Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CrippleOverlord
Hachiman
Level 233
God Stats
10W - 11L
1,465 SR
Queue Stats
416W - 447L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
DR3AMSC4PE1937
Kumbhakarna
Level 88
God Stats
2W - 1L
1,502 SR
Queue Stats
134W - 151L
1,490 Elo+
Solo
Rama
Rama
THEGODEMANUEL
Rama
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 194L
1,544 Elo+
Solo
Chaac
Chaac
coryr92
Chaac
Level 116
God Stats
5W - 5L
1,336 SR
Queue Stats
256W - 262L
1,536 Elo+
Solo
Team Averages
Level 130
1,461 SR
1,517 Elo+

VS

Team Averages
Level 147
1,484 SR
1,517 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Freeeeloo
Kuzenbo
Level 123
God Stats
0W - 3L
1,215 SR
Queue Stats
199W - 221L
1,516 Elo+
Solo
Nike
Nike
I_AmVictory
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,516 Elo+
Solo
Da Ji
Da Ji
MEXlBOY
Da Ji
Level 166
God Stats
11W - 8L
1,533 SR
Queue Stats
957W - 1,008L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yggdrall1909
Ah Muzen Cab
Level 147
God Stats
4W - 9L
1,670 SR
Queue Stats
639W - 650L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 4
6,109
873
3,036
4,217
3,435
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
13
3 / 0 / 3
6,906
987
9,073
5,703
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kumbhakarna
DR3AMSC4PE1937
Kumbhakarna
11
0 / 1 / 8
6,509
930
3,982
9,637
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 4
5,503
786
3,514
2,421
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
coryr92
Chaac
13
4 / 1 / 3
6,998
1,000
8,530
8,610
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 2 / 1
6,286
898
8,175
6,184
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Freeeeloo
Kuzenbo
12
0 / 1 / 3
5,912
845
6,080
8,385
11,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
1,792
256
0
0
0
Da Ji
MEXlBOY
Da Ji
10
1 / 4 / 2
5,761
823
8,557
13,416
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Yggdrall1909
Ah Muzen Cab
12
0 / 1 / 3
5,937
848
5,973
3,722
1,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
8
Kills
3
3
Deaths
8
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
4
3
L
Aphrodite
 
Aphrodite
2
2
1
1.25
W
Hachiman
3
0
3
4.5
W
Kumbhakarna
DR3AMSC4PE1937
Kumbhakarna
0
1
8
4
L
Kuzenbo
Freeeeloo
Kuzenbo
0
1
3
1.5
L
0
0
0
0
L
Da Ji
MEXlBOY
Da Ji
1
4
2
0.5
W
0
1
4
2
L
Ah Muzen Cab
Yggdrall1909
Ah Muzen Cab
0
1
3
1.5
W
Chaac
coryr92
Chaac
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
28,785
30,588
Taken
31,707
23,193
Mitigated
27,845
16,395
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,036
1,292
7,706
2,539
4,217
3,435
0
2,054
1,957
5,406
0
L
Aphrodite
 
Aphrodite
8,175
1,322
4,655
3,384
6,184
3,271
0
1,190
4,994
19,975
0
W
Hachiman
9,073
4,858
0
1,130
5,703
2,393
0
2,569
2,883
0
23,270
W
Kumbhakarna
DR3AMSC4PE1937
Kumbhakarna
3,982
226
87
1,813
9,637
8,433
0
4,147
4,956
9,671
0
L
Kuzenbo
Freeeeloo
Kuzenbo
6,080
2,069
300
1,648
8,385
11,303
0
1,598
6,787
7,831
1,799
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
MEXlBOY
Da Ji
8,557
1,235
600
2,561
13,416
11,829
0
4,028
9,388
1,065
9,113
W
3,514
2,849
247
470
2,421
825
0
1,264
1,026
0
6,912
L
Ah Muzen Cab
Yggdrall1909
Ah Muzen Cab
5,973
1,104
260
145
3,722
1,442
0
202
3,520
0
16,089
W
Chaac
coryr92
Chaac
8,530
960
231
2,172
8,610
8,107
0
3,813
4,361
0
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
25,688
90
Minions Killed
60
0
Camps Cleared
0
544,268
Distance Traveled
553,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,109
873
8
1
0
106,932
0
L
Aphrodite
6,286
898
25
4
0
130,509
0
W
Hachiman
6,906
987
40
6
0
97,644
0
W
Kumbhakarna
6,509
930
9
1
0
130,120
0
L
Kuzenbo
5,912
845
7
1
0
147,591
0
L
Nike
1,792
256
0
0
0
0
0
L
Da Ji
5,761
823
2
0
0
127,638
0
W
Rama
5,503
786
9
1
0
55,879
0
L
Ah Muzen Cab
5,937
848
26
4
0
147,586
0
W
Chaac
6,998
1,000
24
3
0
153,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role