0
L
3,965
1,390
0
2,200
6,294
1,718
0
642
5,652
0
40,739
W
Jormungandr
MightyDav
Jormungandr
6,049
1,502
0
2,535
10,164
6,189
56
736
9,044
43,347
1,593
W
Terra
4,114
875
2,936
3,199
8,288
4,378
112
2,777
5,432
21,782
0
W
3,612
1,297
0
641
5,107
1,252
12
743
4,364
0
57,039
L
Ravana
5,004
1,382
0
2,494
8,854
4,983
0
3,899
4,915
0
43,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
28,593
412
Minions Killed
310
0
Camps Cleared
0
1,201,236
Distance Traveled
1,030,820
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,273
479
22
2
0
197,640
2
L
Kali
4,841
440
55
5
0
236,181
2
L
Hades
5,464
497
66
6
0
210,228
4
W
Set
7,095
645
69
6
0
265,691
0
W
Janus
6,749
614
107
10
0
248,136
1
L
Anhur
6,677
607
87
8
0
209,831
1
W
Jormungandr
6,581
598
87
8
0
211,628
3
W
Terra
6,302
573
32
3
0
255,955
2
W
Skadi
7,002
637
117
11
0
219,826
0
L
Ravana
6,338
576
80
7
0
176,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role