Player Matchup

Ymir
Ymir
BOMB7O7
Ymir
Level 43
God Stats
1W - 4L
1,067 SR
Queue Stats
55W - 70L
1,427 Elo+
Solo
Medusa
Medusa
DB new guy
Medusa
Level 127
God Stats
11W - 4L
1,631 SR
Queue Stats
93W - 93L
1,428 Elo+
Solo
Janus
Janus
EllatheVVitch
Janus
Level 129
God Stats
2W - 1L
1,404 SR
Queue Stats
62W - 47L
1,538 Elo+
Solo
Da Ji
Da Ji
MuLaN2293
Da Ji
Level 108
God Stats
5W - 6L
1,508 SR
Queue Stats
557W - 552L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
VanguardOfWind
Sun Wukong
Level 144
God Stats
6W - 3L
1,710 SR
Queue Stats
33W - 37L
1,481 Elo+
Solo
Team Averages
Level 110
1,464 SR
1,468 Elo+

VS

Team Averages
Level 76
1,434 SR
1,526 Elo+
Kukulkan
Kukulkan
AndresG2107
Kukulkan
Level 101
God Stats
0W - 1L
1,255 SR
Queue Stats
28W - 35L
1,663 Elo+
Party 1
Anubis
Anubis
DrBeatzzz
Anubis
Level 33
God Stats
25W - 21L
1,579 SR
Queue Stats
29W - 26L
1,537 Elo+
Solo
Horus
Horus
H6Kk
Horus
Level 117
God Stats
5W - 5L
1,524 SR
Queue Stats
379W - 383L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Juliankiller118
Cernunnos
Level 60
God Stats
3W - 15L
1,342 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
jonahsahn2
Sylvanus
Level 69
God Stats
77W - 81L
1,471 SR
Queue Stats
193W - 200L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BOMB7O7
Ymir
15
3 / 0 / 12
9,778
611
5,627
7,097
5,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
DB new guy
Medusa
17
6 / 0 / 5
10,161
635
9,888
4,367
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

15
5 / 5 / 5
9,390
587
9,097
8,237
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MuLaN2293
Da Ji
16
6 / 6 / 1
9,580
599
6,612
15,873
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
VanguardOfWind
Sun Wukong
16
1 / 1 / 4
9,536
596
7,796
12,522
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndresG2107
Kukulkan
14
3 / 5 / 3
8,577
536
4,305
8,722
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
DrBeatzzz
Anubis
14
3 / 5 / 3
7,857
491
5,956
11,873
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
H6Kk
Horus
8
0 / 2 / 0
6,086
380
1,154
8,690
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
Juliankiller118
Cernunnos
12
0 / 5 / 0
6,660
416
1,549
9,701
2,822
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
jonahsahn2
Sylvanus
16
6 / 4 / 1
10,055
628
7,791
13,436
10,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
12
12
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndresG2107
Kukulkan
3
5
3
0.9
W
Ymir
BOMB7O7
Ymir
3
0
12
9
W
Medusa
DB new guy
Medusa
6
0
5
8.5
L
Anubis
DrBeatzzz
Anubis
3
5
3
0.9
W
5
5
5
1.5
L
Horus
H6Kk
Horus
0
2
0
0
L
Cernunnos
Juliankiller118
Cernunnos
0
5
0
0
W
Da Ji
MuLaN2293
Da Ji
6
6
1
1.08
W
Sun Wukong
VanguardOfWind
Sun Wukong
1
1
4
3
L
Sylvanus
jonahsahn2
Sylvanus
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
20,755
48,096
Taken
52,422
23,161
Mitigated
26,741
13,794
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndresG2107
Kukulkan
4,305
249
83
990
8,722
2,689
0
3,756
4,580
46,177
253
W
Ymir
BOMB7O7
Ymir
5,627
980
0
1,124
7,097
5,815
0
1,490
5,577
39,753
3,514
W
Medusa
DB new guy
Medusa
9,888
4,799
0
688
4,367
1,505
1,821
561
3,806
0
89,030
L
Anubis
DrBeatzzz
Anubis
5,956
259
0
3,644
11,873
5,145
0
3,460
8,086
52,840
0
W
9,097
344
0
350
8,237
2,414
0
6,452
1,534
55,915
106
L
Horus
H6Kk
Horus
1,154
716
250
3,396
8,690
5,454
0
2,449
6,201
0
12,038
L
Cernunnos
Juliankiller118
Cernunnos
1,549
429
0
1,980
9,701
2,822
288
2,978
6,655
0
36,085
W
Da Ji
MuLaN2293
Da Ji
6,612
2,136
0
3,761
15,873
5,241
47
3,223
12,602
0
77,757
W
Sun Wukong
VanguardOfWind
Sun Wukong
7,796
1,006
0
7,871
12,522
8,186
73
5,407
7,115
0
69,147
L
Sylvanus
jonahsahn2
Sylvanus
7,791
1,778
120
3,588
13,436
10,631
337
1,036
11,531
54,078
14,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,445
Gold Earned
39,235
540
Minions Killed
392
0
Camps Cleared
0
1,633,981
Distance Traveled
1,350,092
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,577
536
101
6
0
289,004
0
W
Ymir
9,778
611
61
4
0
321,460
0
W
Medusa
10,161
635
142
9
0
321,433
0
L
Anubis
7,857
491
90
6
0
308,120
0
W
Janus
9,390
587
103
6
0
322,016
5
L
Horus
6,086
380
17
1
0
214,971
2
L
Cernunnos
6,660
416
72
5
0
264,628
0
W
Da Ji
9,580
599
111
7
0
337,415
0
W
Sun Wukong
9,536
596
123
8
0
331,657
0
L
Sylvanus
10,055
628
112
7
0
273,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role