Player Matchup

Scylla
Scylla
Elite626Warrior
Scylla
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Loki
Loki
XoxSabreWulfxoX
Loki
Level 151
God Stats
31W - 31L
1,416 SR
Queue Stats
465W - 444L
1,476 Elo+
Solo
Neith
Neith
darkmare89_ttv
Neith
Level 161
God Stats
27W - 23L
1,519 SR
Queue Stats
360W - 356L
1,541 Elo+
Solo
Cthulhu
Cthulhu
madimath
Cthulhu
Level 101
God Stats
1W - 0L
1,523 SR
Queue Stats
3W - 6L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
sandervandon
Gilgamesh
Level 89
God Stats
5W - 1L
1,865 SR
Queue Stats
36W - 37L
1,518 Elo+
Solo
Team Averages
Level 113
1,565 SR
1,469 Elo+

VS

Team Averages
Level 119
1,523 SR
1,561 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AkaYokai
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,697 Elo+
Solo
Kumbhakarna
Kumbhakarna
Minithreil
Kumbhakarna
Level 147
God Stats
1W - 3L
1,223 SR
Queue Stats
35W - 22L
1,559 Elo+
Solo
Fenrir
Fenrir
TrollMast3rFlex
Fenrir
Level 166
God Stats
7W - 7L
1,565 SR
Queue Stats
265W - 274L
1,523 Elo+
Solo
Medusa
Medusa
xTRUNK MUZIK
Medusa
Level 69
God Stats
10W - 8L
1,826 SR
Queue Stats
138W - 151L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,727
448
2,706
5,566
1,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 1 / 2
7,473
498
1,838
10,835
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 0
6,847
456
3,882
9,850
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
madimath
Cthulhu
10
0 / 1 / 1
6,758
451
6,449
7,861
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
sandervandon
Gilgamesh
14
6 / 3 / 0
8,809
587
6,801
11,338
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 2
8,836
589
10,453
8,520
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
AkaYokai
Kukulkan
8
0 / 1 / 1
5,788
386
1,206
3,015
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Minithreil
Kumbhakarna
10
1 / 1 / 3
7,094
473
2,619
10,182
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 2
8,669
578
7,180
9,274
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
8
0 / 5 / 2
6,081
405
4,378
6,864
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
13
13
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
0
2
7
L
Kukulkan
AkaYokai
Kukulkan
0
1
1
0.5
W
1
3
0
0.33
L
Kumbhakarna
Minithreil
Kumbhakarna
1
1
3
2.5
L
6
0
2
7
W
0
1
2
1
W
0
5
0
0
W
Cthulhu
madimath
Cthulhu
0
1
1
0.5
W
Gilgamesh
sandervandon
Gilgamesh
6
3
0
2
L
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,676
Damage
25,836
45,450
Taken
37,855
18,334
Mitigated
16,732
13,069
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,453
4,436
0
1,209
8,520
3,112
889
2,485
5,992
0
73,912
L
Kukulkan
AkaYokai
Kukulkan
1,206
265
0
615
3,015
837
0
1,670
1,345
20,977
0
W
2,706
251
0
834
5,566
1,695
296
672
4,894
30,915
968
L
Kumbhakarna
Minithreil
Kumbhakarna
2,619
347
0
2,952
10,182
6,763
36
3,738
6,314
16,842
0
L
7,180
1,429
0
2,348
9,274
4,562
0
646
8,586
0
85,690
W
1,838
100
0
5,105
10,835
2,638
0
323
10,512
0
64,658
W
3,882
1,173
0
2,389
9,850
2,223
804
406
9,444
0
45,127
W
Cthulhu
madimath
Cthulhu
6,449
460
451
1,286
7,861
4,761
81
1,867
5,994
31,311
1,601
W
Gilgamesh
sandervandon
Gilgamesh
6,801
2,230
0
3,004
11,338
7,017
1,132
557
10,781
76
54,868
L
Medusa
4,378
1,595
0
427
6,864
1,458
189
76
6,427
0
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
36,468
390
Minions Killed
365
0
Camps Cleared
0
1,423,144
Distance Traveled
1,183,412
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,836
589
127
8
0
275,554
5
L
Kukulkan
5,788
386
41
3
0
130,239
0
W
Scylla
6,727
448
56
4
0
261,997
0
L
Kumbhakarna
7,094
473
15
1
0
270,091
3
L
Fenrir
8,669
578
135
9
0
357,990
0
W
Loki
7,473
498
107
7
0
356,645
0
W
Neith
6,847
456
83
6
0
244,880
3
W
Cthulhu
6,758
451
37
2
0
293,741
4
W
Gilgamesh
8,809
587
107
7
0
265,881
0
L
Medusa
6,081
405
47
3
0
149,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role